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Pratai, do games w Lies of P is confirmed to be getting DLC. Developer Neowiz confirmed it on their Korean job board.

I liked it better when it was called Dark Souls

ArugulaZ, do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."
@ArugulaZ@kbin.social avatar

I thought Wolf already went public domain because the creator got the high hard one from Warner Brothers.

alyaza,
@alyaza@beehaw.org avatar

that was for the Fable comics, not the game

nickwitha_k, (edited ) do games w Bethesda: Thank you to more than 10 million Starfield explorers for creating the biggest launch in Bethesda history

Would be more, if it wasn’t an exclusive.

EDIT: To clarify, all of the console exclusivity is absolute bullshit and does nothing positive for those who enjoy games, nor does it serve any necessary purpose - it’s just a weapon for businesses to use against each other.

lustyargonian,

Definitely, though it can be said for every exclusive game.

nickwitha_k,

Agreed. Exclusives are complete bullshit, regardless of vendor.

Potatos_are_not_friends,

God of War. Spiderman. Horizon. Last of Us. Ghost of Tsushima. Bloodborne. Uncharted. Ratchet and Clank. Death Stranding. Grand Turismo. Persona.

nickwitha_k,

Add Final Fantasy. Would also have more if they weren’t exclusive.

kmkz_ninja,

Spite always creates a better system.

pory, (edited )
@pory@lemmy.world avatar

It’s not an exclusive, it’s just not on Playstation or Switch. When did people decide PC releases didn’t count?

nickwitha_k,

Generally, “exclusive” in this context is referring to exclusivity on a console involved in the (IMO completely unnecessary) console wars.

I do agree that PC is an important item there too but, the problems there are a bit different - for example shoddy ports (no justification for porting from x86/amd64 consoles to PC to be bad), excessive and intrusive DRM, and unreasonable delay or unwillingness to port.

CaptainEffort,

Windows is made by Microsoft. Would you feel better if people called Starfield a “Microsoft exclusive”?

pory,
@pory@lemmy.world avatar

Linux runs Starfield with no problems. If it’s on a computer and doesn’t use restrictive DRM to control how and under which circumstances you run the software, it’s not an exclusive. Microsoft doesn’t have exclusives anymore, which is a giant pro-consumer move that doesn’t get enough applause in the gaming community. That doesn’t mean they need to develop stuff for one specific DRM box owned by their biggest competitor to be “anti-exclusive”.

CaptainEffort,

Linux only runs it through a translation layer, Proton, it doesn’t run it natively.

Would you also not call Pokémon an exclusive just because technically it can run on a pc?

pory,
@pory@lemmy.world avatar

Pokémon is an exclusive because you have to pirate it / break the console’s DRM to play it on PC. Also, Proton and Wine are explicitly not emulators - that’s actually what WINE stands for (Wine Is Not an Emulator). Starfield is natively available for more than one platform and not only does the Proton compatibility layer handle it but it’s being sold on Valve’s store and the top played game on the completely Windows-free Deck. Games that are released on one console and PC aren’t exclusives. God of War just isn’t on xbox and Starfield just isn’t on Playstation.

Do you need to buy a console to play it legally? If no, it’s not a game exclusive to that console. I have a PC. I can’t play exclusives like Demons Souls Remake without buying Sony’s $500 DRM machine. I can play non-exclusives like Starfield without buying Microsoft’s $300 DRM machine.

CaptainEffort,

Pokémon is an exclusive because you have to pirate it / break the console’s DRM to play it on PC

Ummm… what? Lmao according to who? Can you find me a single definition of “exclusive” anywhere that bars games that were acquired through broken drm? That’s so bizarrely specific, it could only be made by someone deadset on not being wrong in an internet argument ffs.

Also, Proton and Wine are explicitly not emulators

I literally called it a translation layer above, please read. My point is that Starfield isn’t native to Linux, just as Pokemon isn’t native to Windows. Saying that somehow one retains its exclusivity status while the other doesn’t despite this is a little silly.

and the top played game on the completely Windows-free Deck

And Pokémon is widely run on Windows as well. Still an exclusive though.

Do you need to buy a console to play it legally? If no, it’s not a game exclusive to that console.

Again, according to who? This is a very specific definition that nobody has ever used until just now.

So like, if someone managed to rip a PS5 disc and play it through an emulator, it wouldn’t be an exclusive because they didn’t actually need to purchase a PS5? But if they acquired the game through dumping it off of a modded PS5, then it’s still an exclusive? This is so convoluted.

pory,
@pory@lemmy.world avatar

I said Pokémon is an exclusive because it’s not released on other platforms. Bloodborne would still be a PS4 exclusive if an emulator could run it.

CaptainEffort,

You said having to own the console is what makes it an exclusive. But I can get a game running on Windows without a console.

Starfield isn’t on Linux, just as Pokémon isn’t on Windows.

pory,
@pory@lemmy.world avatar

There’s no such thing as a “Linux PC” though. A PC is a PC. Your PC can run Starfield with proton, or it can run it by installing windows, or it can run it by putting it in a windows VM.

Even if a game can only run on Windows and Xbox (say one of those GAAS shits that has invasive anti cheat), that’s not an exclusive either. It runs on more than one platform. There’s a developer endorsed way to buy the product on more than one platform. Exclusive means one platform - you can’t buy and play the game unless you own one specific device.

CaptainEffort,

What matters is the OS.

Xbox can run Linux, and therefore Proton. Would you say that Spider-man is on Xbox because of that? Obviously not, that’d be exceedingly stupid.

