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Yepthatsme, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

I have no clue what people are talking about? I have beaten it twice and surveyed an entire solar system and there was plenty. You can fly around to any point in most planets and moons and have stuff generate at each landing, within hiking distance.

I feel like the game is so big and good, the haters are just hating and being stupidly immature about it.

CraigeryTheKid,

Beaten it twice? like the main story? Honestly I forgot Skyrim had a story too. I always wandered for so long I forgot what I was doing.

vitriolix,
@vitriolix@lemmy.ml avatar

I think here we are reacting to the colossally dumb reasoning in the quote from the article. Astronauts had a few things to be excited about that gamers… won’t

totallymojo,
@totallymojo@ttrpg.network avatar

*Fast travel around to any point.

dangblingus,

Everything in the game is “within hiking distance” because that’s how the game generates planets. You don’t just “land on a planet”. You go through several hidden loading screens and arrive in a 1km x 1km square of planet.

Jakeroxs,

Your point is?

tomi000,

Thats exactly what they were saying

Kilamaos,

Ng+2 ? Any more change at +2 over +1, apart from the item & ship? Does the suit even improve ? And the ship ?A good mantis still is better I found

OldPain,

Didn’t this game come out like last week?

Pxtl, (edited ) do games w The recent criticism of Linus Tech Tips, explained
@Pxtl@lemmy.ca avatar

Honestly, after the allegations on Xitter, I think it’s time for Linus to not just post apology videos but actually take a leave of absence. He’s the problem and he needs to admit that to himself. Bring in experts on fixing a broken company culture, reorg the company, let those experts fire some problem people, go take some classes on leadership full-time, and come back in a few months and just be a talking head at his company. No leadership at all.

Either way I’m done with them now. Maybe not forever, but I’m not giving them any benefit of the doubt for a very long time.

warm, do games w After Black Ops 7's weaker launch, Call of Duty will no longer do back-to-back releases in the same series

Back to back releases isnt the problem.

Remember the "Call of Duty games are DLC" jokes? Well that is literally what they have become. There's no soul in them anymore. They are just a vessel to sell skins.

DaMummy, do games w It turns out Saudi Arabia will own 93.4 percent of EA if the buyout goes through, which is effectively all of it

Effectively all it? That’s 93.4%, that’s more than 90%, and almost 95%, which is almost 100%, which would be all of it!

ivanafterall,
@ivanafterall@lemmy.world avatar

This guy maths.

motor_spirit,

But they’re not equal, hence the phrasing

pennomi,

They are saying it’s redundant, and therefore unnecessary.

nogooduser,

Yeah but it isn’t really redundant (even if it could have been worded better). Someone might believe that the other shareholders have some say in how the company operates when they won’t.

So, as far as control over the company is concerned, the Saudis have 100% control even though they don’t have 100% of the shares.

Fondots,

If you haven’t noticed there’s a lot of people out there are incredibly dumb, and don’t understand basic math, let alone how a company like EA works.

I can guarantee you that there are more dipshits out there than you’d think who would look at that number and say “well it’s less than 100 percent, so they don’t have total control, so what’s the big deal?”

Now as for whether any amount of clarification is enough to convince those idiots that that’s not how things work, that’s a fair question.

Cowbee, do gaming w When the worst company in the world couldn't get any worse...
@Cowbee@lemmy.ml avatar

Yea, no. EA is bad, but isn’t nearly as bad as companies like Palantir.

moody,

Nestle is arguably the worst company in the world. EA sucks, but it isn’t even close.

ragebutt, do games w 'I've had so many projects that have been discontinued lately': Nier creator Yoko Taro says he's been working on plenty of games—but they keep getting cancelled before he can announce them

I want to play 900 more yoko taro games

zerofk, do games w Uh oh: Ubisoft postpones its quarterly financial report at the last minute and halts stock trading

Either way, he recommended that everyone “freak the fuck out for the next few days and speculate as much as possible until they announce something,”

Advice after my own heart. Freaking out and speculating are always the best move.

AwesomeLowlander, do games w Uh oh: Ubisoft postpones its quarterly financial report at the last minute and halts stock trading

What did they screw up recently?

the_strange,

The most recent release is probably Anno 117 which came out yesterday. While decently looking it’s lacking features of the previous title (like coop mode and mod browser) with the promise they will be added later and is priced at around 60€ or 90€ if you want to gamble on the quality of the promised to be released DLC. They also relied on AI generated images in some of the assets used in the game instead of paying their artists. Optimisation for the game seems to be ok, but not great but it might be too early to judge that fully yet.

