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Feathercrown, do games w Helldivers 2 players rip into Arrowhead for 'straight-up ridiculous' Killzone crossover prices, CEO defends the choice

Helldivers players have no idea how good they have it. What a bunch of whiny entitled losers lmao

Atomic,

Just because others have it worse, doesn’t mean you should settle for slightly better than terrible.

Feathercrown,

Your dev team and management cares about the players, that’s much better than terrible already

Atomic,

let’s make sure we keep them to that standard then.

dejected_warp_core, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'

We’re going back

Awesome. Another high-quality graphical Rogue spinoff? I’m there.

In the meantime, check out Torchlight 1&2 if you need something to tide you over. They’re on the old side, but IMO scratch that itch.

GrayBackgroundMusic, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'

What does that even mean? Why were d1 and d2 good? Plenty of games have come and gone with similar features.

Just as Harry potter wasn’t a great story, but had great timing, I think d2 was the same. It was good but it also was at the right time.

GhiLA,
@GhiLA@sh.itjust.works avatar

Walk up to area full of rather boss looking dudes, fuck em all up, take their gear and then spend 30 minutes ooing and aaahing over said gear has been a cornerstone gameplay loop for many games for decades.

It’s, dare I say it?

fun?

Fill the area with cool lore, art direction and fold it into a story and hey, maybe it’s a little more fun.

MilitantAtheist, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'

“Sounds great, but hear me out, how about everything is AI generated!”

I’m sure I’ve called it.

CptOblivius,

They’ve used procedurally generated parts since the start, which is basically early ai. Hopefully they don’t go full monty though.

RandomVideos,

AI is also used to describe enemy behavior

Viri4thus, do games w Helldivers 2 players rip into Arrowhead for 'straight-up ridiculous' Killzone crossover prices, CEO defends the choice

"“615 SC for a primary weapon is straight-up ridiculous,” wrote user Goopmaster_ in a top-upvoted post on the Helldivers subreddit. “”

This is what passes for news today… Holy shit.

slaacaa,

“Commenters online are SLAMMING pcgamer’s article on the Helldivers 2 controversy - click for more details”

Viri4thus,

slaacaa destroys PCGAMER’s coverage of the helldivers2 microtransaction implementation.

PieMePlenty, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'

I thought OG Diablo devs made Torchlight, which is an excellent game.

Gamoc,

The first two are great. The latest one is shite.

PieMePlenty,

T1 was enough to scratch an itch. T2 was the complete experience. Never tried T3. I remembe they made it an MMO at first but changed it later? No clue.

Gamoc,

I agree with you completely about the first two. I actually reviewed the third.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

T3 was supposed to be a microtransaction trash game. They changed their minds during development but it came out weird/bad as a result.

Jessica,

The same composer worked on both as well

Zeusz13, do games w Helldivers 2 players rip into Arrowhead for 'straight-up ridiculous' Killzone crossover prices, CEO defends the choice

I don’t get the bitching. Is it brutally expensive? Yes. Do you have to buy it? No. In terms of stats the gun is nothing special, the armor is quite good, but not essential. For a one time crossover, it’s fine.

Mora,

Is it brutally expensive? Yes. Do you have to buy it? No.

Will people buy it? Yes.

Will there be more brutally expensive items because of it? Yes.

Kbobabob,

Will people still bitch about the price? Yes.

Atomic,

Can you easily farm SC in the game? Yes.

CaptPretentious,

They hire psychologists to explicitly figure out how to better make sales. Logical thinking will not win. Microtransactions, which consists of crap you don’t need, is a billion dollar industry and has bankrupted numerous homes.

lepinkainen,

Nobody is forcing people to buy anything, you CAN resist.

Womble,

Thats true in a surface level way. Buts its equally true about cigarettes, heroin any other adictive substance you can think of.

lepinkainen,

In-app purchases and limited time game passes are hardly heroin

Womble,

No but your argument that no-one is forced to buy cigarettes is equally valid to arguing that for micro-transactions. One is chemically adictive, the other uses physchological tricks and is almost entirely unregulated.

ripripripriprip,

“This doesn’t affect me therefore it should be a non-issue for everyone else.”

