pcgamer.com

BrundleFly2077, do games w Planet Coaster 2 review

Rare for a PC Gamer review these days; that was actually quite well-written.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

They are decent for “non-mainstream” topics/articles.

Not to get all philosophical, but one could argue clickbait/random spam speaks more about society (human nature?) than pcgamer.

Mobiledecay, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing
@Mobiledecay@lemmy.world avatar

I won’t be buying a Switch 2 and if I can’t pirate Nintendos games I won’t play them. I refuse to reward them for their bad behavior. Like a little child who throws tantrums they belong in the time out area.

lud,

I don’t think they care if you won’t buy their consoles or games anyways.

Mobiledecay,
@Mobiledecay@lemmy.world avatar

Reward bad behavior. Go ahead. Lol.

barsquid,

I really love those doofy detachable Joycons. However I have instead gone with the Steam Deck as it is open to the point of allowing custom OS and they advertise capability for DIY repairs.

Mobiledecay,
@Mobiledecay@lemmy.world avatar

Yeah I have a Legion Go.

DScratch, do pcgaming w Windows 10 only has a year of support: 12 months left to keep Copilot off your desktop or learn Linux

Made the jump to Bazzite.

Working out pretty well so far!

Only complaint at this point is the desktop system blocks unfocused windows from capturing keypresses. (A sensible security measure).
But it prevents Discord from picking up my PTT keybind when not in a full screen game.

bender223, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

Chad GOG

Dindonmasker, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'
@Dindonmasker@sh.itjust.works avatar

Unfortunately the VR game selection in GOG seems pretty slim and they might still need steam VR to run anyways so either way i don’t have much choice.

Jimmycakes, do games w 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike

Voice work as a career is dead. The genie is not going back in the bottle. Games can now have substantially more dialog, so the end product will be better and cheaper for the studios.

scrubbles,
!deleted6348 avatar

I don’t think it’s dead. As it is it is going to evolve, not die.

Primary roles will be acted, that won’t go away. It’s too noticeable when it’s not a real actor when you’re with your pal for 120 hours. Johnny Silverhand or Garrus Vikarian would be jarring not having a real human.

NPCs, however, I worry about. Those random interactions I see contracts changing, where actors will have to give rights to train on their voice, where some key moments may be spoken the the rest is regenerated.

AI isn’t magic, and there are some real pitfalls around it. It can get pretty close, but someone who is paying attention will always notice.

Couldbealeotard,
@Couldbealeotard@lemmy.world avatar

Cheaper? yes. better? No. LLMs produce the most derivative inane BS that it would just act as filler. In classic RPGs and adventure games a lot of the filler dialogue was one line per NPC to represent a microcosm within a location. There’s nothing to be gained from theoretically infinite NPCs with theoretically infinite lines of pointless dialogue.

dillekant, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

My main issue with it is that everyone is using it to push their own narrative about why the game failed. People doing the “It’s a woke game, so it went broke”, or “it’s a saturated market”, or whatever. These are just reactions, not data driven analyses.

Deceptichum, do games w Pray the kids don't kick over your priceless T-Rex exhibit in Two Point Museum, an upcoming new addition to the Two Point universe

Do people find these titles enjoyable?

I can’t seem to get into them but I used to love all the theme*s. It feels like each title just plays it too generically and doesn’t innovate on the genre since.

daddy32,

I liked Two point hospital, but feel no urge to try other Two point games.

clucose,

I played Two Point Hospital a lot. Maybe I’ll try the new one also.

Num10ck, do games w Shadows of Doubt, the procgen private-eye immersive sim, is leaving early access next month

reminds me of the Blade Runner video game by Westwood.

DaMonsterKnees,
@DaMonsterKnees@lemmy.world avatar

Jesus, now there is an old memory. “Portrait of the sleep deprived.” Thanks for the trip down the lane, friend!

HarbingerOfTomb,

“You want to VK ME?!”

thanks_shakey_snake, do games w Crush House is a parody of reality TV with nothing real to say about its subject

Seems like a cool concept that they just didn’t execute super well.

