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KomfortablesKissen, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

The amount of people thinking they are getting ripped off by steam now is astounding.

They are the reason this step is incredibly necessary.

Kecessa,

I mean, we are… Gabe became a billionaire that owns a yacht collection, his money came from somewhere, there’s no reason to defend any billionaires or their companies unless you are a billionaire yourself.

Adalast,

Gabe heads a company which is successful because it respects its employees, customers, and suppliers instead of constantly trying to marginalize and abuse them. They are not perfect by any means, but they do fit into the definition of ethical capitalism, which should not be understated. They don’t employ anticompetitive tactics like bribing/coercing developers into exclusivity contracts. They don’t operate with a bunch of 1099 contractors so they can avoid providing benefits. Etc.

Kecessa, (edited )

And they could do all of these good things while charging less than 30% and Gabe would be the only one feeling a negative impact on his finances.

As for contractors, they do hire them, court documents came out and their profits per actually employees are way higher than most companies, why? Contractors aren’t employees.

jacksilver,

I mean I’ve always had an issue that digital goods could always be revoked/taken back. That’s why I didn’t buy things on steam until it became basically the only way (as consoles have less physical media). This is just a great reminder for the public that we’re consistently loosing control over our digital lives.

I’ve been an advocate for forcing companies to change the wording for digital goofs to “lease” rather than “buy”. Cause at the end of the day, no one owns their steam library.

A_Random_Idiot, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

Okay steam, if its just a digital license and not ownership… Then surely you’ll be significantly lowering prices, Since you charge full ownership prices for games, not license prices… Right?

Capricorn_Geriatric,

I don’t think it’s Steam setting the prices.

Kecessa,

They indirectly are inflating it with their 30% cut

SpacetimeMachine,

They are also deflating it by providing services that developers would otherwise have to spend time and money on to develop themselves.

Kecessa,

Their 30% cuts allowed Gabe to start collecting yachts, they could charge a lot less while still offering the same services and only Gabe would see his finances take the hit, no one else in the world would be poorer if they charged 20% instead.

emax_gomax,

So games sold on storefronts owned by the same publishers as the game should be 30% cheaper right? Right?

Kecessa, (edited )

Should be cheaper, emphasis on should, but at the same time if they sell directly and take the same cut, that’s one less intermediary in the chain so more money going to the devs.

None of the managerial class are good people, wake up, all billionaires are taking advantage of us.

Telodzrum,

G*mers really don’t want the industry to evaluate the $60 price point and apply inflationary adjustments going back to when it became the standard.

Dontfearthereaper123,

Fr tho people seem to forget abt inflation a lot when talking abt the old days

https://lemm.ee/pictrs/image/a82631d5-72e1-4a04-b520-d270675215e1.png

Corgana,
@Corgana@startrek.website avatar

This is a really interesting chart. A lot of N64 games were $70 and even $80 at launch which is upwards of $150 today. Just crazy.

A_Random_Idiot,

People keep saying SNES/N64/etc games were super expensive…and i just wanna ask where they were buying them?

Cause everytime I went into the stores to get one they were 49.99.

Corgana,
@Corgana@startrek.website avatar
A_Random_Idiot,

People seem to forget that just moderately decent games sell magnitudes more today than they did 20 years ago, too, thus continuing to bring in insane cash (as long as you arent sony or other companies that are obscenely wasteful…) despite inflation, this stable pricing making them a good entertainment investment for people whose minimum wage hasnt changed in like 15 years

InverseParallax,

The $60 was based on 55%+ going to distribution channels, +physical media costs, so it could be down from there.

A_Random_Idiot,

regular reminder that digital distribution was sold to us under the false promise that games would be cheaper, because they wouldnt have to pay for printing boxes, CDs, manuals, greebles, Wouldnt have to pay for shipping or storage, or any other burden addition of physical media.

That we’d be able to buy games for 30 dollars, and that that the developers and everyone involved would make more money than they would have paying 50 for a physical game.

InverseParallax,

Yeah, this is the original sin, they just banked the cost the whole time until they could cry that they need to charge more because of inflation.

A_Random_Idiot,

and now, they are wanting to sell games for 70-80 bucks for AAA titles.

Its not cause the games are 50 dollars that they arent making enough hundreds of millions. The only reason these AAA games arent making bank is because they’re shit

Can anyone honestly remember the last AAA title that wasnt an absolute dog pile?

rtxn, do games w A Disco Elysium successor studio has been announced for the second time today, meaning there are now 4 companies battling for the title of ZA/UM's true inheritor

Successor of ZA/UM, but not of Disco Elysium unless Kurvitz and Rostov are also involved.