MrScottyTay,

It generates FOMO though. I remember when you didn’t have to pay for stuff in games, so I personally still find it very shitty to have to buy skins etc.

Zeusz13,

Yeah, I can see that one. Using dark patterns is not ok

lepinkainen,

If you’re too weak to resist FOMO, maybe stay off the internet

MrScottyTay,

Even so. There was once a magical time when games did not have FOMO at all.

lepinkainen,

Yes they did, not owning the game was FOMO, and they weren’t free at the time.

MrScottyTay,

I’d much rather buy a full game from the get go and have everything available with no time limit on when i need to buy it.

There is no FOMO if you can leave it for years, actually get the game with all dlc cheaper second hand for a couple of quid and still finding a thriving community online that isn’t focused on completing timed challenges for various currencies to get cosmetics you like the look of before they disappear from the store or the deal for the cheaper price runs out.

Katana314,

I’m still a bit unsure how plausible it is to make a multiplayer game, keep it updated, and not sell content within the game.

The good devs restrict it to cosmetic options, but I can’t say I’ve moralistically stuck to that kind of perfection - I’m okay with new weapons/characters as long as they stay balanced against old ones. It becomes a sort of hazy issue.

MrScottyTay,

Halo 3 and other games of it’s time did well enough, and the multiplayer for them lasted way longer than most live service games.

Actual DLC was better than FOMO cosmetics in my opinion.

Katana314,

Hello? Halo 3 sold map packs, and possibly other things I’m not remembering.

That’s setting aside that Halo 3 was an exclusive. It wasn’t made to sell itself - it was made to sell Xboxes.

MrScottyTay,

Yep, map packs are dlc. And it wasn’t alone. Every multiplayer game worked like that at the time. Exclusive or not.

this, do games w After being honored at The Game Awards for helping laid-off devs, Amir Satvat says he's received 'countless' hateful messages
@this@sh.itjust.works avatar

This man is a hero, everyone spewing hate at him needs to take a long hard look at their life.

desmosthenes, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'
@desmosthenes@lemmy.world avatar

path of exile 2 is it. that said respect for the goats

UprisingVoltage,

Came to say this

tacosanonymous, do games w Helldivers 2 players rip into Arrowhead for 'straight-up ridiculous' Killzone crossover prices, CEO defends the choice
@tacosanonymous@lemm.ee avatar

“First time?”

Coreidan, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'

Can’t come up with a new idea huh? Hard pass

codexarcanum, do games w Diablo 1 and 2 devs secure $4.5 million for a new ARPG: 'We're going back to what made those early Diablo games feel so awesome but taking them in some cool, fresh directions'

Is there an ARPG that doesn’t have some former D1 or D2 staff member on it? I’m sure the old janitors from Blizz North had to end up somewhere too.

MeaanBeaan, do games w After being honored at The Game Awards for helping laid-off devs, Amir Satvat says he's received 'countless' hateful messages

His speech made me tear up a little and I have absolutely no dog in this race whatsoever. The fuck is wrong with people?

SkunkWorkz, do games w After being honored at The Game Awards for helping laid-off devs, Amir Satvat says he's received 'countless' hateful messages

God I hate Gamers™

NutWrench, do games w After being honored at The Game Awards for helping laid-off devs, Amir Satvat says he's received 'countless' hateful messages
@NutWrench@lemmy.world avatar

The article was incredibly light on specifics. What were the hateful / threatening messages? Why would anyone have a problem with helping developers find new jobs? Why were those developers fired in the first place?

ByteOnBikes,

The “Go woke, go broke” man babies who believes that failed games were because of politics™, and any attempt to help those people is a act of aggression.

Pachinkopete,

These people complain about woke this woke that and don’t even know what the term means.

Aielman15,
@Aielman15@lemmy.world avatar

Because the term means nothing, really. It’s just a vehicle for hateful rhetoric, incorrectly applied to everything that they don’t like. Yet half the things they like would be considered “woke” by their standards if they were released today.

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