Quen and side step a lot during combat. Focus on getting sets of armor and weapons because they are better than whatever weird ass stuff you throw together from loot. So that means you’ll have to visit armorers a lot. Do not ignore Gwent. It can be fun. Pick one girl and do not romance them both. Make sure you make Ciri as happy as possible. A lot of quests are about choosing the lesser evil. So basically you’re setup to make a bad choice no matter what. Which makes it interesting honestly. This game is really interesting and rich in story. Explore everything. Have fun.
Graphical improvements have been minimal at best for probably ten years, now. They have to do something. I mean, at least they think they have to do something to justify charging $70 or whatever for a new, AAA game these days.
Ignore the advice you saw in this thread, except for the one about trying the DLCs, and enjoy the game however you wanna play it. Romance both options if you want, be a terrible dad if you’re so inclined, etc. Have fun, it’s your first playthrough so enjoy it unspoiled ane cherish it, you will love it and go for a 2nd, 3rd, 4th, 5th and maybe even more runs and you can minmax things later on in these runs.
The only thing I’d say you shouldn’t do is skip the dialogue and cutscenes, and sidequests. This game has a very well-crafted story (which is the main attraction) and that goes also for the sidequests so enjoy them fully.
Me and my friend were going to wait too, but then saw the news that the first releases of Build 42 won’t have multiplayer and just decided to start a new play through of Build 41
Turning zombie virus transmission off and experience gain rate up made it more fun for me, solo. But I do still occasionally play with others and that is fun.
Me and my friend made zombies fragile and turned spawns down a bit lower. It’s unrealistic but it makes it much more manageable for us. Especially Louisville which we couldn’t handle before without a Shotgun and tons of Ammo to mow down hordes.
It’s definitely different playing with friends. I feel like it helps mix things up too because there is only so much variability that it can have in single player
I don’t say that lightly. And I’m not saying it’s the greatest game ever made or anything like that. What I’m saying is that everything it’s trying to do, it does perfectly.
The writing is incredible. The voice performances absolutely nail it, every line read feeling like a mic drop. The art is gorgeous. The music is subtle and evocative. The design of the branching narrative is brilliant.
There’s not a single thing I can find to criticise. Slay the Princess is an absolute gem and you owe it to yourself to try it.
I found the lines poorly written, the narrators not very convincing, and the whole concept limited and simple. It’s likely that something better comes along further into the game, but it really didn’t pull me in.
It always fascinates me that people can have such different experiences. I’m really happy you found your perfect game, wish I could see it like you see it!
Yeah, you would need to play it at least a couple "rounds" for it to really kick into full effect. It's a choice heavy game where most choices alter your route in ways that sort of become more and more unique the further you get, until it kicks you back to the start allowing you to make different choices, and the culmination of a few rounds results in a unique true end game.
The ways or fact that this is happening are not clear until you've gone through enough to start to see how what you do manipulates the world state, and the true story and meaning behind it all sort of slowly unfolds and even after completion requires some wonder and unpacking on the part of the player to fully enjoy.
I do find it a shame you didn't get hooked into it, it might just be one of those things where you have to come to it in just the right mood for it to really have full effect.
Hm, I actually found the voice acting pretty not great. Some line reads were odd, and the different voices felt like they were recorded on different mics.
I made it to one ending, and really didn’t feel any desire to do another go around.
I know what you mean about ‘perfect’ though, I have my own small list of odd games that, to me, feel like they’re ‘perfect’ in what they’re trying to do.
lemmy.world
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