pcgamer.com

CaptainBasculin, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Not running on linux = no buy

overload, (edited ) do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Bad headline but reasonable argument within. Concord probably failed for the reasons people outlined, sure.

The point is that peoples fingers aren’t quite as on the pulse of what will make something successful as what we give ourselves credit for. We attribute reasons for something’s success or failure after the fact.

Personally, I don’t know what makes a hero shooter successful or not. A game like this could be going gangbusters for some reason in 6 months time and I would probably not understand why. I say that as someone who’s been an avid gamer over the last 30 years.

amanneedsamaid, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Thats a weird way to say the industry’s been releasing shitty games.

DoucheBagMcSwag,

Yeah this entire piece comes off as “LEAVE THE BILLIONAIRE COMPANY ALONE”

Butterbee,
!deleted4292 avatar

Won’t somebody think of the shareholders?!

thingsiplay, (edited )

The poor shareholders.

(Edit: I just read my own comment as “The poor shitholders”.)

thingsiplay, (edited ) do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Being critical about games is a bad habit?

In general talking about something bad, disappointing or controversal is always a good way to generate clicks. That works for news too. We humans are wired just like that. So its not something that has become recently a bad habit, this is something happening since decades, before and outside of gaming as well.

key, do gaming w The eagerness to grave dance on unpopular games has become a bad habit
@key@lemmy.keychat.org avatar

This is the first I’ve even heard of “Concord”

Sounds like I’m not missing much

Kaboom, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Dancing on concords grave is more fun than playing concord, and it’s free!

DoucheBagMcSwag, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Should have been PvE.

zipzoopaboop, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Then stop making games with no audience

breadsmasher, do games w Someone finally figured out a good use for NFTs: Peter Molyneux is using 'land' sales from his failed blockchain game to fund the development of his new project
@breadsmasher@lemmy.world avatar

And in typical molyneux fashion, he will promise the world and deliver 1% of it

ormr,

I didn’t follow everything he’s been doing but I don’t understand the negative sentiment. Populous and Black & White were fantastic games IMO. But these games are old so maybe this view of him as a liar is more recent development.

breadsmasher, (edited )
@breadsmasher@lemmy.world avatar

Black and White were fantastic.

Also many decades ago now. He went on to make massive promises for the Fable series - and while I enjoyed them, they absolutely did not meet what he had described. Hence his reputation these days of over promising and under delivering

Coelacanth,
@Coelacanth@feddit.nu avatar

He definitely got worse over time. It’s sad, really. Despite always exaggerating and overpromising he still used to reliably put out good, fun games. I remember Bullfrog used to be a venerable company, the first Fable was a solid game (despite not being what he promised it would be) and Dungeon Keeper was a classic. And yeah, Black & White were great.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

He created a literal scam game; Legacy. They had an NFT land ruse where you could buy high value land for your in-game business.

When the game released no one played it and the “NFT land” turned out to be worthless (Molyneux did get to keep the money though).

Lanusensei87, (edited )
@Lanusensei87@lemmy.world avatar

One of his first gigs was when a software company mistakenly contacted his business to make a program of sorts, and rather than explaining the situation, he was like “Who? Oh yeah, sure, we are definitely that company you were looking for, we totally know the thing you’re talking about, we’ll do it!”. He was a liar from the very start, it just took some time, and a handful of overhyped (by him) games for people to catch on. If I had to point to an specific event for the decline in his public image, it’d be the Project Milo presentation for the Kinect (just revealed as Project Natal).

wccrawford,

Besides the other games mentioned here, there’s also en.wikipedia.org/…/Curiosity:_What's_Inside_the_C… . Read the completion section to see just how bad it was.

drspod,

Since nobody has mentioned it yet, the other game that ruined his reputation for me is Godus. He funded it with a kickstarter with the promise it would be a successor to the God-Sim genre like Populous. It turned out to have all of the dark patterns of mobile games (time-gating with micro-transactions), but in a PC game.