AwesomeLowlander,

That seems like way too recent to have any impact, though. It wouldn’t even have made it into their report data

the_strange,

They tried to build a lot of hype around the game and get people to preorder. Maybe those numbers were (far) below expectations?

caut_R,

I don‘t get why they’d cheap out on artists, a couple people drawing illustrations is surely not gonna balloon development cost - and arguably one of the easiest places to spot when it‘s AI slop. It‘s as if they think there must be gen AI stuff in the game somewhere or the game‘s worse or something.

the_strange,

If you look at the older titles, there’s so much love and passion that went into the artworks. 1404 is 16 years old and has aged incredibly well, because of the high quality of the work that went into it. This is missing in 117.

Xotic56,

If they can save $10 a day somehow they’ll do it for the shareholders at the cost of anyone else around them.

That’s why they’re fucked now and I’m here for it. Screw the greed.

Klear,

What didn’t they screw up?

AwesomeLowlander,

Doesn’t really answer the question for people like me who didn’t follow their every action

Klear,

No, sorry. Sometimes I don’t want to answer a question and just feel like being a smartass to hopefully get a chuckle from a handful of people.

Xotic56 has you covered.

Xotic56,

Well starwars outlaws was supposed to sell 5.5 million copies to break even and they sold 1 million.

The CEO told people to get used to not owning the games they pay for

And overall every game they have made lately is soulless corporate suits driven slop.

They lost what made them special and unique and doubled down on it for years.

W3dd1e, do games w EA CEO says company values will 'remain unchanged' under the new ownership of Saudi Arabia and Jared Kushner's investment firm

So EA had poor values before and will continue to have poor values in the future. Got it.

frustrated_phagocytosis, do games w Ubisoft's Saudi-funded Assassin's Creed DLC provokes staff unrest, but the publisher insists partnering with the controversial regime is A-OK

The staff should refuse to contribute. Tell them no on religious grounds on account of chopping journalists into pieces being a big no-no.

zod000, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'

What a total dick. Lots of people with high end PCs are all saying how it runs like shit, so what’s the next excuse?

ivanafterall,
@ivanafterall@lemmy.world avatar

They’re not premium gamers. It’s about what’s inside your soul, not the kind of PC you have.

zod000, (edited )

Ah, my mistake. If only our souls were as pristine and premium as Randy Pitchford lmao

ivanafterall,
@ivanafterall@lemmy.world avatar

We can’t all be Randy Pitchford. I bet it runs so well for him. :(

Korhaka, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'

I’ll play something cheaper then

Flamekebab, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'
@Flamekebab@piefed.social avatar

I guess I'm not premium enough to give you my money, Randy.

djsoren19, do gaming w We can't keep making videogame stories for players who aren't paying attention to them

I mean, good creators don’t? There are still AA and indie devs pouring their heart into stories they want to tell?

This article is basically just bemoaning that AAA develops for the lowest common denominator, which I can understand as a gripe, but it’s a very old gripe. If you start really digging into AAA, you’ll get other similar ones like “Why are these gameplay loops made for people who don’t like gameplay” or “How come perfectly serviceable story focused games get mandatory crafting systems added onto them.” When you’re trying to make something to broadly appeal to as many people as possible, you stop making art, so I don’t know why people keep expecting AAA to produce artistic experiences.

Sophocles,

I agree, AAA games are long dead. However there was a time where AAA games were amazing, maybe around the PS2/Gamecube/Xbox era. Back when devs were allowed creative freetom to make the games they actually wanted and try new things. I think a lot of people with these complaints miss that level of catered quality from back then

megopie,

the industry has also be caught in the grips of budget gigantism by an influx of investor cash for the past decade.

Outside investors saw dollar signs with the rapid growth of the market, and also huge financial successes like fortnight. So they were willing to put up a lot of funding in hopes of outsized returns. Pressure from investors and management meant appealing to the largest audience possible, and also chasing the latest trends. Despite the huge budgets, the games were unfocused and bad, both from trying to appeal to too many audiences, and constantly changing direction during development to chase trends.

SharkAttak,
@SharkAttak@kbin.melroy.org avatar

"Why is this dish made for all palates, so bland?"

p03locke,
@p03locke@lemmy.dbzer0.com avatar

This article is basically just bemoaning that AAA develops for the lowest common denominator, which I can understand as a gripe, but it’s a very old gripe.

And an easy one to fix: Don’t fucking buy AAA games!

absquatulate, do games w Randy Pitchford asks fans if they'd swallow future Borderlands exclusivity deals, almost 10,000 people say just put your damn games on Steam

Boy, they really are pulling all the stops in trying to make the game shit, aren’t they?

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