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FreeLikeGNU, do games w Valve rumored to be working on Android emulator for Steam

Hmm something about this has me fantasizing about a phone sized deck. But considering Valves development of VR and this development, I think they are going to tap into the android based VR dev pool for porting titles to an official Android on Steam platform.

KingThrillgore, do games w Valve rumored to be working on Android emulator for Steam
@KingThrillgore@lemmy.ml avatar

I would like if someone managed Valve right and made HL3.

ExperiencedWinter,

Valve makes infinitely more money off of store fees selling other people’s games. Why would they want to make a fraction developing a single game when they can go after Android’s 30% cut?

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

…So they have no issue burning a few million on HL3 knowing its a sunk cost to maybe keep some of the talent that has been leaving the company?

sheogorath,

The thing is, Valve works mostly as a collective with mostly flat structure. So there can’t be a higher up ordering people around to make HL3. The whole team needs to believe in it.

helenslunch,
@helenslunch@feddit.nl avatar

…why not both?

Carighan, do games w M21 retro gaming handheld now official with rip-off design but affordable pricing and HDMI out
@Carighan@lemmy.world avatar

Damn that looks uncomfortable to hold. Still, interesting device. So far I don’t need retro gaming in portable but it’s a neat idea.

acosmichippo,
@acosmichippo@lemmy.world avatar

retro gaming seems like the best fit for portable due to low power usage.

DarkThoughts,

The thumbsticks look downright unusable.

MajorHavoc,

Yeah.

And I’ve started avoiding thumb sticks in portables because my old retro controllers with (non-hall effect) thumb sticks now have so much control drift that the D-pad is also unusable.

(While my retro controllers and systems that just had D-pads are still fine.)

DarkThoughts,

With something like a Deck you can at least swap them.
I feel for more retro oriented stuff I'd prefer some sort of gamepad attachment for phones. If that breaks or wears out at least I don't have to replace the whole device.

nutsack, do games w Valve is testing ARM64 support for popular games, sparking speculations about new future hardware

quest native, please

Thatuserguy,

If anything I’m betting this is for their rumored standalone vr headset they have in development as a Quest competitor

Dasnap, do games w SteamOS inches closer to third-party handhelds with Asus ROG Ally display and VRR support in Gamescope
@Dasnap@lemmy.world avatar

Will we ever see an official HTPC ISO release? I’m currently running Chimera and liking it so far, but wouldn’t be against dropping it if something 1st party comes along.

TheTechnician27, do games w New Windows gamepad keyboard will soon make typing on Legion Go, Asus ROG Ally more like the Steam Deck
@TheTechnician27@lemmy.world avatar

Just a low-effort regurgitation of a MS blog post to then sell you on an ROG Ally X affiliate link at the end. I love modern online journalism.

refurbishedrefurbisher, do games w New Windows gamepad keyboard will soon make typing on Legion Go, Asus ROG Ally more like the Steam Deck

Hard to replicate the typing experience on the Deck when the hardware doesn’t have dual trackpads.

Corigan,

I should read the comments before posting. I had the same thought.

Corigan, do games w New Windows gamepad keyboard will soon make typing on Legion Go, Asus ROG Ally more like the Steam Deck

I’ll never get a hand held gaming PC with out track pads. So fucking useful and add so many more games you can play comfortably.

tal, do games w New Windows gamepad keyboard will soon make typing on Legion Go, Asus ROG Ally more like the Steam Deck
@tal@lemmy.today avatar

There are probably some games that this would work well for, but I’m not sure that it’d be a great replacement the way a physical thumb keyboard is for texting or the like.

Most present-day games that I can think of that I play use the keyboard as a grid of buttons. They expect to have your hand over the thing – often the left hand, with the right on the mouse – to let you be able to push multiple buttons quickly.

I’m not usually doing much text entry, which is what I’d expect a thumb keyboard to work well with.

