For the likely large overlap this audience might have with dnd, it didn’t make 100mil a year so it gets to eat shit. It doesn’t help that the video game license isn’t counted in that total. Other Hasbro brands do make 100mil a year.
I thought magic was one. It is surprising to see layoffs there.
Anyway, of course a corporation does evil shit. The only moral is the line going up.
Yeah, card crack is real. They’ve been whaling and getting kids into gambling since the 90s. Don’t know why lay offs there. Line go up just a little more probably.
It’s not that. It’s that the fewer people they have to pay the more money they get to keep. It’s incredibly short sighted and self destructive. But they don’t care at this point.
They’ve been caring less about artists and the community in recent years.
At cons, they used to pay for artists hotels and give them free booths to set up, now artists get nothing and have to pay something like $750 for a booth.
I think that’s more about WotC giving up on cons and tourneys than giving up on artists. If they’re having events at all, they’re not putting as much money into them as they used to.
You mean using AI to design the card’s mechanics? I’d like to think we are still a ways away from that, specially since they’d have to train their on model that adjusts not only for the text generated but what the actual card would do in a game. they could use it for french vanilla cards I suppose, but it’s not like those take a human that long to make anyway.
I didn’t say they needed to be quality or anything, they just need to appear quality to corporate, as all the corps are starting to cannibalize staff at the idea of using LLMs. Corporate doesn’t play the game and doesn’t care about long term, just the short term gains.
MTG used to have 2 or 3 releases a year. Enough to keep things fresh, but not an instance amount.
When I was working in a Game Store in the Early 2020’s, there as more than one release a week, and a major release about once a month. They set the milking machine to maximum.
Please do not tell me that anyone is surprised that a triple A game studio laid off most of their employees as a reward for a job well done.
Please. Please tell me everyone has figured out that nearly all large game dev companies are pure fucking evil.
EDIT: Welp, thats what I get for making an ill informed post after 36 hours on the road before passing out in my motel, yep, I probably should have read the article.
The headline here on lemmy is unreadable gibberish with BG3 in the title. It could as well be
Layoff 5blagagasjjee Swen shgrwaaahahaaaa Baldurs Gate 3 dacghgfrtf gone. Click here for ads.
So i get where he’s coming from. On the other hand, once you start reading the ads with some content in between it becomes clear immediately that this is about the IP holder, not the game studio.
‘There’s almost nobody left’: CEO of Baldur’s Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffs
Same Lemmy title as the article. You know exactly who’s talking (“CEO of Baldur’s Gate 3 dev Swen Vincke”), about whom (“the D&D team he initially worked with”), what happened to them (“is gone”) and who is to blame (“due to Hasbro layoffs”).
As far as titles go, it’s pretty good at telling you exactly what the actual article is about. Sure, you may need basic knowledge about how a licenced product works, and that BG3 is under the D&D licence. It would be rather hard to fit all that in a title.
Off-topic, but when I mentioned this in a different thread, an actual answer I got is basically the fediverse is really similar to reddit - how can the culture be any different?
Anyways, if the fediverse starts to become Reddit 2.0 I think it would be high time to go.
You…You might want to consider reading the article.
Hasbro owns Wizards of the Coast, who own DnD. Larian, a completely separate company, got the rights to make BG3 from Hasbro. Hasbro laid off nearly everyone Larian Studios worked with at Wizards of the Coast.
What? No. They’re saying that Larian, a completely independent company, worked with a team from Wizards of the Coast. Wizards of the Coast is owned by Hasbro. Hasbro laid off 1100 employees from Wizards of the Coast. Many of those employees were on the team that worked with Larian to make BG3.
Larian Studios had literally nothing to do with this. Larian did nothing wrong.
But it’s dangerous to incentivize it, because you get short-term gains by firing anyone, whether or not it’s the right long-term call.
It’s also just difficult to identify bad performers. Fundamental attribution error is a bitch. And because we’re really bad at seeing the entire system surrounding someone’s productivity, we tend to blame operator error only to find that the next operator we hire has the exact same problem.
Exactly. It’s just goosing the numbers. The company made this much in profit, and the cost-cutting from firing people will save money immediately, so it looks great… on paper… for a little while. It doesn’t matter if the company is gutted, because the CEO and most of the investors will dip before things get too bad, and go onto the next thing. The employees will suffer and the customers will be upset, but CEOs don’t answer to them, they answer to shareholders, and shareholders just want the line to go up this quarter.
The Link’s Awakening remake on Switch is worth your time. I loved the original, and I loved the remake. I hope they continue bringing their old games forward like this (LA, Mario RPG, etc.)
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