Atari acquires massive Atari archive (AtariAge) after revealing a ‘new’ 2600 that takes cartridges recaptures their intellectual property rights over former abandonware
From a hardware perspective, that's been true since just after the 1983 crash, when it was sold to Jack Tramiel's company -- even before the Lynx and Jaguar. The software side was split into Atari games which has an even longer history of being passed around.
Capcom is 100% betting on their Japanese viewers, the west is just a “sad casualty”, so to speak. If this ends up working in their favor, expect this shit to expand to other companies and tournaments, just like pay2win did.
I often see gambling ads on my local TV channels that are from the government basically saying if you’re going to gamble at least gamble on stuff we profit from instead of giving your money to an out of country company. Is it fair to say it’s the same for valve doing good work with bad money that people would have spent gambling anyways? Idk i’m connecting the two but they might just both be bad XD
There should be exactly the toggle that the article asks for given this criticism. I don’t know how likely it is, because it seems like whatever engine they fed this game into just handles lighting very differently. Deus Ex is a great game, but I’m personally of the opinion that it’s quite ugly, and just about anything you do to the graphics are an improvement. The mod that the article compares it to doesn’t look better, just slightly different. In either case, the reason that both look better than the original, and why we pulled out the year 2003, is that the technology in cutting edge graphics didn’t really change until mid-to-late 2004, and the advancements in between were basically just more polygons and better textures, which is all you can reasonably expect in a remaster. More than that is a lot more work and gets you into remake territory.
Ironically H:CEA is the worst offender of remasters that completely miss the original art style and makes everything uglier and… uncannier? Less canny?
Halo 2 is the opposite, the remastered version does have some things that rub me the wrong way (like human faces) and some choices that baffle me (like the once opaque glass at the beginning of The Oracle, y’know the one) but other than that it’s one of the best remastered games out there.
… visually speaking. I don’t like the brand new music tracks they added over the licensed ones.
The excuse doesn’t work well when “retro 3D” games are actively being made by indie devs today.
As long as it’s a uniform aesthetic aimed for and achieved by the devs, it can survive a long time. I’d say just as much of GTA: SA and a lot of Nintendo games.
It also goes to show that a lot of tactical/modern Xbox / 360 games never really had any stylistic imitators in the modern era, and for good reason.
Hey, that’s fair. If you already have the old version of the game, this one’s going to have limited appeal for you, most likely. As is the case with most remasters.
Maybe an unpopular opinion, but I actually like these “DLC Subscription” type things, particularly for older games with tons of DLC. There’s a huge barrier to entry for someone trying to pick up an older game, and being able to pay $5 or $10 and ‘demo’ all of the DLC for a month is a nice way to see what’s worth buying or if the game is even going to have enough longevity to make buying the DLC worth it.
Obviously when it’s accompanied by a huge increase in the price of the DLC, it sours it considerably, but at its core, the subscription itself is not a bad thing.
Yeah, i agree on that; when i heard that i thought about jumping in for a month and playing it again; it actually is pretty fun, but it’s simply too expensive to buy in. I would be happy if other games with lots of DLC or expensive DLC considered something similar; Paradox games are the first thing that come to mind, but there’s other stuff like Rimworld where you can drop 100 Bucks on expansions that i simply do not have.
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