As long as there’s a shared skeleton, you can make any model work with any animation that has the same skeleton.
So all that was needed to be done was to figure out what skeleton the animations were looking for and then set up an equivalent skeleton for the modded race. Then you can just reuse the same animations the game does.
I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.
Cozy f2p MMO with Disney princess vibes is a mix of Elden Ring and Ghost of Tsushima? This equation does not compute.
Gameplay demo looks fine…but the encounters looked a little manufactured to give the appearance of elden-ring-like combat, when I would wager it’s going to be much more hack n slashy in reality.
Cozy Soulslike is a great concept honestly. I loved the first Dark Souls because it mostly facilitated slow and tactical combat. Favourite build was a pyromancer with a high stability shield. Tweak the numbers to add more tolerance to errors (like the boss demonstration showed) and you do get a much more relaxed Soulslike.
You seem to be unaware that this is basically fantasy warframe, made by the original warframe team, which has been consistently one of the most popular games on steam for years. The dev team is very successful at what they do, and they’re doing more of it. It probably has one of the best monitization systems of any F2P game, with it all being cosmetics and time skips, nothing that makes you more powerful than a purely free player.
Stop posting, you know nothing about this subject and are making yourself look like bit of a numpty.
Do you think a "soulslike" is defined by being dark and gritty? I find it odd that you think the inclusion of anything cute or hopeful/friendly would be only a negative. Maybe your preferences are for dark and gritty only, but I assure you that many people enjoy other styles. There's a charm to there being hope in a dying world, isn't there?
Besides, I'd say most people define "soulslike" by their gameplay, not aesthetics. Maybe the "git gud" fragile-masculinity crowd needs their unforgiving combat system paired with a dark, 'masculine' atmosphere to fulfill their power fantasy, but again, I assure you that many other types of people enjoy those games - especially Elden Ring, which has much broader appeal than the previous souls games.
I'll wager you're a toxic "git gud" type that hinges their identity on these types of games, and that's why the idea of your sacred icon being blemished by comparison to Soulframe upsets you so much. I really can't see why else anyone would be this angry over a game not being to their preferences. If people enjoy something different than you, let them. :)
Microtransaction fueled garbage is a blight on the consumer and I will always hope these greedy developers fail, aside from that the article itself is so poorly written I have to wonder if it was done by a bot.
Sometimes I get teary eyed looking at videos/gameplay footage, but it’s usually because of the combination of music, aesthetic and fluidity. There was a project trailer awhile ago, that for the life of me I can’t remember the name, but it had the protagonist kind of morphing into different opponents and seemingly very fluid combat and a distinct surreal Japanese aesthetic, and I remember getting teary-eyed at that. But if it was just gameplay and nothing else, don’t think it would have the same effect.
Man, the flavor of this game is absolutely S tier. I have no idea what’s going on but it looks incredible and I want to know more.
But the combat and movement… I have 5000h in Warframe so believe me, I want this to be good, I love DE, but I haven’t seen anything attractive beyond the finger click and a couple of magic arm skills.
Running and walking feel like there’s too much inertia, like moving through molasses. The sword swings don’t feel fluid or weighty. I get what they’re going for with throwing and calling back the sword, but it doesn’t look good to me right now. The rolling/iframes just don’t feel snappy enough.
I’m looking forward to seeing more from this game, and specifically better combat and movement. I know you can, DE, you made 2 entire movement systems for Warframe.
The gameplay they showed near the start of Tennocon looked really intriguing game world wise. DE is fantastic at world building so it should be a treat!
And it’ll be free to play so nothing to lose trying it once it’s out
Assuming it’s the same they do in Warframe, it’ll only be cosmetics that are only available with the premium currency. The premium currency is also tradeable, so F2P can get it without spending
They’ve been F2P for a long time now. What’s different about their model is that, although you can buy in game currencies on their site, you can also trade them with other players for stuff. So if you want to play completely free, you can grind for your loot and valuable items on the market, then trade it with other players.
Warframe's been around a long time; I know in these parts there's a certain purist view towards MTX, but Warframe does it well enough that I don't mind paying for some of it and getting a lot of game in return.
I wonder how Valve pulled this off. Iirc, they had to reduce performance for remote play a couple years bag by switching to software acceleration when their license for hardware acceleration couldn’t be renewed
Yep. Just set it so it launches to desktop instead of BP and you can launch anything from anywhere. There might be some finagling to do with controller input/mapping depending on the game/launcher but it should be fine in most cases.
Steam Remote Play is basically my Remote Desktop these days. Steam Link Box on the TV or Steam Link App from the phone, and I’m golden. It works surprisingly well with very little latency.
Steam and an Internet connection. That’s it. If you log in to the same Steam account on your PC and Phone/Steam Link/Steam Deck/etc, Steam will take care of everything and hook you up seamlessly. It’s worth trying out!
In fact i’d say this is a significant emergent feature that has been overlooked, you can set up a windows box in a dark corner of your house and stream games to your deck/laptop/phone/fridge without worrying about noise or compatibility.
I feel like valve needs to hire a guy to just sit around the office and occasionally go “hey uh, sounds like we could just polish up this edge case and market it as a rather mind-blowing feature?”
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Aktywne