Anybody remember the mods for this where you had a gun that would dispense bricks so you could build stuff? There was also a mini-nuke mod that you could use to blow up said constructions. It was one of my favorite things to do in Quake II and would often result in my computer crashing because it couldn’t handle all the collision physics.
Might be a while if what I’m hearing is true… The Xbox Series S can’t handle couch co-op, and while it runs fine on the Series X, Microsoft demands feature parity. :(
Yeah. I’ve heard that. I’m glad Microsoft made the Series S; I own one and it’s my gate to modern gaming, as I don’t have enough money for a good computer nor Series X. It’s a nifty little machine. Obviously, I don’t want Microsoft to lower the parity requirements nor — shudder to think — discontinue the Series S. At the same time, I would really like to play BG3. Difficult times. I guess lowering the parity requirements would be the preferred option.
I wonder how many people actually play the Larian RPGs in multiplayer and what percentage of them uses couch coop. Personally, I can’t really see playing a long cRPG with someone else.
The biggest requirement, imo, is probably just having an SSD for the game. There's a LOT of pop ins and textures that just don't load until a few minutes later. It does have a "slow HDD mode" but it hasn't really done much from what I can see.
That's pretty normal for modern AAA games. There's just a lot of texture streaming going on and that requires a lot of bandwidth that HDDs don't have. You can be lucky if it is just blurry textures & pop in and not also strong stuttering.
I've gotten away with even harder to run games on a HDD but even if it is on an SSD, I've found it to be inconsistent plus only BG3 acts up compared to everything else I have going.
It does run on steam deck (though at lower settings with FSR to get 40 mostly stable).
Open world games with some complexity generally take a decent amount of power. You have to load a good number of surrounding objects at any given time, with a pretty wide view on the zoomed out view. There are also other characters/animals doing stuff, environmental effects, and a healthy dose of passive checks on the environment against various traits of your party to see if your character identifies any of the secrets all over the world.
One of my coworkers got one recently and absolutely loves it. I really want one, but I’m waiting until the next version eventually comes out, since the current one is slightly too heavy for me to hold easily.
I too am waiting on the next version. I need a new phone and laptop before I can think about a steamdeck. So hopefully a new one will be out by the time I am ready to buy it.
Support the Steam Deck, Valve is doing everything right. Right to repair, virtually all parts replaceable, Linux, Rma's to name a few. Not to mention it's a monster of a small machine, it could very well be a desktop replacement as well as a portable gaming system.
Bear sex. Not what I would expect from this game but I haven’t played any in the series. It does make me want to play it just to see how this fits into the story tbh. Good marketing.
I’ve barely even talked to the dude who I assume is the wildshape you can romance. Of course I didn’t know. I’ve been rolling with the boss bitches because all the good fighters are the ladies.
I specifically avoid most gaming sites and forums because I hate this type of casual spoiling. I don’t want to have to avoid beehaw gaming too.
I know a lot of people don’t care about spoilers, and that’s a-okay and a valid way to enjoy games. But surprises are very important to the way I enjoy them. I hardly ever replay games either, for this reason. I totally understand why some people don’t care at all, but nonetheless, spoilers like this do affect my enjoyment of games. This one admittedly probably less so than most, but even so, I’d have rather not known ahead of time.
Edit: ah, apparently this was part of a marketing campaign? That’s more forgiveable, then, for people to be chatting about it, though I still don’t want to know.
pcgamer.com
Aktywne