ArtikBanana,

Kurvitz and Rostov have their own studio called Red Info.
Although I haven’t seen anything about what they’re working on.

DragonTypeWyvern, do games w A Disco Elysium successor studio has been announced for the second time today, meaning there are now 4 companies battling for the title of ZA/UM's true inheritor

Divided and conquered.

paddirn, do games w A Disco Elysium successor studio has been announced for the second time today, meaning there are now 4 companies battling for the title of ZA/UM's true inheritor

I hope they all make a Disco Elysium “sequel”, that was such an awesome game, it should spawn its own genre of gaming.

mojofrododojo, do games w CD Projekt boss pushes back on 'conspiracy theories' against diversity in gaming: 'We live in times where anyone can record complete nonsense and make a story out of it'
@mojofrododojo@lemmy.world avatar

Seems like the gamergate chuds are trying to make stories happen in a bunch of places.

wizardbeard,

Ugh, I hate that the actual ethical issues in games journalism got swallowed up by all the other hateful bullshit.

Like, sponsored articles weren’t being disclosed, and some games journalists were being fired for refusing to give favorable reviews to games that were advertising on their site. There were private mailing lists where behind the scenes coordination was happening to push kinder reviews of one member of the list’s friend’s indie game. White jounalists were claiming themselves as mouthpieces for minority gamers who never asked for someone else to speak for them.

Which gave cover for explicit mysogyny and hate… then further got twisted by far-right idealogues like Milo Yannopolous and Breitbart.

Mwa, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

wdym you can play steam games offline the only exception is needing the steam client?

Maalus,

Offline installer. So a game gets removed from your library for any reason. Now you get a new PC and can’t play the game anymore. At GoG you get an installer that doesn’t check servers and can work with no internet connection etc. So even if they were forced to remove a game from your library, you still have the installer and can install it whenever you want. So if you keep a hard drive of installers, you will forever own the game as long as you don’t lose that data.

Mwa,

ohh

myliltoehurts,

To install a game you have bought on steam you need the steam client, the steam servers, internet and your steam account. If any of those stops being available you can no longer install the games you have bought. So while you can play the games once installed without most of the above, you can lose access to your not currently installed games.

Also, on steam you purchase licenses to the games which they can revoke. I.e. if steam turned evil they could take away games from your library and you couldn’t do anything about it really.

Comparatively on GOG, you get a binary installer you can download and can keep forever without DRM so you don’t need anything else to install the game in the future, even if it disappeared from your GOG account for some reason, you could still install and play the game.

ouch,

If Steam stops working, you could replace the Steam API with the Goldberg emulator, and an already installed game should work, if there is no other DRM.

But yes, GOG is definitely better.

I just wish GOG Galaxy worked on Linux.

OhYeah,

Heroic launcher has been amazing

Mwa,

thank you for the detailed explanations i just thought steam only needs the client to work

Nelots,

You also need a Steam account, to which all your games are linked. If you somehow get perma-banned off of Steam, you lose everything.

Mwa,

ohh yeah i forgot

daggermoon, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

Now if we could just have GOG Galaxy for Linux. It would make my life so much easier.

Famko,

I feel you. Installing Fallout London was such a pain in the ass for Linux.

A_Random_Idiot,

I wrote a guide for getting fallout london up and running if you need a hand

lemmy.world/post/18456924

Famko,

I have it installed already, but thank you for the guide. I’ll refer to it in case something breaks lol.

A_Random_Idiot,

Lutris lets you add your GOG account and download/install games directly. its not Galaxy, but its pretty flawless.

finestnothing,

Lutris is awesome.
Open source games, games with their own launcher, games on steam, gog, etc are all in it. Can pick to run things natively on Linux, use proton (pick your version or just use latest), wine, or choose from others, and it does it seamlessly. For games you already have installed on steam, you don’t need to reinstall them, it finds them and makes them runnable from within lutris once you connect your steam account, you can also install games that you own on any of your connected launchers, and browse/download your undownloaded games from them

Examples for some of the stuff I have all in it now:
Catacyslm: DDA catapult launcher (free and open source game - highly recommend you try it out. Takes some getting used to, but there isn’t much you can’t do. Also, make sure you get cataclysm-tiles or use a launcher. ASCII is pure, but hard to get used to. Also, DO NOT buy it on steam.)
All of my installed steam games
Cyberpunk 2077 and the witcher 3 via gog
FFXIV (the official launcher, not steam)
Vintage story (open source but not free - highly recommend if you like open world survival crafting games with a big emphasis on survival)

davad,

Heroic Game Launcher is pretty cool. It does game save sync with GOG games too.