8ee993, do games w Telltale laid most of it's staff in September

laid most of its staff

youtu.be/hiTJ7YPzUdI

Kaldo, do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."
@Kaldo@beehaw.org avatar

What? 😥 I was/am so hyped for TWAU2, the first one was awesome. Why is that studio so cursed…

there1snospoon,

Because it just isn’t selling enough games apparently.

CleoTheWizard,

Frankly I bought the Batman series just to support them and I’ll be buying the walking dead series bundle for the same reason. They have to release new stuff though and that’s going to be really really hard to do because they have to make a game that follows up on a major IP that they own from the old company and also make it really well. Not super likely.

That said, the original death of the company before was rough and was mostly about them expanding and not getting more funding. But the business model was also flawed imo. They forgot to significantly upgrade their games and the first big series, TWD, was the best written one. After that, flat.

If you want to know why they struggle, look at supermassive. Those guys eat telltales lunch and dominate the space. Is there room for both? Probably. But they’ve really got to deliver something killer with the new games or they’re dead again.

bionicjoey,

They should fund their games through Kickstarter. They are apparently not going to achieve commercial success, but I’d happily pledge to help pay for a sequel to TWAU or TFTB

Oneeightnine, do games w Telltale laid most of it's staff in September
!deleted4231 avatar

Didn’t they only just reform after previously being laid off?

sugar_in_your_tea,

They went bankrupt, and then they were bought by someone else. So this is a new Telltale, and apparently they’re having similar issues.

DigitalPaperTrail,

"We got fresh new funding, a reformed team, and a renewed outlook towards the future"

https://c.tenor.com/JxBmWBWoLm0AAAAC/tenor.gif

PM_ME_FEET_PICS,

It’s been 4 years.

DigitalPaperTrail,

so about the dev cycle of one game that took a little longer than usual

kae, do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."

If you aren’t up on the acronyms: The Wolf Among Us 2.

TwilightVulpine,

The Wast af Us 2

AmosBurton_ThatGuy,
@AmosBurton_ThatGuy@lemmy.ca avatar

Time to get that wascawwy wabbit!

dingus,
@dingus@lemmy.ml avatar

Amog Sus?

DragonTypeWyvern,

NOOOOO

hydrashok, do games w Telltale laid most of it's staff in September

Guess I better review the library before they get delisted in Steam.

rikudou, do games w Telltale laid most of it's staff in September
@rikudou@lemmings.world avatar

Are they bankrupting again?

chloyster, do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."

Gosh that’s tragic. Hope they can land on their feet <3

TwilightVulpine, do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."

It would just be awful irony if layoffs kill Telltale again.

ampersandrew,
@ampersandrew@kbin.social avatar

That wouldn't be irony. Layoffs are the death of every failed company.

sadreality,

Better got to get paid no matter what

Jaysyn, do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."
@Jaysyn@kbin.social avatar

Another victim of the SVB bankruptcy?

GeekFTW, (edited ) do gaming w (Now former?) Telltale employee: "This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA)."
@GeekFTW@kbin.social avatar

Fuck sake..

Edit: Just shut shit down, sell the IP's to Dramatic Labs (who are made up of former OG Telltale people) and let shit continue on with competence (I say, having enjoyed Star Trek: Resurgence).

damnthefilibuster, do games w Sergiy Galyonkin (Steam spy) announces departure from Epic Games

Steam spy?

xrtxn,

TIL he made: steamspy.com

brsrklf,

I never used steam spy either, so I had that image of a guy at Epic whose whole job was spying on Steam.

Probably in a trenchcoat and a hat, mainly acting shady around Valve headquarters.

Deceptichum,
@Deceptichum@kbin.social avatar

You’ve certainly described a gamespy.

brsrklf,

I was barely aware of GameSpy while it was still a thing. It was just some service I’d never used.

…or so I thought, until Nintendo killed all its DS and Wii online functions because they were using GameSpy and the service was being shut down.

yads,

Yep, a “maker of” would have been helpful in the title

BlackEco,
@BlackEco@lemmy.blackeco.com avatar

It’s a tool that makes a survey of Steam games ownership and play times based on public information on Steam Community. It’s useful to game developers and journalists as it allows them to know what is popular.

Oh and Steam Spy has been developed and released before he joined Epic Games.

Xel,
@Xel@mujico.org avatar

steamspy.com

Steam Spy is a website created by Sergey Galyonkin and launched in April 2015. The site uses an application programming interface (API) to the Steam software distribution service owned by Valve to estimate the number of sales of software titles offered on the service. Estimates are made based on the API polling user profiles from Steam to determine what software titles (primarily video games) they own and using statistics to estimate overall sales. Software developers have reported that Galyonkin’s algorithms can provide sales numbers that are accurate to within 10%, though Galyonkin cautions against using his estimates in financial projections and other business-critical decisions. Due to changes in Steam’s privacy features in April 2018, Galyonkin had anticipated he would need to shut down the service due to the inability to estimate accurate numbers from other sources, but later that month revealed a new algorithm using publicly available data, which, while having a larger number of outliers, he still believes has reasonable accuracy for use. - Wikipedia

HeartyBeast, do games w Sergiy Galyonkin (Steam spy) announces departure from Epic Games
@HeartyBeast@kbin.social avatar

What’s this business about Epic changing from a game developer into a ‘platform’ and him no longer being a good fit? Anyone able to explain that a bit?

BudgieMania,

I have to imagine it is related to the claims that they are gonna retool "Fortnite as a metaverse-inspired ecosystem for creators" and the acquisitions they have made of platforms related to user created content.

drunkosaurus,

So, like, Roblox?

BudgieMania, (edited )

Well you know the maxim that every new innovative transport solution by big tech is just "trains but worse"?

Fun fact about metaverse initiatives...

dudewitbow,

Yes, but you arent stuck learning lua to design games. Straight pipeline to corporate development.

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