Less “playing” and more “bug testing”. In the final stages of developing an aircraft for XPlane 11/12 and have been putting in a lot of hours in flight looking for graphical glitches, system bugs, etc…
I’d say League. Games may not start that way but they can end up that way pretty quickly. Like, people can play well in certain states. Once they get out of that state they may pay like shit. E.g get killed twice in quick succession and they start doubting themselves or playing to aggressive trying to catch back up and keeping making mistakes as a result.
Being able to keep a level head is as much a skill as anything else.
It does make me think how many people would describe a good player as a overly competitive player. It’s completely subjective and up for interpretation
Valorant in a nutshell. Play Spike Rush or Swift Play to warm up and get better. People on mic or in All chat saying things like “tryhard!” as if the point of the game isn’t to try to win.
Originally for my wife, but she got annoyed by the movement too fast. My favourite review of the game so far:
“In this game you will play as the world famous criminal and ecoterrorist Snufkin.
Snufkin is unemployed but charismatic traveller-musician helping various interesting creatures of Moominvalley, all while sabotaging typical autocratic right-winger Hemulen’s plans on making up mundane rules and destroying everything good and beautiful.
Cops in the game are represented evil and stupid, as they are in real life, so I would recommend the game for the whole family as educational game.
On the serious note: Gameplay is fine for this type of game. The core is in the atmosphere, dialogue and sound design which all are great. So far the experience has been smooth, fun and relaxing. Would recommend, but adults should not expect much challenge here.”
lemmy.world
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