Like having two behavioral simulations (cast simulation interacting with props you place, and audience simulation that reacts to where you place the camera’s attention) that you need to navigate sounds cool, and bound to lead to some interesting and funny emergent experiences… but it sounds like the implementation was just undercooked.

I’d probably still give it a try on sale or something but g o d d a m m i t does that Corporate Memphis art style rub me the wrong way. Lmk when the San Andreas texture mod drops though.

EncryptKeeper, do games w Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers

I wonder where a union draws its power from in an industry where there are so many people desperate for work right now.

Trade unions make sense because there’s such a shortage of skilled workers in total, much less scabs. How does a union for such a well known legacy game developer sustain itself in an environment where I bet scabs would be in abundance?

ICastFist,
@ICastFist@programming.dev avatar

Maybe for Bethesda specifically, there’s also a shortage of skilled work? I mean, they often hire modders and Creation Engine STILL uses flash (Starfield’s menus are .swf files),

Skullgrid,
@Skullgrid@lemmy.world avatar

Creation Engine STILL uses flash (Starfield’s menus are .swf files),

YOOOOOO WHAT THE FUUUUCK.

Seriously, how hard is it to change the UI to use JS?? They really go through old ass Adobe documentation whenever they make a new menu with AS3???

I seriously hope it’s all AS and compiled to SWF, if they’re running some fucked version of Adobe Flash to make the swfs by hand, 💀

BaroqueInMind,

Seriously, how hard is it to change the UI to use JS??

JavaScript can do animations without wanting to commit suicide?

ICastFist,
@ICastFist@programming.dev avatar

With some jquery, yes. Without it, suicide feels like a release

ICastFist,
@ICastFist@programming.dev avatar

I don’t know about the details, but I found that out while browsing the menu mods, as the Undelayed Menus, which removes the pointless delay in opening and closing of menus, comes with a bunch of .swf and that was when I thought to myself “You have to be fucking kidding”

Checking any other menu mod, it’ll be .swf files.

Crozekiel,

Yea, they probably have that one guy still there from the days creation engine was made that is required to be on staff for any future games to fix whatever archaic code they break. Get him on board with the union and Bethesda is probably held by the short hairs to do whatever they say.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

I wonder where a union draws its power from in an industry where there are so many people desperate for work right now.

With more than 450 employees, you can’t really replace all that on the fly.

Zehzin, do games w I played Citizen Sleeper 2: Starward Vector and talked to its creator about quests that 'don't give you the dragon money'
@Zehzin@lemmy.world avatar

I picked up the first one like a year back and ended up playing it through in two long sessions.

I relate to the Mass Effect 2 comments. One of my absolute favorite RPGs that fails at basic RPG things.

Bademantel,

I got the first game a month ago and binged it in three sessions. It was a fantastic experience, and I rate the game highly. However, I wish the decisions you made had a more significant impact on the story. I understand that maintaining a great narrative can make this challenging, but I hope part 2 can expand on that aspect. From what I’ve heard, it sounds like it might offer more flexibility in choices. Regardless, I’ll probably enjoy it either way.

yokonzo, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

Dude just destroyed his indie rep in one fell move. Regardless of what you feel of the situation, noone wants to “talk shop” with the guy known for stealing ideas

warmaster, do gaming w GOG is going to start deleting oversized cloud saves at the end of August

What a shitshow.

Potatos_are_not_friends,

It’s crazy there are apologists for this.

“Oh well obviously save files shouldn’t be that big” – are you kidding me? This is the whole point of providing a storefront service.

SorteKanin, do games w God of War Ragnarök will require a PSN account to play on PC
@SorteKanin@feddit.dk avatar

Let me tell you what to do when the game drops on steam:

  1. Buy it at full price as soon as it releases.
  2. Press play, get to the PSN login screen or whatever it is.
  3. Close it.
  4. Immediately post a negative review saying it requires a PSN account.
  5. Request a refund from Steam, you’ll basically get it automatically as you played less than 2 hours.
  6. Profit! Watch Sony squirm with those reviews.
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