daggermoon,

I know, I use it. I’d prefer an official Galaxy port though.

shiroininja, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

Unpopular opinion: if I have to fudge with Wine instead of Proton, I simply will not bother. It’s 2024. I’m not going to fiddle with configs, or get a setup together just to play a single game. That’s ridiculous. A game should 100% be one click to run, whether it’s native or not. and if that’s not what is expected in 2024, Linux get it together. sincerely: a full time Linux gamer that is a single parent and doesn’t have time to fiddle just to play a game. Wine and most of its front ends need a major overhaul.

dingleberrylover,

Then just use Proton? You don’t need Steam for it. And sitting there and demanding “Linux” to get it “together” because it is 2024 is rather ignorant due to the fact that it is not Linux’ fault that the software in question needs additional workarounds in order to make it run. People out there are using their freetime to come up with solutions for problems caused by corporations using proprietary libraries and software. I don’t think that your opinion is unpopular. I get what you want, I do wish the same, and a lot of peoole would agree with it as well, but the context in which we operate here matters a lot.

PushButton,

You need to “get it together” and buy games for your platform.

“That’s ridiculous”

mrvictory1,

Heroic is decent imo. It lets you download Wine, manage prefixes, enable/disable dxvk/vkd3d, configure gamescope & mangohud and so on.

quick,

So does lutris and bottles. Don’t know what OP is talking about.

Eyck_of_denesle,

I test games for a living and most of the time wine runs perfectly fine. You can also just use umu laucher which does everything for you.

Also I don’t really get your point. Who’s forcing you to use wine instead of proton?

Allero,

I’m not aware of how things are now, but at least previously you couldn’t really use Proton outside of Steam.

So I assume OC defends Steam as the only platform that can smoothly run games with Proton instead of regular Wine, which does not work as well for certain games and/or requires tedious configuration.

Eyck_of_denesle,

You are right about proton. But the tedious configuration part is not true. Proton and ge-wine(now UMU) do the same thing, i.e applying custom patches. Wine base package is not expected to do this.

Allero,

I see, thanks!

keystome,

What an ignorant and meaningless comment.

ouch,

Linux get it together

Who are you making demands to, precisely?

Anticorp, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

Does GOG work on Linux?

Draconic_NEO,
@Draconic_NEO@lemmy.world avatar

Many of their games do have native linux versions, and a lot do work under wine or proton, which can be used as a Non-steam game in Steam or even without Steam.

Their launcher doesn’t yet have a native linux version but it’s completely optional, and does still run under wine if you really want it.

Anticorp,

If I’m not going to use their game manager, then why would I buy the game from them instead of just buying it directly from the game studio? I guess because game studios rarely distribute their own games anymore?

Whitebrow,

Exactly, the game publishers and distributors are often not the developers themselves. Only one to distribute direct in recent memory was World Of Goo 2, and even that was sold primarily through the Epic store.

histic,

Tarkov is only direct to my knowledge

Cethin,

If it works on Steam it works on GOG. Nothing about proton is limited to Steam.

Anticorp,

There’s a Linux specific Steam program though. Is there a Linux specific GOG program?

Cethin,

You mean a native version of GOG? I don’t think so, but you can use it through Lutris.

HKayn,
@HKayn@dormi.zone avatar

Nowadays the Heroic Games Launcher is the preferred solution for downloading and running GOG games. It’s a community-run project, but officially affiliated with GOG.

Anticorp,

Cool, thank you.

HKayn,
@HKayn@dormi.zone avatar

The Heroic Games Launcher can download and run GOG games. It’s a community-run project, but officially affiliated with GOG.

Anticorp,

Cool, thanks.

ouch,

How does GOG support Heroic?

OhYeah,

They set up a commission with gog if you buy games through heroic

ouch,

Is this an actual, specific deal with Heroic, or some general affiliate linking thing?

OhYeah,

No clue if it’s heroic exclusive but it’s more than just affiliate linking. Heroic embeds the actual gog store page in the launcher and gets a percentage of anything you buy per their agreement with gog

ouch,

Sounds technically just like affiliate linking, even if the browser is embedded.

affiliate.gog.com

Just curious if there is a specific deal between Heroic and GOG.

ouch,

For the record, the affiliate link is listed here:

heroicgameslauncher.com/donate

asexualchangeling, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

deleted_by_author

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  • Anticorp,

    Plus, unless the installers have the full package, it’ll still require an internet connection. Usually installers download the files and then install them.

