I’m not OP, nig NV is the best storyline in my opinion. the bugs are off the charts bad, I cant get out of goodsprings now without it locking up, so I can’t play. tried mods, memory fix, etc. gave up. but by far the best. left for dead, go seek revenge or go gamble your life away elsewhere.
I was hoping for his thoughts on Dead Money specifically, but I agree New Vegas has a great storyline.
It’s strange you haven’t been able to get it to work though, there are lots of stability and performance mods out there by now that combine to make the game fairly stable. The Viva New Vegas guide is a good place to start if you need direction.
Not OP, but Dead Money story is at least semi interesting. I didn’t have a hard time with the DLC due to my character being overpowered in Fallout 3, and going through most of the main story before splitting off into the New Vegas DLCs.
For both of you, I recommend a playthrough of Tale of Two Wastelands as it incorporates Fallout 3 into New Vegas’ better engine, and allows you to carry over your character from either or to the next game. By this, I mean you can even start New Vegas first, and then head to the Capital Wasteland. It makes more sense to do Fallout 3 first though, with the whole birthing scene in the very beginning of the game. :)
I’m enjoying Dead Money so far. I’m not having much of a challenge with the Ghost people, I either slash them with a knife or shoot them and they explode. So I’m thinking I might be a little too over leveled for it. Despite that I’m having fun exploring the villa and despite knowing I can easily take a ghost person in a fight, it still spooks me every time I see one. I’m a sucker for themes in my stories too and I like the theming of the DLC too (letting go, greed, and all of that stuff). It’s fun seeing different things embody that. .
The themes are great and I really enjoyed the atmosphere. There are parts of the gameplay I don’t like as much (and a bit too much backtracking through samey environmens), but I think it’s really cool how bold they went with how it plays completely differently from the whole rest of the game.
Hey, if you feel it’s distracting from other content in c/Games, then I’m all for a new community. For now, though, this is the most appropriate place to share this kind of stuff.
I dunno about other people who post screenshots, but my intent is to start discussion about the games I’ve been playing. And I feel a community centered on discussion about games is the best place to do that.
I’ve been meaning to post my own screenshots for a long time now, but once I finally got around to compiling a bunch of good images, I noticed another member had just started their own daily posts mirroring yours.
So… at the risk of looking like a second copycat poster, I figured I’m gonna go ahead and post anyway. I’m not planning to tie myself to a rigorous daily schedule like you and the other guy, but I’m still going to number mine so I can keep track of how many I post. And to let others know there’s a series of these that they can track down if they like. I enjoy discussing the games I play, so I figured this is a good way to introduce the discussion to the gaming community.
If a new community opened up just for game screenshots, I’d definitely move my posting over there. Lemmy is still a relatively small community compared to Reddit, so if people are irritated with c/Games getting cluttered with daily screenshot posts, I could understand them wanting to isolate the content elsewhere.
Yeah. I definitely get that sentiment. Luckily it seems like people enjoy sharing screenshots. I’m on day 60-ish and there’s only two people I can think of that were outright unhappy with my posts. Even then one of them was just some guy saying “I can do better”.
I’d redirect my posts elsewhere though if there was another place to do it and the mods stepped in and said “Hey. Can you move these elsewhere? We don’t want them.”
Maybe a megathread? I’d be a bit sad to let my daily posts go but if the mods would rather these things get sorted or moved somewhere else I totally get that
My partner and I started playing another modded MC game last night. I always do all the tech mods, automation, digital storage, and building, and she does the magic, farming and husbandry.
We’d been using Fabric for quite a while but since I felt a longing for Mekanism, we decided to make it Forge. It’s not ideal since it isn’t necessarily as performant, and the loading times are a lot longer than Fabric, I just really wanted the convenience that Mekanism offers. Hopefully, more mods and modpacks will switch over to NeoForge.
Ha, at least you can get your friend group to play modded MC. When we play it’s usually just the two of us, because our friends don’t wanna deal with all the mods. Sometimes one of them will end up joining, usually by which point I’ve got Applied Energistics setup, which I offer them access to, since at least then they could start their own mod setup more easily.
Nearly every server is different, but the ones my friends/wife and I always did (10+ years ago) were like role-playing kingdom building maps. Server owner (usually me) would hold the title of King/Sovereign and appoint their friends to specific roles. I would oversee the general development and expansion of the kingdom, as well as decide and manage a system of ore-based currency (or would at least create the mint and appoint someone to running it). Afterward I would introduce and gradually roll out phases of a larger storyline for anyone who cares.
My left and right hand would build/manage the keeps/barracks/military structures, or the government buildings/libraries/cultural centers, etc. These would all be injected with their own lore and staffed by the person in charge of them. Everyone else would receive more minor roles, but typically be given monopolies in certain types of goods or commerce. Maybe Bob wants to be a trapper. Sure, anyone else can legally go and gather leathers and animal parts, but Bob is the only one permitted to sell those items in his shop in the city. Things like that just to try to keep it interesting. When Bob isn’t trapping or trading or being involved with the kingdom, he’s pretty much just playing Minecraft on his homestead.
The idea is to open it up to the public (via applications and careful vetting) and watch people run amock in the simulated medieval economy. We used to have a blast doing it. Especially with mods installed that added skill progression, abilities at milestones and other MMORPG-esque mechanics.
Normal people, however… They just do what they do in single player but occasionally trade, work together, tackle bosses, and show each other their latest creations.
Personally I start an industrial empire and get the rest of the server in my back pocket because I’m the only person with supplies to produce Guns and Missiles. But also it just kind of depends on the mod pack.
Not sure since I only ever play with one person, but I’d love to work on one base together with multiple people, with everyone working on their specialities. For example, I have a basic knowledge of most popular tech mods, but I find some of them pretty tedious, so if there were someone who enjoyed them, that’d be great.
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