My G500 started double clicking within a month of purchasing it. I just bound left click to a side button and never looked back. I’ve been using that broken mouse for over a decade now because they’re just that good.
Logitech was so close to creating the perfect mouse. Why they haven’t fixed their terrible internals is beyond me (planned obsolescence aside).
I still feel that way about the old MX510/518/400 line. When the G series first came out, Target had a whole shelf of MX518 on 90% off clearance and I bought them all. Gave a bunch away as gifts, but they lasted me almost until Logitech made the re-release of the MX518 with newer internals. I bought a few of them and am still on the first one after a few years. I bought a 502 on clearance to see if they were any better than the MX518. Nope, so it’s now living in the backup hardware box.
I went through so many feet on my old MX510 and MX518 that I bought a huge roll of 1/2" wide industrial teflon tape to put over the feet. The newer models have much bigger and thicker feet so that’s not needed anymore, but man those old ones wore away quick.
I’m still on the 500, and I have a couple I got way back. I’m hopeful that when they eventually die, Logitech has available something decent. I don’t have much hope though.
Yep. Although I preferred smaller mice always due to my hands size. Had G9 which lasted for eternity, then USB cable broke and me being an idiot got rid of it instead of looking for a fix. Still regret that decision. Then I wandered through bunch of different device and finally settled on GPro.
I’m so used to it than I break down crying when I miss it. Unless I’m not using a mouse; if I’m using keyboard only I use keyboard shortcuts to achieve the same effect.
I use those mouse gesture browser extensions. Hold the right-click button, then swipe right or left. It’s probably even more ergonomic than clicking those extra buttons (I have only ever used generic mice). Not that I am against extra buttons for other purposes, though.
I often have to run through folder systems on Windows so feature parity is important. At the office I have a mouse who has these buttons “hidden” on the scrollwheel. I can just push the wheel left or right. That’s pretty ergonomic and actually feels quicker than having thumb buttons on the side of the mouse :)
I have a Corsair m55 pro it looks gamer but the low DPI headshot left-side button is something I won’t live without again (I use it mostly for placing stuff in Cities Skylines). I just checked and I’ve had it since 2019, still works great
I have a friend who just consumes his video games and moves on. I like to replay over and over really wring out that dopamine. He ridicules that I still fire up StarCraft 2 for some co-op maps from time to time, eww he says a 20 year old game?
StarCraft 2? I mean I still play Total Annihilation or Beyond All Reason, StarCraft 2 is practically a totally new game!
The nice thing about old things is that generally people only bother to keep returning to the good old things and the bad old things fade away and are forgotten, also the communities around old things while small tend to be very friendly and toxic people are muchhhhhh less common than with popular new games.
I just played sc2 co-op for the first time in 3 years a couple nights ago. Something about making a giant army and smashing it against another giant army is just fun.
I didn’t play anything past mario 64 back in the day, unfortunately. I was a teenager and had decided to “move on” to xbox games. Playing Sunshine and Galaxy in the Super Collection was really fun though!
I had it, but I had no idea what I was doing, so I didn’t make it very far.
I don’t remember if this came out before or after we got internet at home (and I never had the Nintendo Power magazine), so there wasn’t much to do about that.
I remember from talks had during some speed runs I watched that there were a few viable builds. You could do fire/earth for melee or water/wind with a little bit of earth which is what I did in my playthrough. I definitely cheesed the movement stat though.
Quest 64 is my FAVORITE “bad” game! The difficulty spikes were annoying, the damn island that traps you there until you kill a boss is always stronger than I am, the game drones on near the end, but there was nothing like that combat system on the N64! I want a modern remake to solve the many problems plaguing this game!
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