    Whitebrow,

    They’re called offline installers for a reason.

    HKayn,
    @HKayn@dormi.zone avatar

    When have they not had the full package on GOG?

    Ookami38,

    Seriously not trying to just be contradictory:

    What’s the difference? In practical terms, what does this mean for me as the consumer? We don’t own the intellectual property, but may use the software as-is? From a practical, consumer standpoint that feels the same as the days of owning your software on a disc, unable to be taken as long as you have physical control over the device. I’m fine with calling this “owning” personally.

    I’m absolutely willing to be wrong on this. I’m by no means an expert. Please, if I have missed something, let me know.

    HKayn,
    @HKayn@dormi.zone avatar

    There really is no difference. For almost all intents and purposes, GOG’s offline installers can be treated the same way as physical CDs of way back then, with one of the only exceptions being that you cannot resell them.

    Ookami38,

    Depending on your perspective, the sell/trade/loan aspect of physical can be a huge deal. I outlined in another comment, selling/trading games was never my thing, but it was my cousins. From my perspective, there’s marginal difference, but there IS a difference.

    Imhotep,

    Can you sell them? or trade, give, even lend them? My guess is you can’t. And when I was a kid I did all those things.

    It’s not anedoctal IMO, but a change in paradigm. I’m not saying it’s all bad. I buy games on GOG. But I don’t own them really

    A 2015 study in France showed 54% where more willing to buy a game when they knew they could sell them when done

    histic,

    There is no drm so zip the installer and everything to your friend and call it a day

    Imhotep,

    We were talking about legal offers. Are you legally the owner of your game.

    Of course you can share, reproduce, pirate … but that’s not the point here.

    pancakes,
    @pancakes@sh.itjust.works avatar

    I don’t want to advocate for shoveling money into any company, but if you could sell your steam games it would screw over indie devs in a big way. Many games made by small studies or one person don’t have as much content as AAA studies and would be far more prone to a small handful of copies being distributed back and forth on the used market instead of each being a sale that goes to the developer.

    Some devs would see a drop in sales as much as 90% and I just don’t think it’s worth it to shoot the gaming industry in the foot like that.

    Imhotep,

    Just to be clear: my main point was that you don’t own any more the game bought on GOG than on Steam.

    And there are definitely upsides to this type of market.
    Although nowadays I wouldn’t buy a just released triple A 70€ game knowing I can’t sell or give it (not that I play those much anymore). The games I actually want to keep a few and far between.
    I buy second hand Switch games for my nephews. It’s cheap, I’m actually giving them something, and they can trade them with their friends or sell them to buy fortnite skins the little shits

    Again, not hating on GOG, I’ve been a customer for a long time. Mainly because I don’t want any kind of launcher. I play 99% solo games, don’t need no updates or multiple clicks to launch a game.

    Ookami38,

    I would ABSOLUTELY argue that you more own a game purchased on gog, with an offline installer, than one purchased on steam. I now see the functional difference between owning a drm-free installer vs owning a physical game, but there’s also a gulf of difference between steam and gog

    Just to be entirely fair. The rest of what you said is absolutely spot on.

    Imhotep,

    I agree, you are “more owner” with a GOG game.

    Ookami38,

    I can see the functional difference there, with regards to sell/trade/loan. You could of course emulate the functionality, or rely on the honor system for abandon ware stuff, but that’s clunky, inefficient, not worth the energy.

    I hadn’t considered the second hand aspect. Even as a kid, I was always more a “build a library” kind of person versus a “cycle my catalog” kind of person. I was considering things from an availability to play the game perspective alone. Thanks for the different perspective!

    FelixCress,

    Yeah? And whats the difference in practice?

    theneverfox, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'
    @theneverfox@pawb.social avatar

    Doesn’t steam have a clause to the effect of “if we go out of business, you’ll get X period to download your games so you can manage them yourself”?

