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meant2live218, do gaming w Tekken 8 has a strong start as its first month sales outpace Tekken 7

I’m glad it’s doing well! I’ve never been able to wrap my head around 3D fighters; does anyone have any specific tips for a primarily SF player to adapt to Tekken? I tried 7 and just never got far.

ampersandrew,
@ampersandrew@kbin.social avatar

I also have a hard time wrapping my head around it, but I don't think it's a 3D vs. 2D thing. I think it's a Tekken thing. In 2D games, you can generally block low and then react to overheads, and then you'll have a few universal system mechanics. In Tekken, you block high by default and react to lows. You can't crouch-block mids, but you can create a whiff punish opportunity by ducking highs or sidestepping vertical moves. Okay, those are some cool tools to use. Except some moves hit low that look mid. Some moves hit mid that look high. Some moves that look like they can be sidestepped will actually just track your movement. I desperately tried to find some rules of thumb that would help me actually play defense in this game, but the answer I kept getting was that I just had to know what those moves look like and memorize those properties for each one. That's not a skill I excel at, and it's not a hurdle I'm interested in grinding to get past, which is a bummer, because this is most I've ever understood or found a taste for Tekken.

CaptDust, do gaming w Tekken 8 has a strong start as its first month sales outpace Tekken 7

2m copies in a month puts this on pace with SF6, could this be a signal the general FGC has expanded? Pretty impressive

malchior, do gaming w Alan Wake 2 sales figures are letting Remedy feel confident about Control 2 - even if the game hasn't made any profit yet

Yeah waiting for a steam sale.

ghashul, do gaming w Alan Wake 2 sales figures are letting Remedy feel confident about Control 2 - even if the game hasn't made any profit yet

I’m planning on getting it in a steam sale. I guess it’ll have to get to steam first.

woah135, do gaming w Alan Wake 2 sales figures are letting Remedy feel confident about Control 2 - even if the game hasn't made any profit yet

I’d love to pay full price for a physical version of this game if they would release one. Weakening physical sales will only increase the power held by the digital storefronts.

iturnedintoanewt, do gaming w Alan Wake 2 sales figures are letting Remedy feel confident about Control 2 - even if the game hasn't made any profit yet

I loved the game, but i refuse tob buy it in Epic. Any guesses on when does the exclusivity end?

SomethingBurger,

Most likely never. Unlike other exclusives, this game was entirely funded by Epic.

GammaGames, (edited )

Unfortunate, I wonder how well it did on pc?

stardust,

Did it even get included in video card bundles to boost sales?

rautapekoni,

My brother got it with a GeForce card so yes.

chloyster,

it appears that Alan Wake 2 is on track to be even more popular than Control, with the 2023 sequel having sold 1.3 million units as of this month, the fastest selling Remedy game to date. “By comparison, Alan Wake 2 sold over 50% more copies and over three times more digital copies in its first two months than Control did in its first four months,”

GammaGames,

Wow! I hadn’t really heard about it so I assumed, does it say what platform that’s for?

DdCno1,

All platforms combined.

Chronographs,

That first four months wouldn’t include the steam sales which weren’t until a year later, I wonder how they compare

stardust,

This is one of the games where I think epic exclusive is understandable. But, due to past and future actions I still won’t buy it from epic, but will happily claim it in a future give away.

Telorand, do gaming w Alan Wake 2 sales figures are letting Remedy feel confident about Control 2 - even if the game hasn't made any profit yet

I couldn’t get into the first one due to the gameplay and my strong dislike of Alan himself, but I loved the story and the universe they’ve created from it. It makes me excited that so many people are loving this, since that (hopefully) means we’ll see more games that link to each other!

minishoemaze,
@minishoemaze@beehaw.org avatar

I appreciate AW1 but the gameplay was pretty repetitive and feels dated today (imo). 2 is a lot more enjoyable

Chronographs, do gaming w Alan Wake 2 sales figures are letting Remedy feel confident about Control 2 - even if the game hasn't made any profit yet

This is going to be the goty when it finally releases on steam in 2035

ampersandrew,
@ampersandrew@kbin.social avatar

You think that's the year the Epic store closes?

stardust,

Depends entirely on Fortnite’s continued dominance.

WanderingPoltergeist, do gaming w Highly anticipated indie Sims 4 rival Paralives sets early access release window for 2025
@WanderingPoltergeist@kbin.social avatar

@mike591 I'm excited for this game because they've built up a lot of sensible gameplay elements so early on in development. The social system seems more interesting than The Sims 4, where you could become best friends and marry someone on the same day you met them (I've done this so often, even with conflicting personality traits). It takes both time and effort to befriend the other Paras! That is what I desire from a social sim, investing time into creating the story for my character and having that time feel meaningful.

all-knight-party, do gaming w Highly anticipated indie Sims 4 rival Paralives sets early access release window for 2025
@all-knight-party@kbin.run avatar

Stating that all future content and expansions will be free even outside of early access is a powerful idea. I'm not sure how it'll pan out for them financially, but as long as the core game is good and runs well I think that the incredible wall of paid content in the Sims and that immediate feeling of "I'm not getting the whole thing" when considering only buying the base game is definitely something that's basically stopped me from moving on from Sims 3.

Why go to 4 if I have a content robust game already, and getting a similar amount of content there would cost a small fortune? If a well playing competitor arrives with one base game price and a promise that future content comes free, I think that could be a real foot in the door for this genre.

blazera, do gaming w Highly anticipated indie Sims 4 rival Paralives sets early access release window for 2025
@blazera@kbin.social avatar

it looks...very bland compared to Sims

MacedWindow, do gaming w So far, Goku and Vegeta alone make up 24 slots of Dragon Ball: Sparking! Zero’s roster
@MacedWindow@lemmy.world avatar

It all depends on the ratio. 24/48 is pretty bad, but 24/150 is a bit more reasonable.

key, do gaming w So far, Goku and Vegeta alone make up 24 slots of Dragon Ball: Sparking! Zero’s roster
@key@lemmy.keychat.org avatar

Three Goku Super Saiyans, two of which are both mid-Z.

TwilightVulpine,

Weird to have so many versions of the same form but no kid Goku.

pory,
@pory@lemmy.world avatar

List’s not exhaustive yet. There’s absolutely room for 1-3 pre Z gokus. There’s also no way it won’t have GT Goku, Super Saiyan 4, and all the various Vegito/Gogetas.

WanderingPoltergeist, do gaming w Riot lays off over 500 staff, with Legends of Runeterra and Forge indie initiative teams hit hard
@WanderingPoltergeist@kbin.social avatar

This isn't a necessity for Riot; the American Gaming Corporations are addicted to layoffs because it's a naked display of their power. If they were made to take responsibility for their bad financial decisions, CEOs and other corporate leeches would have their unnecessarily high pay cut.

ptsdstillinmymind, do gaming w Riot lays off over 500 staff, with Legends of Runeterra and Forge indie initiative teams hit hard

Instead of cutting CEO and executive pay let’s fire some of the employees. - sounds about Capitalism

WanderingPoltergeist,
@WanderingPoltergeist@kbin.social avatar

That's why I honestly respect Nintendo execs because they will take pay cuts over laying off staff when the going is tough! They might occasionally do shitty things or make out of touch decisions but at least they care about the health of their companies. Game companies can't make good games without talent.

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