IMO worker-owned businesses should be the future. There should also be a forced role-switch or shadowing for managers and workers, so that both understand better what each others respective jobs look like. Managers often think they should be earning their money because their work is more important and set the salaries as such: “Without me, you wouldn’t know what to do, so my job is more important should be compensated more”. They are out of touch with their workers and their realities.
Sadly, they are most likely forced to sell their labor for survival short term and hence cannot even invest their own time for the purpose of making something truly great.
On a tangential note, I doubt that the license you include will have any influence on people doing scraping for commercial AI :(
Also, I am not sure what is the default licence the content on forums/lemmy is posted under and if that can be changed by including an overriding licence 🤔
I doubt that the license you include will have any influence on people doing scraping for commercial AI :(
That doesn’t deter me. It’s just a keystroke to insert 🤷 If someday I read that the EU or the US decided anything can be used to train AI, then I’d stop.
I like it. It reminds me that Lemmy is a small space and that people on the internet are not bots, so we have to be nice to each other :) Plus it is always fun seeing you around in different threads.
I don’t work in the industry and I could be way off here. But aren’t some of the developers hired on as a type of contract worker to finish a big game and well aware that if the next project isn’t lined up perfectly, it’s impossible to house that many employees. That’s how our construction industry is. Companies have to hire on and then trim the fat as needed.
As far as I know, it’s usually not so in gaming and in software in general. But since software is easier to abandon when you feel like it (I know buildings, too, sometimes stand incomplete for decades) so it is easier to suddenly close the project and say goodbye to everyone working on that project.
This is true. Some things are completely outsourced to vendor companies with their own employees. You rarely interact with these people at all, or even know their names. All communication goes through a telephone game. Then the primary studio itself will have contract employees and also “permanent staff”.
Management likes to go on and on about how staff are “family”, but then treat them like shit and lay them off anyway. They also like to be subtly shitty to contract workers whenever possible, like free donuts in the break room! (for staff only)
Really, management is just shitty to everyone. Having been in both positions I honestly prefer contract. At least then I’m not expected to participate in their “corporate culture”.
Wonderful news! I have never played and don’t intend to, but I’m happy for everybody involved.
Let’s hope the team will lead with example and that this event opens up for the possibility for other online games to be preserved in a similar fashion.
I sank so much time in City of Villains and a bit in City of Heroes. Great to hear the fans achieving this! I looked into playing it again a few years ago but I don’t have MMO time/energy anymore.
Pretty stoked for this. The superhero genre seems strangely missing in gaming, barring IP related projects connected to DC and Marvel. This came the closest to matching the thrill of being a superhero, when it came out. Character creation was amazing, too
I think the last good Ubisoft game I truly loved was Beyond Good & Evil. And I am pretty sure they merely published that, but it’s been a long time I could be misremembering.
That’s probably why development now stops. Nah, I’m being sarcastic, they did good with Anno 1800 and I can understand something new to make money with is needed.
I think the thing that bothers me most about lemmys whirlwind of negativity about everything is that you get people like op, that find something they want to spread negativity about, then they post it to a bunch of communities.
Lemmy is small, so you see this one thing over and over and over again. It’s so tiring.
I get that this kind of stuff isn’t something to be positive about, I’m just getting so tired of lemmy. At least reddit didn’t have a constant stream of negativity. Multiplexed through every subreddit.
I’m convinced it’s this kind of thing that’s killing the entire thing. You can’t build communities on this, so there’s less and less people looking every day. I know I look at lemmy a lot less than I used to.
Isn’t like every bigger gaming news posted over 100 times on different communities and instances over a period of multiple days, not even including all the reposts of every different gaming outlet?
On lemmy? Yes. And the small nature of it makes it obvious. But lemmy also goes for the negative outrage stuff more than things of interest, and it’s smaller, so like I was saying. One person making the same post to a bunch of communities makes it stand out a lot,.
Honestly, I think it’s probably just time to delete the app. Lemmy isn’t what I hoped it would be. We’ll it was at first and for a good few months. But eventually the good people move away.
You know you have options to block and filler what you see so you can live in your bubble of only positivity while the AAAA gaming industry continues to get worse.
Heck, I mean feel free to block me since I tend to post positive and negative stories of it bothers you so much, no skin off my back while I post positive stories about Arrowhead and Larian Studios until they start doing things that aren’t positive.
pcgamer.com
Najstarsze