Venicon, do games w Someone finally figured out a good use for NFTs: Peter Molyneux is using 'land' sales from his failed blockchain game to fund the development of his new project
@Venicon@lemmy.world avatar

I had thought there was a Fable coming out soon, there was an ad at the last Gamescom before this one. Unless Molyneux isn’t involved in it?

peanuts4life,

He is not

Agent_Karyo, do games w Someone finally figured out a good use for NFTs: Peter Molyneux is using 'land' sales from his failed blockchain game to fund the development of his new project
@Agent_Karyo@lemmy.world avatar

5 min intro video on Molyneux’s new game, Masters of Albion.

beepnoise,

NGL I was quite sold on the daytime building the town up, nighttime prevent it from being destroyed,

But then it went into customising clothes, food, houses, etc and it just lost me. I don't care about that. I don't want to micro-manage each aspect of my citizens down to the individual clothes/ingredient/brick etc.

I never understood why Molyneux is so big on the idea of customisation - it seems to get in the way of the games grander vision...

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

Customisation is hardly the biggest problem with Molyneux; I mean he literally developed a scam game, Legacy with its NFT land scheme.

beepnoise,

I hadn't heard about Molyneux in a hot minute, and now I'm quite glad I've lived in a bubble away from that man's crap.

njm1314, do games w Someone finally figured out a good use for NFTs: Peter Molyneux is using 'land' sales from his failed blockchain game to fund the development of his new project

We already know good use for nfts, money laundering.

originalfrozenbanana, do gaming w 2K removes its pointless launcher from Civilization 6, while also announcing that Civilization 7 players will never have to suffer launching the game twice for no reason

Idk if this is “a reason” but leaving the launcher running without actually playing the game does count as playtime for steam, which may result in folks not being able to refund it if they don’t like it, and increases overall hours played.

Whether that’s part of why these games have useless launchers, or whether those things actually pan out that way, who knows.

glitchdx,

Launchers also generally act as advertisements for the publisher’s other games.

rockSlayer,

I don’t think that’s part of why they do it. I’m an avid civ 6 fan, and I can say that the launcher is pretty unobstructive. Between launching from steam and launching from the 2k launcher, it takes about a minute. It’s likely to collect data, but honestly the only useful data they’d get is the pc hardware, the length of play, and common mods. 2k probably saw that they weren’t getting sellable data and decided to scrap the idea, honestly it’s probably the only decent thing the company has done in years.

Markaos,

The data collection can just as easily be done by the game itself, the launcher doesn’t have any special privileges

Vilian,

It’s likely to collect data, but honestly the only useful data they’d get is the pc hardware, the length of play, and common mods

Are you sure that they don’t look at every folder in your system for imagens etc?

SilverFlame,

There was a period of time (probably about 3-6 months) when the launcher would cause the game to crash on launch. I had to mod it out.

hexaflexagonbear,
@hexaflexagonbear@hexbear.net avatar

Maybe, but for Civ 6 specifically the launcher came out a few years into the game’s lifespan, so I’m not sure they were doing it for whatever marginal revenue benefit that would be. I’d imagine selling DLC without Steam or whatever storefront getting a cut might be a motivating factor.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

That’s just a by-product of how Steam works. Playtime is counted as long as the Play button says “Stop”.

For games without DRM (e.g. KSP), you can launch it from the Steam install folder without Steam running. Everything works perfectly but your playtime won’t be counted for the same reason.

arudesalad,

Coincidentally, ksp also uses the 2k launcher as it was published* by a take two label, private division (rip)

*after they bought the ip

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

It does but only because of the default Steam executable. It can be run directly without the launcher.

SapphironZA, do gaming w 2K removes its pointless launcher from Civilization 6, while also announcing that Civilization 7 players will never have to suffer launching the game twice for no reason

Take2 is blacklisted for me, for stealing early access money from kerbal space program 2 and then cancelling it, while still accepting money for it.

I have owned every Civ from 1 to 6.

The franchise is now dead to me until Take2 is replaced.

asexualchangeling, (edited )

deleted_by_author

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  • SapphironZA,

    Yep, civ 2 is my all time favourite.

    asexualchangeling,

    deleted_by_author

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  • SapphironZA,

    I think the moral consensus is, if you own it, it’s not piracy.

    Media owners only want you to think that.

    They abandoned it, you did not.

    notgold,
    @notgold@aussie.zone avatar

    The fact I can’t play civ6 without accepting changed terms means I won’t pay for civ 7 or buy any dlc. for a game I play by myself, that I’ve owned since launch, and 2k have removed my ability to play any more is just the fucked thing about modern games

    10_0, do gaming w 2K removes its pointless launcher from Civilization 6, while also announcing that Civilization 7 players will never have to suffer launching the game twice for no reason

    There’s civ 7?

    Daxtron2,
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