Stormlight Archive could be turned into such a good Dynasty Warriors style game.
Story-mode is literally just playing differing characters in each of the fights of the story, you could do at least 10-12 fights.
Campaign mode could be picking one of the 10 warcamps, each with different starting strengths, and racing, done via a base building / management interspersed with combat levels, to claim the most wealth.
@Pheonixdown@alyaza I had alot of fun doing a bares bones prototype of gravity lashing in 2d. Storm light is just ripe for all sorts of video game adaptations.
So, the author mentioned a couple of delightfully strange recent games. The thesis of the article is way too broad and unsupportable. If you’re sick of mainstream settings, then stop playing AAA games.
There are quite a few reasons. New to DnD or RPGs, want to just get into the game, want to experience the cool backstory for each origin character are a few I can think of off the top of my head.
Counterpoint: All the origin characters have bespoke side stories and dialogue, and one of them is a chaotic neutral rogue who is also a bisexual vampire twink.
(Given Sven’s advice here I’m probably just going to go with a drow or tiefling warlock, but Astarion is absolutely on the table for the second playthrough.)
That they are trying to create a robust custom character experience AND a robust pregenerated character experience is pretty damn ambitious. They must be pretty happy about the results if they’re talking it up this close to the release date.
Just spend hours making my first character today and honestly at the end just go with some instinct choice.(not familiar with the 5e rules, haven’t played turned based RPG for a long time. I picked a High Elf/Dragonblood(Blue) Sorcerer focused on lightning spells. The last bit where you can allocate stat points I am at lost so I just go with recommended values. (ie. to go from 14->15 requires 2 points, that really throw me off and your main stat is at 16 “maxed”?? I thought 18 is the highest. Don’t have time to waste on creating a EA character. )
I want to quickly go around, get familiar with the system so when the game released in a week to start over.
5e offers three ways to generate ability scores: dice rolls, the standard array, and point buy. Sounds like you’re using the point buy variant in this game.
It also gives bonuses to certain ability scores based on the race you choose (or maybe some other criteria in whatever changes they’ve made for One D&D) so 16 isn’t really the max even at level 1.
That’s the only way when I did the character creation. But I am glad that we don’t have to do the dice roll one(which is a cheat engine magnet), so I guess it means in order to gain from 16->17 I would need to subtract more points from other stats just to level up 1 point.(cause that + button didn’t light up when I reduced 2 or 3 points from Wisdom) but it seems that’s very costly trade. A point to point seems more fair and let you create some crazy biased char out of gate.
I haven’t touched the game since basically early access started since I decided to spare myself until full release, but that sounds like it’s just being faithful to DnD character creation which IMO is a bit of a mess because of legacy systems that are hard to give up. I think just getting rid of ability scores entirely and using only the modifiers would be a lot clearer. Larian isn’t really to blame for that if they wanted to use 5E for their game. I suppose it’s possible they could be more clear about the way character generation works in 5E.
At least to some degree, yeah. Each origin character has more to their background, different choices, etc that you can’t get through a play through where they are your companion
I don’t know how it is in this game, but in their previous game, each of the origin characters brought unique goals and quests into play, on top of the usual backstories.
Yeah in divinity the origin characters were great, and their storylines fun. I kinda hoped BG3 would have the same because I really wanted to play an origin character with some cool sub-plot that we uncover while playing the main story.
That's what the Unsubscribe button is for in the email, after the promotion is over. Or setting up a filter in your email to dump everything from Sega into its own folder.
Unless it comes with the old fishing controller (and that controller is also compatible with the Big sections of Sonic Adventure), I'm not interested. Half the fun of fishing games is using a goofy controller.
I still think it’s crazy that the same guy who created Wikipedia also founded Fandom, and I believe is still involved. Considering what Wikipedia is and its utility, it almost seems like an incompatible ideology to have anything to do with both at the same time. I guess he’s got to make money somehow…
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Aktywne