Honestly, this doesn’t seem all that far-fetched. It could very well just be the art department being extra diligent with accuracy to the event start date, but the VI does suggest more to it. I suppose everyone will find out next month.
I would absolutely add 20 super obscure conspiracy nut teasers to every promo and just never acknowledge anything if I was working for one of these companies.
I'm talking like throwing some messages in binary through specific set of sub pixels of images for a year that all come through because they're my actual plans, then switching them to obviously insane nonsense that will take way longer to disprove and finding a way to get someone to notice.
I’m always curious about how hard it is to make insane nonsense that’s hard to disprove. Like, 100% randomization seems like it could be easier to detect vs. more believable things added by people.
So then you have to spend time making it believable…
"If you take the green subpixel at (46,85), (75,32)... it contains just enough letters you could read as words that form a story detail. And in this post it's a gameplay hint. And this one is a character name" but the same locations enough times in a row that it's hard to be random. Then post a crazy fan theory post after the early ones are known facts about the game and I've embedded crazy shit in a few.
Molyneux is the Shyamalan of video games. He’s done a couple of brilliant things, some decent stuff, and a lot of batshit crazy cringe-fests.
New titles are like Christmas poppers. You look forward to them because you remember that first time they were fun, but then you crack one and remember they’re mostly a mix of disappointment and the faint waft of gunpowder.
I really like this comparison. Dude has publicly gone on record about how he regrets utilizing hype irresponsibly. I think acknowledgement is all we want, and plenty of people still like fable and black and white. I would root for him to have a bit of a comeback.
Molyneux’s great sin is the inability to shut the fuck up while he’s ahead. lt’s hard to explain how much weight this guy carried in the 90s/very early 00s but he was the guy that did Populus, Dungeon Keeper, and Syndicate. And then he just kept over-promising and fucking up for a whole decade.
If he’d kept it reasonable he might still carry some of that weight but he cannot stop promising the moon and then delivering mediocre shit. It would be like Miyamoto releasing flappy bird with NFTs instead of the next Zelda game. God he’s so frustrating.
Most of “his” genuinely good games seem to deliver despite him, not because of him. Beyond his ability to deceive enough investors/gamers to get funding for other people to pull something good from the fire he creates, what else does he do.
Only this motherfucker could make a blockchain based product in 2023 and think he’s still ahead of the curve (and not, y’know, turning up to buy tickets on the Titanic after it hit the iceberg).
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