Yeah, I came into this series late and enjoy the open world and leveling aspects. But had been avoiding Valhalla because I hadn’t really heard great things about it.
Do you actually enjoy it? I am an old time fan and hated it. Hidden blade killing and running away was all the fun. Now you can’t instakill a dude in sneak cause he is higher level. Assassins are sneaky, not warriors. Thats my opinion at lwast.
Yeah, I usually pair it up with a more focused game and will switch between the two.
If you only have a bit of time to spend you can explore a bit and obliterate some random camps. If you have more time you can progress through the story.
I think the farthest I’ve gone back is Brotherhood and I think I can draw the line there. In hindsight I just grinded through the story because there was no pacing or anything to tell me otherwise and to go explore – so it’s partially my fault. Also, the last area was a buggy jump puzzle - screw that.
I just really dislike the lvling. Makes the open world feel linear and I find that hidden blading someone should be instakill.
I was in a way overlevel area in origins and sneaked so fricking hard that I could hidden blade the boss. My disappointment was immeasurable when it didn’t instakill…
Played this ages ago, when it was a small but well made VR-exclusive prototype with one train and a very small track through a basic landscape. Cool to see how it developed since then, definitely giving this another go at some point.
I’m curious, what’s the problem? There was an upsetting change, review was negative. That change was walked back and not happening. What would the reason be to keep it negative?
I think this is the first year ever that I have bought, played, and genuinely enjoyed every single GotY nominee. Usually there is at least one or two games I don’t have any interest in.
Edited to add: Also, people may have gripes about RE4 Remake being on the list, but as someone who wasn’t even toilet trained when the original came out, I was so thrilled at playing the remake and getting to experience why people have called it a masterpiece for almost 20 years. I tried to play the Gamecube original but the combat felt so dated that I couldn’t get into it. This was a remake done right, imo.
Interesting take. While I think RE4 is deserving the GotY nom, it didn’t live up to my expectations. I have only played original a couple of years ago and it was a magical experience. I feel that remake lost most of the charm, the story lost good amount of the cheese, the music in the remake is truly a travesty compared to the original. I do like the combat a lot in the remake and parry system is really fun, but I don’t feel the improvement in this regard as significant.
The one thing I love the remake for is Separate Ways, this is such a good campaign, the original was definitely subpar.
Despite my gripes, RE 4 is still pretty high on my GotY list. Not the best survival horror of the year though. Dead Space was absolutely incredible and I hope it wins Audio Design. Alas I have a feeling Hi-Fi Rush is the favorite in this one.
Oh yes, Seperate Ways is great! And I agree with you about the soundtrack, I actually played the Remake with the original soundtrack enabled lol.
But I think I had different expectations of Re4 than most people did. When I played the original I went in to it hearing about how revolutionary the combat system was, and that was what I was focused on the most when I played it. I didn’t care about the atmosphere, or story, or how hot Leon Kennedy is (mostly).
And…it just didn’t click for me. I grew up with modern games and have a hard time going back to older titles because game mechanics have come so far. That doesn’t mean it’s a bad game, it means that I didn’t “get it”.
Then I played the Remake, and the combat is so smooth compared to a lot of shooters on the market that I finally understand what Re4 was to the market at the time, and why the original is so beloved. It made me want to go back and play the Gamecube version with a reframed perspective, and THAT is why Re4 Remake is a successful remake for me compared to like…Final Fantasy 7.
Sorry for the essay, and I hope that makes a bit of sense. I know my perspective is nowhere near the prevalent one, but I can’t help what I like haha.
Thanks a lot for elaborating! I get your point, in fact recently I tried playing BioShock and the combat was unbearable. I don’t think it was bad, but I simply had to stop after 30 minutes. I think for most old games, if you didn’t play it at the time, you are gonna have a hard time to get into it.
I disagree about FF7 however. I think making a ‘safe’ remake like RE4 or Dead Space is fine to bring the game to the modern audience. But to use a remake as a smokescreen to reimagine the original and in some strange convoluted way make it a sequel as well is so much more up my alley. In the end if you love the original it’s still there.
But to use a remake as a smokescreen to reimagine the original and in some strange convoluted way make it a sequel as well is so much more up my alley. In the end if you love the original it’s still there.
This is a very good point, and I know a very divisive topic in the FF7 community! Thinking on it a bit, I actually do agree with you regarding the concept of the remake, and turning a turn-based RPG into an ARPG is also a pretty interesting!
But like…the gameplay/controls for FF7 feel…not great, and a lot of dialogue/cut scene movement feel so cheesy, lol. I know the original had cheesy moments, but they weren’t fully cinematic cutscenes, so they had a less of a jarring impact on me.
I had also played DMC5 directly before it, and the combat in that game is so fluid, and the cheese worked for me! So from my perspective at the time, SqEnix had turned a great tbRPG into a kind of mid-ARPG with amazing graphics and soundtrack (seriously, everyone looks AMAZING, and the rerecorded tracks from the original game BANG). But that’s it.
Your comment made consider that maybe I should go back and give 7R another try, especially with Rebirth coming out soon. Thanks for the discussion!
I liked GTA V and I think RDR2 was a wild change of pace so I’m interested to see how (if at all) they implement RDR2 style systems into the game. Hopefully that means less GTA:SA/GTA IV chores though. Those SUCKED. I am 100000% going to wait on this one though, after the remasters it really just seems like Rockstar is after cash and nothing else.
I do hope that after the travesty of RDR Online and the sort-of-disaster of GTA Online (it made them a lot of money but people hated it) they learn from their mistakes. I don’t doubt there’ll be an online mode. One of the major problems with GTA Online was just that they kept updating it without a really good direction for it, so maybe this time they’ll start off on the right foot. It seemed that way with RDR Online but they fucked up the economy to the point of no return.
Eh, the actual country has gotten absurd but I think a lot of the GTA V jokes are still very prescient. Just replace the scientology jokes with QAnon jokes.
Edit: Just shut shit down, sell the IP's to Dramatic Labs (who are made up of former OG Telltale people) and let shit continue on with competence (I say, having enjoyed Star Trek: Resurgence).
ConcernedApe continuing to be legendary. I’ve not played Stardew for a long time but knowing this game made this game was made by one person… the coding… the story… the graphics… the music. It’s just mind boggling. Absolutely amazing.
I should start a new character and experience all the stuff that’s been added.
That’s the biggest issue I can think of. You can only water so many plants, chop so many trees, and pick so many rocks in the mine before you run out of stamina. I’ve had plenty of times where I would go to bed at 2 PM because there was nothing else for me to do. Having eight characters means 8x the stamina, so you can do 8x more work per day. But even for the things that do not require stamina, there are only so many items for forage, so many villagers to talk to, etc.
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