    Whitebrow,

    If there’s a grace period, perhaps, however:

    1. Steam does not provide installers for games, this means that whatever game you want, needs to be 100% functional and already be parsed/deployed/installed by steam on your hard drive.
    2. That game needs to be DRM free, meaning that it has an executable available that can be launched without steam running or requiring any sort of authentication or input from the steam servers/services before being able to launch, play or even interact with the menus

    So only the DRM free games will remain, and only the installed ones at that. Anything that wasn’t will be lost to the wind the moment the distribution service or storage (yours or theirs) bits the dust…

    theneverfox,
    @theneverfox@pawb.social avatar
    1. installers for games are usually just a script that unzips the game and makes some shortcuts. Steam installs all your games in a standard way in a folder of your choice. You can straight up copy that folder to another computer. You can use another launcher and just play your games, there are already many that can read steam’s standardized format. I’ve done it multiple times to avoid redownloading my library
    2. It depends how steam sunsets their DRM, but yes - obviously if a game has 3rd party DRM, that third party is in control. Steam could choose a user hostile way to sunset their own DRM, but they could release ways to deactivate it

    DRM is bad, steam provides an easy way for developers to use steam DRM, and it’s generally less user hostile than most DRM. To me, this seems like harm reduction

    Ultimately, it’s not up to steam what, if any, DRM a game uses. They manage their in house offering, but the developer doesn’t have to use it if they don’t want to

    Veneroso,

    I don’t know if it’s a clause but Gabe said it at one point. Is that legally binding though? It wouldn’t surprise me one bit that whatever VC eventually buys steam and then runs it into the ground would have no problem changing the user agreement to whatever suited them…

    theneverfox,
    @theneverfox@pawb.social avatar

    I think I read in the steam agreement itself - I could be wrong, but I generally have a source tagged to my knowledge, and the knowledge is tagged as a direct quote from the document

    And yes, if a VC buys out steam I’d be horrified, but it’s structurally resistant to that. It’s largely employee owned and heavily employee managed, their handbook helped me understand the concept of how employee owned businesses could be the answer to many of society’s problems

    HKayn,
    @HKayn@dormi.zone avatar

    It’s not legally binding, since it isn’t part of the user agreement you review when buying games on Steam.

    DragonOracleIX,

    Even if that’s not the case, the drm is very easy to crack.

    umbrella, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'
    @umbrella@lemmy.ml avatar

    deleted_by_author

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  • Burghler,

    Much of the pirated games though will be GOG installers so might as well just install it with lutris/wine

    goat,

    i wouldn’t pirate an indie game tho

    TrickDacy,
    @TrickDacy@lemmy.world avatar

    Unless you already bought it

    CryptoKitten, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

    I like GOG and I like steam too. While it is true that GOG can’t take the offline installer from me, this does not make it true I can play the game forever since many games are dynamically linked to libraries that may not be available in the future. This happened to me with games I just had bought. Steam also dynamically links to libraries but what I like about the way they are doing it is that these are part of the base installation so as long as you keep these files, the games should keep working. Nothing being perfect, I think they both try to do things in their own way and try to convince us that it is the best one.

    SomethingBurger, do games w Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'

    2.1 We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.

    support.gog.com/…/212632089-GOG-User-Agreement?pr…

    GOG has the same drawbacks as Steam without any of the useful features. They should cut down on their “owning games” lies and spend time improving their platform instead.

    Don_alForno,

    It does not. You can download and backup all your GOG installers, making the games functionally equal to games you purchased on CD ROMs back in the day. They can revoke your license all they want, they wouldn’t be able to keep you from using the software you acquired this way. That makes all the difference.

    okamiueru,

    That’s for the gog service itself.

    SomethingBurger,

    No, that’s for all content:

    and to download, access and/or stream (depending on the content) and use GOG content.

    Which they define as:

    1.3 Also, when we’re talking about games, in-game content, virtual items or currency or GOG videos or other content or services which you can purchase or access via GOG services, we’ll just call them “GOG games” or “GOG videos” respectively and when we talk about them all together they are “GOG content”.

    okamiueru,

    The license is with regards to “GOG Service”, not “GOG Contents”. You need the former to get access to the latter, sure. But what isn’t clear about this?

    You still own the contents (though, as mentioned, individual titles may have additional blablabla). If you don’t think this distinction makes sense when it comes to GoG vs Steam, then maybe you’re just discussing something entirely different?

    UltraGiGaGigantic,
    @UltraGiGaGigantic@lemmy.ml avatar

    Yeah, you have to download the installer before they pull the rug.

    okamiueru,

    I suppose. If you are doing things against TOS and you suspect just might happen, by all means.

    HKayn,
    @HKayn@dormi.zone avatar

    You legally didn’t “own” your physical games either if you haven’t noticed.

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