Boinkage, do games w New Windows gamepad keyboard will soon make typing on Legion Go, Asus ROG Ally more like the Steam Deck

Smells like shill in here

Nibodhika, do games w New Windows gamepad keyboard will soon make typing on Legion Go, Asus ROG Ally more like the Steam Deck

With it, you can use your Xbox controller to move around the screen and type.

Does that mean you couldn’t before? Seriously people were playing around on a handheld that couldn’t even type?

Button accelerators are also available; these include the X button for backspace and the Y button for the spacebar.

WTF!? Isn’t that standard also?

For better movement patterns, the keyboard keys are aligned vertically."

Does this even make a difference?

In any case, the title is bullshit, it should be that will make windows handhelds close to typing on consoles which sucks. Typing on the Deck is a completely different experience, one that can’t be replicated in any of these handhelds because they lack the hardware to do so.

tehmics, do games w Zotac Zone review: Display galore with class-leading inputs

These reviews never do a great job talking about UI/UX and that’s literally the only thing I care about until they get the steam deck OS or Microsoft actually enters the space with a Windows version.

Voytrekk,
@Voytrekk@lemmy.world avatar

Could always install Bazzite on it, which would fix the UI issues and bring it on par with the Steam Deck.

cyberpunk007, do games w D008: New pocket-friendly gaming handheld presented with Nintendo 64 and PS1 emulation chops

Need but how is that controller layout supposed to work well for N64? Definitely not ideal. Not enough buttons.

60fpsrefugee, do games w Ayaneo Flip KB review - handheld console with great functionality powered by the less efficient AMD Ryzen 7 8840U

Everytime i get slightly excited for new PC handheld i remember my Steam deck Windows experience and lose all interest.

GBU_28,

You installed filthy windows on the pure deck?

CEbbinghaus, do games w 'Powered bv SteamOS' gaming handheld validation leaks in Valve documentation, Asus ROG Ally may be among first handhelds with official SteamOS support
@CEbbinghaus@lemmy.world avatar

Not gonna lie. That is hella hype. Although it does make it harder to target hardware as a game dev. It does however make the whole ecosystem way better.

Hope they introduce some minimum hardware requirements that a hand-held has to have for it to be steamos compatible. That way devs can target that hardware and it will run on any steamos verified device

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

Minimum hardware requirements are likely to be performance (at relevant minimum resolution) and battery life at least on the same level as the current Steam Deck.

MudMan,

I don't think that's feasible. The current set of handhelds have the OG Deck at the bottom end of the performance tier anyway, that'll only become relevant if and when a Deck 2 releases, and at that point it will be the same problem to solve with or without third party hardware.

CEbbinghaus,
@CEbbinghaus@lemmy.world avatar

You are assuming that all non steam deck handhelds are going to be better than the steamdeck performance wise. While this may be the case with the ROG Ally I don’t think it holds true with all handhelds so there is possibility for a hand-held with less performance than the steamdeck to be verified

MudMan,

It's 100% true of all Windows handhelds released after the OG Steam Deck, yes. This is not because the Deck is bad, it's because they all are running the same two or three APUs, all built on the same AMD architecture. If it came after the Deck, it's a 6800U with a 780M or slightly better than that, and no new handhelds going forward will launch with anything significantly worse than that.

So beyond retroactive support for first-gen AyaNeo or GPD handhelds that are older than the Deck, I don't think this is a major concern. And if you're on one of those, which were incredibly expensive at launch compared to the Deck, I think you should be pretty well used to underwhelming performance by the time SteamOS verifies them, if ever.

It's really not a realistic scenario. Our floor for performance is well established and this is coming so far down the line that we shouldn't expect to return to it at this point.

ampersandrew,
@ampersandrew@lemmy.world avatar

What about someone targeting a handheld spec that actually fits in your pocket? Surely that would be weaker.

MudMan,

Would it?

The GPD Win 4 is roughly the size of a thick PSVita and that ran on a 6800U as well and they released newer ones all the way up to 8800U without increasing the size. Ditto for the Ayaneo Flip, which is still chunky but it's clamshell, so I guess you could cargo pants it.

