Aside from the whole not owning games things, it’s actually great you get well over 100 games for xbox and well over 100 more games for pc (with ultimate) including xbox game studios games from the day they release for like 20 bucks a month and if you decide you want to own a game that’s on gamepass digitally you get a discount on the purchase price
Yes then it’s not for you. Game pass is more for the active players that play a lot of games. If you at least play and finish a game each month, even each 2 months then it’s simply cheaper to have Game Pass instead of buying the games (if you’re going to play new AAA on release day)
It’s a pretty good value if you play at least 1 AAA title every 3 months or 1 indie game a month. I’ve tried games I never would have bought (Some I didn’t like and I liked game pass even more for it, because now I’m not out 20-60+$ or having to research every game or make sure I play within refund limits) and it’s cratered my desire to sail the Gaming seas.
It’s kinda like the good days of Netflix, but for games, I’d get in and enjoy it while it lasts because we all know where it’ll end up eventually…
It would be good if gamepass didn’t disrespect your HDD by creating directories that cannot be got rid of except by reformatting the entire fucking drive. There is no reason for it to do that -_-
Gamepass really abuses a bunch of “window features” to drm their games. On steam: folders and games, modding is easy, moving saves to GOG/Epic/etc is easy. In gamepass, it’s a nightmare.
If you’re lucky, there are 10-20 step tutorials of how to move save games from steam to gamepass and vice versa.
I’ve gotten permissions wrestled away from Windows for that folder, I just haven’t figured out how to get the entire Windows Store/Default Apps put back together again lmfaooo
You pay ~$60 for the year, if memory serves. Then you get to play any game on the service for free.
Any game you really liked, you can buy to add to your library whenever. But you dont feel bad about trying a game you arent sure you would enjoy, and you can also just burn an hour playing a game you know you would hate, just for shits and giggles.
Honestly its the smartest thing xbox has done in a while.
Unfortunately also games rotate because of licensing deals. Which is why Microsoft is buying studios, to reduce licensing deals since they “own” the property.
EDIT: To clarify, all of the console exclusivity is absolute bullshit and does nothing positive for those who enjoy games, nor does it serve any necessary purpose - it’s just a weapon for businesses to use against each other.
Generally, “exclusive” in this context is referring to exclusivity on a console involved in the (IMO completely unnecessary) console wars.
I do agree that PC is an important item there too but, the problems there are a bit different - for example shoddy ports (no justification for porting from x86/amd64 consoles to PC to be bad), excessive and intrusive DRM, and unreasonable delay or unwillingness to port.
Linux runs Starfield with no problems. If it’s on a computer and doesn’t use restrictive DRM to control how and under which circumstances you run the software, it’s not an exclusive. Microsoft doesn’t have exclusives anymore, which is a giant pro-consumer move that doesn’t get enough applause in the gaming community. That doesn’t mean they need to develop stuff for one specific DRM box owned by their biggest competitor to be “anti-exclusive”.
Pokémon is an exclusive because you have to pirate it / break the console’s DRM to play it on PC. Also, Proton and Wine are explicitly not emulators - that’s actually what WINE stands for (Wine Is Not an Emulator). Starfield is natively available for more than one platform and not only does the Proton compatibility layer handle it but it’s being sold on Valve’s store and the top played game on the completely Windows-free Deck. Games that are released on one console and PC aren’t exclusives. God of War just isn’t on xbox and Starfield just isn’t on Playstation.
Do you need to buy a console to play it legally? If no, it’s not a game exclusive to that console. I have a PC. I can’t play exclusives like Demons Souls Remake without buying Sony’s $500 DRM machine. I can play non-exclusives like Starfield without buying Microsoft’s $300 DRM machine.
Pokémon is an exclusive because you have to pirate it / break the console’s DRM to play it on PC
Ummm… what? Lmao according to who? Can you find me a single definition of “exclusive” anywhere that bars games that were acquired through broken drm? That’s so bizarrely specific, it could only be made by someone deadset on not being wrong in an internet argument ffs.
Also, Proton and Wine are explicitly not emulators
I literally called it a translation layer above, please read. My point is that Starfield isn’t native to Linux, just as Pokemon isn’t native to Windows. Saying that somehow one retains its exclusivity status while the other doesn’t despite this is a little silly.
and the top played game on the completely Windows-free Deck
And Pokémon is widely run on Windows as well. Still an exclusive though.
Do you need to buy a console to play it legally? If no, it’s not a game exclusive to that console.
Again, according to who? This is a very specific definition that nobody has ever used until just now.
So like, if someone managed to rip a PS5 disc and play it through an emulator, it wouldn’t be an exclusive because they didn’t actually need to purchase a PS5? But if they acquired the game through dumping it off of a modded PS5, then it’s still an exclusive? This is so convoluted.
There’s no such thing as a “Linux PC” though. A PC is a PC. Your PC can run Starfield with proton, or it can run it by installing windows, or it can run it by putting it in a windows VM.
Even if a game can only run on Windows and Xbox (say one of those GAAS shits that has invasive anti cheat), that’s not an exclusive either. It runs on more than one platform. There’s a developer endorsed way to buy the product on more than one platform. Exclusive means one platform - you can’t buy and play the game unless you own one specific device.
Frankly I bought the Batman series just to support them and I’ll be buying the walking dead series bundle for the same reason. They have to release new stuff though and that’s going to be really really hard to do because they have to make a game that follows up on a major IP that they own from the old company and also make it really well. Not super likely.
That said, the original death of the company before was rough and was mostly about them expanding and not getting more funding. But the business model was also flawed imo. They forgot to significantly upgrade their games and the first big series, TWD, was the best written one. After that, flat.
If you want to know why they struggle, look at supermassive. Those guys eat telltales lunch and dominate the space. Is there room for both? Probably. But they’ve really got to deliver something killer with the new games or they’re dead again.
They should fund their games through Kickstarter. They are apparently not going to achieve commercial success, but I’d happily pledge to help pay for a sequel to TWAU or TFTB
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