At least to some degree, yeah. Each origin character has more to their background, different choices, etc that you can’t get through a play through where they are your companion
I don’t know how it is in this game, but in their previous game, each of the origin characters brought unique goals and quests into play, on top of the usual backstories.
Yeah in divinity the origin characters were great, and their storylines fun. I kinda hoped BG3 would have the same because I really wanted to play an origin character with some cool sub-plot that we uncover while playing the main story.
Unless it comes with the old fishing controller (and that controller is also compatible with the Big sections of Sonic Adventure), I'm not interested. Half the fun of fishing games is using a goofy controller.
That's what the Unsubscribe button is for in the email, after the promotion is over. Or setting up a filter in your email to dump everything from Sega into its own folder.
who the fuck even wants cross play this badly? minecraft bedrock exists seemingly solely for cross play , and anytime i play minecraft with someone they specifically want to play java. i’m convinced the largest market share of cross play users is young folks with no real control over what play they play on.
That’s the excuse those companies give for it. There’s nothing stopping someone like Microsoft from making “Bedrock” and “Java” Minecraft versions play together. Just establish an API and make separate clients if needed.
And those separate behaviors would be minimized if they supported cross play between Java and Bedrock.
As for cross play and always online, you’re absolutely right that it doesn’t require it, but it makes things a little simpler. If a game requires you to login with the server on startup, that check only has to happen once, instead of happening when you engage with the multiplayer mode. It also makes it so the game can integrate social aspects pretty easily (friend X is online, do you want to play together?).
So if a game offers multiplayer as it’s intended main gameplay, then it can make sense to require always online.
That said, I still hate it. I would prefer companies be forced to support offline play if they offer a significant single player experience. I know it’s something I consider when buying a game (I play with my Steam Deck offline quite frequently), and ideally game stores would have similar requirements as well.
I still think it’s crazy that the same guy who created Wikipedia also founded Fandom, and I believe is still involved. Considering what Wikipedia is and its utility, it almost seems like an incompatible ideology to have anything to do with both at the same time. I guess he’s got to make money somehow…
Tell me the irony isn’t lost on anyone else that this website article about users being frustrated by min maxing profits and inorganic design language is designed exactly like the kind of site that they are talking about.
Oh, it was annoying me recently, so I turned off JavaScript, and it’s great again.
I’m very glad, that people finally call those sites on their bullshit, and hopefully reclaim the internet.
pcgamer.com
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