pcgamer.com

Player2, do games w New mystery Valve hardware device certified in South Korea

Just a wireless adapter for the index would be nice, though it would have been nicer 3 years ago. The cable makes the barrier of getting it out of the box pretty high for me personally. Still definitely don’t want the mobile level graphics of a fully standalone headset though.

Katana314, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Since negative opinions travel fast, I’m just gonna say my GPU is actually below the minimum requirements, though admittedly I upgraded CPU last year. The game’s minimum is a GTX 1070 TI, I just have a regular GTX 1070.

In my case, it’s doing a LOT of dynamic resolution and object blurring nonsense to get the game to run smoothly, but it does run smoothly. I get to see the character faces during conversations, I can see what I’m doing, there’s no hitching, etc. New Atlantis looks ugly, but that might change if I get a new GPU.

adventurecyclist, (edited ) do games w New mystery Valve hardware device certified in South Korea
@adventurecyclist@feddit.uk avatar

As long as it works with Linux im in😀

rikudou, do games w RuneScape developer firefights desperately as new battle pass leads to player revolt and review bombing: 'They've gone too far down the rabbit hole'
@rikudou@lemmings.world avatar

TL;DR They included battle passes to a game you already have to pay for monthly. People didn’t like it. They went the classic corporate route of empty phrases while including a subtle poke at the people who now boycott it, which made them like it even less (seriously, did this ever de-escalate things?).

zaph,

a subtle poke at the people who now boycott it

How to ensure they don’t come back even if you manage to fix the original issue.

rDrDr, (edited ) do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

It’s perfectly optimized. I’m getting a rock solid 30fps. /s

Seriously though, I think it’s fine. Especially indoors and in space, it performs well and looks incredible. New Atlantis is kinda ugly and janky though.

candyman337, do games w New mystery Valve hardware device certified in South Korea

YES. I’VE BEEN WAITING SO LONG

GOD YES

Boiglenoight, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Running on i5-8400, 3080ti. Runs good to great depending on whether I’m in New Atlantis.

markpaskal, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

I have a 4060 TI and it crashes constantly on low. Runs fine between crashes so not a performance issue…

vagrantprodigy, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

lol, no they didn’t. They didn’t even test adequately, more than a few GPUs that meet the requirements didn’t work when early access launched.

reverendsteveii, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

The thing about video games is that they’re a multivariate equation. Fun is a variable, and so is realism. Depending on how much realism there already is, and the nature of it, adding more can also increase the fun but it can also take away from the fun. There’s a reason that even the hardcore simmers who do things like drive pretend trucks across Europe in real time or run pretend air traffic control at pretend airports pay to pretend to do those things instead of getting paid to do them for real.

Anal_Fornicator_,

Yeah, fun should always come before realism. If you can do fun and realism then do both otherwise do fun. Unfortunately realismcucks are a very loud minority.

DeathWearsANecktie, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

I really like the game so far but it really needs some kind of vehicle for travelling around planets. Like the exocraft from No Man’s Sky.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

You can’t even traverse the whole thing, right? Don’t you hit a barrier and are forced to backtrack and take off/land somewhere else?

XaeroDegreaz,

Yeah but it’s a fairly huge area… something like 8km in any direction from the ship.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

Could be covered pretty quickly in a land vehicle.

Koffiato,

4km any direction if I’m not mistaken. Takes me around 30 minutes to each it.

It’s very, very small actually.

NuanceDemon, (edited )

Game engine limitations, apparently. Say a thread on exactly this earlier today.

Agree it is much poorer for lacking them. It’s immersion breaking being in the far future, zipping around on an interstellar craft, yet being forced to explore slowly on foot. I really can’t even use the ship? Cmon.

Quentinp, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
@Quentinp@lemmy.ca avatar

I’ve been enjoying Starfield - but the empty planets suck, especially without vehicles. The scanning thing is boring and dumb, worse than trying to get 100% on a NMS world. It’s a shame that fast travel disconnects you from the space feel of the game, but it makes the rest of the game playable. I like the game overall, but they have definitely dropped the ball on space travel. In theory it’d be cool to come across different “dungeons” etc, as in Skyrim when wandering around, but doesn’t happen in Starfield because you’re generally not going to happen upon them. It’s not interesting to drop down to random planets.

sturmblast,

I’ve found all kinds of shit on planets… spacer hideouts, caves, artifacts… look harder

Quentinp,
@Quentinp@lemmy.ca avatar

Yeah started finding some neat stuff as I go further out. It’s not that it’s not there, it’s just that you don’t tend to stumble upon it. Like I’ll go to a planet do a mission open up and scan and see some POI like 1200m away. Now do I really want to tedious run over empty nothingness to see if it’s like a space hut or another pirate base etc? I definitely check out nearby POI especially if they are on the way to where i need to go. (Still having fun in the game though and I guess later having options to at least poke around in new places will be fun and i’m curious if the critters are fixed or procedural, like will there be variants all over or just the same few species)

Blackmist, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

That maybe so, but if Earth had 1000 moons, we’d have likely gone to one with something interesting on it.

jumbodumbo, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

It’s very strand-like in that sense.

lemming007, (edited ) do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

I gave Starfield a fair chance, I played it for 20 hours, patiently waiting on why it deserved an “8.4” rating from critics. But it never delivered. The gameplay is a copy of Fallout 4, the user interface is a mess (they’ve gone backwards somehow) and the world is just so generic and uninspiring that I couldn’t bear one more minute of it.

I can see why it’s got a 5.5 from real players.

On a side note, the gaming reviews now mirror Rotten tomatoes. What the professional paid “critics” love, doesn’t necessarily mean the players do, and vice versa. The real players always give a more fair rating.

Dirk_Darkly,

Imagine it in five years when the modding scene has popped off though. It could truly be something spectacular. Which is frankly the only saving grace of Bethesda games. They’re a solid sandbox/framework for others to fill in.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Blogi
  • giereczkowo
  • Spoleczenstwo
  • muzyka
  • sport
  • lieratura
  • rowery
  • esport
  • slask
  • Pozytywnie
  • fediversum
  • FromSilesiaToPolesia
  • niusy
  • Cyfryzacja
  • krakow
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny