lemmy.world

TankovayaDiviziya, do gaming w Everyone's favorite AAA company might be facing bankruptcy

It feels tragic. On the one hand, they made some of my most favourite games especially the Splinter Cell series, and it would be sad to see a once great developer to go. But then on the other, the greedy bastards deserve to go under for ruining some of my most favourite games including the Splinter Cell series.

But seriously though, if Ubisoft do go under, I hope that their IP would go into safe hands, like how Baldur’s Gate franchise has been handed over from Bioware to the competent team of Larian (and I do hope Larian does not enshittify unlike the fate of other companies, such as Ubisoft and EA).

eestileib,

Larian isn’t making another Baldur’s Gate.

LandedGentry, (edited )

deleted_by_author

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  • bjoern_tantau,
    @bjoern_tantau@swg-empire.de avatar

    The best thing about it is that they’re not making another BG just because they don’t want to. I think it is safe to say say that they won’t enshitify as long as Swen Vincke is at the helm.

    Trainguyrom,

    They were decent to the Anno series, but honestly that’s probably just because they didn’t see the value in messing with the formula that Anno solidified around the time of the acquisition and it reliably boosts their numbers with strategy gamers who otherwise might not be customers of Ubisoft’s at all

    Nikelui,
    @Nikelui@lemmy.world avatar

    If it’s any consolation, probably all the game devs that worked on your favourite titles have left Ubisoft long ago.

    kilgore_trout,

    I do hope Larian does not enshittify

    They will, as the studio is close to be owned by Tencent now.

    Rooty, do gaming w Everyone's favorite AAA company might be facing bankruptcy

    “Company fails to generate infinite revenue even after implementing every abusive tactic known”.

    kameecoding,

    More like, company keeps pushing for short-term profits, runs out of goodwill built up in the past.

    Aurix,

    Ubisoft had many long standing issues, but disowning The Crew users was the worst possible move they could have made in their already dire situation.

    CaptKoala,

    I played and enjoyed both of them, shutting down the first one instead of giving it offline functionality really pissed me off and was the final straw for me with Ubi. It had a fully offline playable story, NPC vehicles to race etc. and the game would’ve been preserved forever.

    Instead we got the crew 2, always online AAA signature garbage.

    zqps,

    I want to say the same thing…

    But then you have like every other corporation on earth doing the same, and most of them see their stock price soar.

    ByteOnBikes,

    Imagine, about five years ago, they peaked at $82.

    It was also during that time when they talked about getting into Crypto, NFTs, and all sorts of other get rich quick schemes.

    Now look at them.

    https://slrpnk.net/pictrs/image/522b4762-9a88-4a9d-b1e1-9af5138c9ce2.png

    NigelFrobisher, do gaming w Everyone's favorite AAA company might be facing bankruptcy

    But then who’s going to reskin my favourite open world games every year?

    scrubbles,
    !deleted6348 avatar

    I’ve always thought they do such a good job at building worlds but are absolute shit on story and content. I wish there was a way they’d just build worlds and then hand it off to someone who knows how to make a decent story. Valhalla and Odyssey had amazing worlds that deserved better stories

    recursive_recursion, do gaming w Everyone's favorite AAA company might be facing bankruptcy
    @recursive_recursion@lemmy.ca avatar

    Do better Ubisoft

    Stop fucking outsourcing and actually fund your devs, consider firing from the top down as your managers aren’t doing shit for the company

    GeeDubHayduke,

    consider firing from the top down as your managers aren’t doing shit for the company

    I disagree. Because of his… “antics,” I know the name Bobby Kotik, and he’s done nothing but good things for the company. Really uplifted them from a dark place.

    ThunderWhiskers,
    @ThunderWhiskers@lemmy.world avatar

    I genuinely can’t tell if this is sarcasm.

    GeeDubHayduke,

    It absolutely is. I’m just kinda over the /s at this point.

    moody,

    What does Bobby Kotick have to do with Ubisoft? He worked for Activision/Blizzard.

    GeeDubHayduke,

    I thought he was ubisoft. Sorry, getting my rapists mixed up…

    BarbecueCowboy,

    I’m legitimately at the point where I hope they don’t pivot and are just forced to sell off their IP. There’s just too many reasons to not like them.

    goldteeth,

    Guess they better start feeling comfortable with not owning their company.

    atro_city,

    Microsoft will buy it. Don't worry.

    neidu3,

    Selling IP can go both ways. It could be picked up by someone wanting to do better, or it could be picked up by someone just after a quick buck by doing the bare minimum.

    And then there’s Rocketwerkz - They originally bid to develop Kerbal Space Program 2 for Take2, but they lost the bid because the winners showed up fancy concept art while rocketwerkz focused on a solid technical foundation. And then Take2 severely botched KSP2 and the franchise is now considered dead. Rocketwerkz is now building something relevamt from scratch, with their own IP, and it looks really promising. I hope this happens to a lot more AAA titles and IP holders.

    EldritchFeminity,

    KSP2 is such a sad situation all around. The guys working on it had the same idea and were going to build a brand new engine for it to fix the tech debt of the original, but management demanded that they use the original engine “to speed up development time.”

    Trainguyrom,

    My understanding was that KSP2 was originally going to be just a slightly cleaned up re-release of KSP1. A remaster if you will. Buy up some existing mods, bundle them in, clean up the UI a bit and enjoy the fruits of this new definitive edition of the game. But the team was able to convince Take2 to try to replace the game engine as part of that remaster and truly make it worth while (hence the 4 year delay from the original release date)

    EldritchFeminity,

    The original idea that was sold to the public was essentially “Kerbal Space Program, but bigger.” I couldn’t tell you all of the details or the timetable, but there were a lot of new features planned from the start (a number of which were mods of the first game) including fixing issues that were present in the original and adding things far outside the scope of the first game like multiplayer, colonies, and FTL travel to a new solar system. The dev team openly talked about creating a new engine to fix the physics bugs and such, at least.

    I don’t know what happened along the way, but it’s pretty clear that the KSP2 that we have has the engine of the first game in it, as to this day it has many of the same bugs.

    My guess is that the team originally planned on a new engine, but at some point, management stepped in and demanded that they use the old engine. IIRC, there was some restructuring that happened during the development - both in taking the project away from the original dev studio working on it, and then restructuring the team that was working on it, so it could’ve happened at some point during that.

    ChicoSuave,

    Ubisoft is owned and run by a family who are super old French aristocrats who trace their family wealth back generations. The Guillemots have zero idea what their customers want or how to make a good game. They want to make money and don’t care what the poor have to say in criticism or frustration. They are too insulated to feel like they have to improve - it’s the children who are wrong.

    tacosanonymous,
    @tacosanonymous@lemm.ee avatar

    It’s hilarious that they are trying to condition the sale of the company on letting the guillemots retaining control.

    Let it burn.

    neidu3,

    I was never very into Ubisoft or their titles, so I’m perfectly content with everything burning to the ground, hoping it’ll send a signal to franchises I actually care about:

    Stop developing games for focus panels, and try to innovate instead.

    Sixtyforce,
    @Sixtyforce@sh.itjust.works avatar

    Also, please sell Nadeo to someone who deserves the Trackmania IP.

    zarkanian, do gaming w Everyone's favorite AAA company might be facing bankruptcy
    @zarkanian@sh.itjust.works avatar

    Gamers say that Ubisoft execs need to get comfortable with not being solvent.

    LovableSidekick,

    Ubisoft execs need to get comfortable flying coach.

    bjoern_tantau,
    @bjoern_tantau@swg-empire.de avatar

    I’m afraid Ubisoft execs won’t feel much from that.

    MonkderVierte, do gaming w Model is absolutely stoked to make her mark in the gaming industry

    What game?

    The_Picard_Maneuver,
    @The_Picard_Maneuver@lemmy.world avatar

    Marvel Rivals. I haven’t played it yet, but I keep hearing good things.

    Rai,

    I do not care at all about any Marvel stuff and don’t know many chars but my friend who does wanted to play. I gotta say… it’s a BLAST. I like that I can be a furry.

    RightHandOfIkaros,

    It actually is pretty fun. I can see this quickly going sour, but currently it is a much better game than Overwatch. No idea what the future holds, but hopefully NetEase can pull through. I loved Super Mecha Champions (2021-2025 RIP, you were gone too soon- Alborada my beloved), so hopefully they keep things going and don’t end this one like some of their other ones (DBD Mobile, for example).

    dh3lix,
    @dh3lix@lemmy.world avatar

    Game just added to my wishlist due to this “asset”…

    Jeffool,
    @Jeffool@lemmy.world avatar

    It does a good job of onboarding people. The general tutorial is relatively short and sweet, and character specific tutorials are even shorter. It also gives each character a rank (in stars) for how complex that character is to use effectively.

    The game itself is pretty chaotic, so it’s easy to convince yourself that your deaths are incidental, and your victories are a result of you playing well. And as long as you’re having fun you’ll be okay with that. But if at any point you start feeling like someone has your foil, just change characters mid-match and try a new tactic. There’s so many characters you can experiment until you find theirs.

    I’m genuinely surprised by how much I enjoyed it.

    CaptainBasculin, do gaming w Model is absolutely stoked to make her mark in the gaming industry

    The true question is who was Venom modeled after, because that’s the top tier ass.

    motor_spirit,

    I bet it’s that stupid, sexy Flanders…

    partial_accumen,

    “…nothing at all…nothing at all…”

    samus12345,
    Evil_Shrubbery,
    vaultdweller013,

    I am laughing way too hard at that “No?” “Nope.”

    Maalus,

    I play lots of Black Widow. Bro plays lots of Venom. The first reaction new people who play with us have, is “woah that ass”. Our default response is “whose?”

    SuperSaiyanSwag,

    me

    dumbass,
    @dumbass@leminal.space avatar

    Well shit, you got a damn fine ass!

    AngryRobot, do gaming w Model is absolutely stoked to make her mark in the gaming industry

    Is this for Marvel Rivals?

    Jeffool,
    @Jeffool@lemmy.world avatar

    Yeah. They’re adding the Fantastic Four to it.

    LovableSidekick, do gaming w Model is absolutely stoked to make her mark in the gaming industry

    Call your folks, they’ll be so proud!

    JasonDJ, do gaming w Model is absolutely stoked to make her mark in the gaming industry

    So…like…did they just scan her ass with lidar and import it into the game? Because that, alone, doesn’t seem like a tremendous asset. Ass libraries must be a dime a dozen. That’s a tradition as old as the copying machine.

    Or did they recycle mocap suit data? That seems much more valuable than a blender rendered rump.

    ShinkanTrain,

    a tremendous asset.

    I also call mine that

    doggle,

    Possibly dressed her up similar to the character photo scanned then retopologized, touched up, etc. Could be they just made a basic female model and used it as a foundation.

    Possible she did some mocap as well.

    Big thing is it’s easier to make mocap look natural on a model if the model and mocap actor are the same person. Though for a game this stylized I’m not sure it would matter.

    LovableSidekick, do gaming w Everyone's favorite AAA company might be facing bankruptcy

    Ubisoft always reminds me of an old pun my Latin teacher taught us: Semper ubi sub ubi. Always where under where.

    all4one,

    Semper ubi sub ubisoft

    kratoz29, do gaming w Cutting edge
    @kratoz29@lemm.ee avatar

    This game feels like the perfect game to be cross platform (save game) and I definitely can play it in almost, if not all my devices but I haven’t started because I am suffering of choice paralysis lol.

    MintyFresh,
    @MintyFresh@lemmy.world avatar

    Phone for me. The controls aren’t involved enough to require a keyboard mouse. Imho anyways

    kratoz29,
    @kratoz29@lemm.ee avatar

    Yeah, that is fair, and my Android phone is likely to be the one I’d get it… But at the same time, my battery is a bit messed up… So I am thinking my Switch would be better 😂

    PunnyName, do gaming w Everyone's favorite AAA company might be facing bankruptcy

    Oh no.

    Anyway

    CaptKoala,

    Came here to say this.

    AGD4, do gaming w Everyone's favorite AAA company might be facing bankruptcy

    FFS just get Olden Era released and then go die in a corner somewhere, Ubisoft.

    Thcdenton, do gaming w Everyone's favorite AAA company might be facing bankruptcy
    @Thcdenton@lemmy.world avatar

    Get rid of uplay. I might buy ubisoft games if they weren’t tied to that horrible service

    CatZoomies,
    @CatZoomies@lemmy.world avatar

    Not just Uplay, but also their activation servers. Their games make calls to their endpoints to authenticate if you own/access the game and DLC. If those activation servers are decommissioned without a replacement, your game won’t activate and you’ll lose access to DLC.

    They announced they would do this for legacy games several years ago, and I was going to lose access to all the DLC I paid for with my Splinter Cell Blacklist game that I physically owned on a Wii U disc way back in 2013. Bought all the DLC because I loved the game. After enough gamer backlash, Ubisoft backpedaled and the activation servers remain for now. However, the concern is still there that I’ll lose the stuff I paid for when they decide they can’t serve it anymore or if they go bankrupt. Without them updating the game code or open sourcing it, I lose updates, DLC, etc.

    We need digital ownership reform, or else it’s piracy time again. This will especially be critical when Gabe steps down from Steam and new owners are appointed, or if Steam goes public.

    theangryseal,

    My god I dread that day.

    Killer_Tree,

    The US is kind of a lost cause, but there is an effort out there!

    www.stopkillinggames.com

    kipo,

    That’s awful, sorry. Sadly, until we globally overhaul the laws regarding DRM, or consumer backlash threatens to destroy the industry (like with music piracy), this kind of garbage will continue to happen.

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