Ayaneo also makes the Air, which is supposed to be exactly that, and I think there is a model that targets a smaller APU and is super thin, but the next in line already jumps to the 7840U and is comparable to the Deck. I have to imagine that even small PC handhelds will match that performance going forward.

There are pocketable handhelds out there, but they're generally Android-based, which makes a lot more sense. I think for PC we'll see people trying to hit this level of performance in a compact form factor, but I'd be shocked if people tried to go back to sub-6800 performance on PC on new devices.

Again, the point of the Deck is standardized performance, and it quickly became exactly that. Things will get messier once the Deck is replaced by a higher spec, but in the meantime, if it's certified for baseline Deck you're either probably fine or in such a tiny niche (you own 5840u version of the AyaNeo Air? Who are you) that you probably know what you can do with it.

ampersandrew,
@ampersandrew@lemmy.world avatar

I would not be shocked to find that people are willing to go back to sub 6800 performance in exchange for something the size of those Android devices. There are tons of 2D and low spec 3D games that are very popular that they would run, and pocket sized handheld x64 machines are a niche to fill to stand out from the Steam Deck.

MudMan,

You won't be shocked, though, because like I just told you there is already a couple of those and they didn't do well, only to be replaced by 7800U variants in the same form factor (plus a tad of battery chonk, perhaps). This is not a hypothetical.

Seriously, man, just read what people are telling you. If somebody is threatening to tase you unless you're immediately contrarian irrespective of the information being presented to you blink twice and we'll send someone.

missingno,
@missingno@fedia.io avatar

Hi. I'm the guy that wants a low-spec model that fits in my pocket. I exist. Just gimme something that can run my favorite 2D indie games and I'm happy.

I bought a Miyoo Mini Plus last year and ended up loving it far more than my Deck, which is actually just gathering dust still. And now I dream of seeing SteamOS in that size.

But nothing you're describing will fit in that kind of form factor. So if you want to enforce minimum specs, you're really telling me I can't have my dream handheld.

MudMan,

To be clear, I'm not advocating to enforcing a minimum spec. I'm saying that there isn't a need to add a performance rating to a SteamOS certification or to the SteamOS compatibility badges because if they're all based on Steam Deck performance they will be valid for all the other certified devices by default. At least until a Deck 2 is released.

I love small handhelds. The Retroid Pocket Mini is great (shame about the bad scaling on the screen). But those are typically Android handhelds for a reason. I don't think a PC handheld in that form factor is worth it. You can just run Linux on ARM and get the form factor without the whole thing running like a hot potato for 15 minutes before it dies. There's a lot of native ports of small PC indie games in that space and ongoing work for per-game port support, too.

Now, all that could change if the upcoming mobile chips we get are great at running at very low wattages and somehow get amazing power management options on the software side out of nowhere. But... I just don't think that's a priority for anybody specifically because ARM chips already have a well established ecosystem to give you basically what you want without having to tie the X64 platform in knots for the sake of running this over Steam instead of Android.

missingno,
@missingno@fedia.io avatar

An Android device doesn't run my Steam library.

I'm aware of Portmaster, but that's a manual process that is only possible for certain engines. Whereas SteamOS can just run all my games.

MudMan,

Well, yeah, I get that, but honestly, if you can't get what you want on that front from a GPD Win 4, an Ayaneo Air S1 or Flip... well, then what you want is better Windows on ARM support. These are still laptop chips we're cramming into handhelds, it's not a matter of size vs performance at that point. There's a reason the Steam Deck is that size.

Honestly, at that point I'd try streaming, which those smaller ARM devices will do just fine. But even that I don't think is worth it. That's mobile hardware territory.

missingno,
@missingno@fedia.io avatar

I absolutely do not want Windows.

MudMan,

Cool? I mean, it changes nothing. Whether you run the ARM handhelds on Android or barebones Linux and the X64 handhelds on Windows or Linux the results are the same. Bazzite, JelOS, Windows, Android, whatever. Go nuts.

Heat is still heat and batteries are still batteries, though.

atrielienz,

Definitely not with the AYN Loki. So I do see your point.

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