The combat is way too easy on normal difficulty - this is fine if you only want to experience the story but very understimulating otherwise. I honestly suggest trying to play the game on Death March (but turn it up after the first time you fight a pack of Ghouls, they’ll fuck you up). On Death March you’ll be incentivized to interact with the game systems: Alchemy, Signs, specific monster weaknesses in the bestiary. All this really makes you feel more like a witcher, which in my opinion enriches the gameplay.
Experiment with builds - respec potions are fairly plentiful so don’t be scared to put points into stuff. Don’t underestimate Alchemy, but make sure you visit all the herbalists you can find to purchase recipes, the difference between basic alchemy and the upgraded recipes is massive.
Play Gwent, and check every single store you come across for cards and instantly buy them all. W3 Gwent is fantastic and half the fun of the game.
With the story calling back to both the two previous games and the books it’s not a bad idea to try to find some story recaps on YouTube of what has happened earlier in the story.
EDIT: Completely put 100%-ing the game out of your mind. There are a million ?'s on the map and they are almost all completely meaningless filler content. Trying to collect all the sunken treasure in Skellige will completely burn you out and make you hate the game.
I played all the side quests and by like the halfway point, I took off all my armour and just beat every single enemy to death with my bare hands. I would definitely recommend a higher difficulty if you’ve played any rpgish games before.
This is honestly the biggest disappointment in the third game and is due to the console focus. The second game has much deeper combat because kb&m really opens up ability to get creative with complex magic, potion and swordplay combos.
I logged into mine a month or 2 ago and realized I was still in tutorial island. I had totally forgotten where I left my character! It was a fantastic experience to go through the F2P quests and leveling again.
I definitely get why RuneScape was so big back in the day and so many people wish to experience it blind again. It has this really cool feeling to it that I feel like could never be replicated again. It’s rare to come across something like that
I remember Retro City Rampage had an homage to this sequence near the end of the game. No lie: I broke out into a cold sweat when the screen first came up, thinking I’d have to grind and grind and grind to get through it.
Luckily the homage is much, much easier than the original.
I was scrolling to find this post. I used to be able to beat that level on command a gazillion years ago. I retried it recently on the turtles anthology game on the ps5 and it was brutal even with the rewind feature.
My partner and I started playing another modded MC game last night. I always do all the tech mods, automation, digital storage, and building, and she does the magic, farming and husbandry.
We’d been using Fabric for quite a while but since I felt a longing for Mekanism, we decided to make it Forge. It’s not ideal since it isn’t necessarily as performant, and the loading times are a lot longer than Fabric, I just really wanted the convenience that Mekanism offers. Hopefully, more mods and modpacks will switch over to NeoForge.
Ha, at least you can get your friend group to play modded MC. When we play it’s usually just the two of us, because our friends don’t wanna deal with all the mods. Sometimes one of them will end up joining, usually by which point I’ve got Applied Energistics setup, which I offer them access to, since at least then they could start their own mod setup more easily.
you can permanently prettify it and sell all your stuff at the uh, forgot the name, but the one stand trader that accepts everything and has its own deck to make the booty transfer faster! (though idk if it’s still exclusive to captained ships? i haven’t played in a while)
This may or may not be a real screenshot, but it definitely feels accurate based on my time in the game.
Yes, people would actually starve themselves to play WoW. They will pee in diapers to not stop playing WoW. Definitely not as much now, but 15 years ago some people were seriously addicted to it.
I’ve been a part of two different friends’ attempts to quit addiction to MMOs. A high school friend had a problem with Everquest back before WoW. His brother recruited us friends to help give him alternative stuff to do like movie and other game nights. We succeeded, and he was able to put the game down. Some college friends and I were not so successful in pulling one of my roommates away from WoW. Activision Blizzard have it literally down to the science of addiction.
I read “EverQuest” and my brain commented, “You mean EverCrack,” immediately.
My cousin was horrifically addicted. Luckily for me, my opinion on subscribing to a game was, "no matter how good a game is, I’m not paying for it over and over, " even in middle school, so he couldn’t convince me to try it.
I have a friend that refuses to play FFXIV again because how addicted they felt towards it. That came off the back of a WoW addiction that led them to mix up their priorities between food, alcohol and playing the game. The whole addition to both of those was a way for dealing with other mental health issue, yet only made matters worse with how those games work.
I also had my own issues with game addiction when I was dealing with grief over a death. Fortunately it didn’t impact my physical health but it did impact other areas. I certainly wasn’t looking after myself and my surroundings as best as I could back then, and neglected a lot in my life.
My friend found a way of dealing with game addiction by removing them entirely, I found ways to prioritise other areas of my life and continue with that while keeping gaming strictly as a hobby.
Often I think people become addicted to games like any other substance due to dealing with external factors in life that they’re not getting help for. It takes a lot to realise there’s a problem, it takes even more to deal with the root causes. Some people also have low thresholds for addiction and which exacerbates it.
It was only obtainable for a short period of time. It was rare and stood out. If you had one, it was something to show off. So they’d literally link it in chat to show off. It turned into a meme of people looking for any excuse to link it. Hence “did someone say…” variants with it linked. Then it went too far and wouldn’t die. Then people without the item would do it without the link. Just got stupid.
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