With some of the news around Kojima’s upcoming projects I picked up Death Stranding Directors Cut and have been playing in my spare time. When the original came out I couldn’t get into it and stopped playing after a few hours. This time around I’ve pushed past where I left off and it became way more enjoyable for me. Now I’m very excited to pick up and play a few hours here and there!
Not OP, but Dark Souls 1 is probably the purest Souls experience: Slower and punishes impatience like no other. Depending on how much time you wanna spend reading item descriptions, you‘ll probably need to google things for a few gimmick areas/bosses. I like it more than 3 since it‘s not as influenced by Bloodborne yet thematically and in gameplay; it‘s closer to Demon Souls. It also has the most vertical world, which is such a unique experience. A must play for any Soulsborne fan.
It feels less polished than the other games, and there’s a bit more bullshit (ie. Boss move with funky timing, or being mobbed my enemies) but it has a lot of charm, a very well done interconnected world, and a story that oddly makes more sense to me than the other games. For the combat, I agree with the other reply
I can definitely excuse some lack of polish and bullshit. Curious to see if the story is easier to follow – usually need to watch those vaatividya clips for the lore breakdown
Whilr there’s a lack of polish and some bullshit, Its really not that bad, and the story I actually pretty straightforward, you still need to watch lore videos to deeply get it, but the general story (who you are and where youre going) is pretty straightforward.
Back to Yakuza: Like A Dragon after a week of playing steam demos from the Next Fest. I was surprised at just how many I ended up enjoying. Crypt Custodian is a neat little metroidvania about a cat sentenced to be the underworld's janitor. Nice art style, sense of humor, and good puzzles. Cryptmaster is a typing-based dungeon crawler where every enemy you defeat gives you letters that you use to spell out the names of the skills you use in combat. It's certainly an inventive take and I'm looking forward to the release. Surprisingly, my favorite demo ended up being for a platformer called Happy! the Hippo. It's based on janky PS2-era platformers like Spyro: Enter the Dragonfly. The game is purpose built for you to pull off those kind of tricks where you skip chunks of the level or even break outside the bounds of the game entirely. It's really fun to play, but what I'm really enjoying about the game is the weird, almost horror game stuff that shows up the longer you play. It feels like an ARG game in a way, like Crow 64 if anyone remembers that. Or something like Shipwreck 64, a game that is a platformer on the surface but is actually a horror game once you get in far enough. Except Happy! the Hippo never turns into a horror game. At least not in the demo. There's plenty of strange stuff the more you explore, but it never descends into an outright horror game. It feels like all the talk about how old 3D platformers could be unsettling and odd was a major inspiration for the game. Hoping the finished the game keeps that tone when it releases.
I just got into Yakuza: Like a Dragon after getting interested on Infinite Wealth. Ichiban is so funny, he definitely has a very different attitude than Kiryu.
These Steam Next Fest Games sound interesting, I’ll take a look on them. Happy! the Hippo saying it’s “a previously lost game” definitely sounds like they will lean to the creepy side, but hopefully it will be better than Shipwrecked 64, which I felt like overused keypad puzzles.
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Aktywne