Dredge was so much fun, just wish it was a bit longer or had more replayability. Also there’s achievements you just straight up can’t get yet so even though I’ve gotten 100% of the achievements that are possible, steam doesn’t show it’s 100%
Literally question marks. Like the title and description for several achievements is question marks and 0% of people have achieved them. I thought they’d be live with the new dlc but nope
Fascinating. There’s an achievement for getting all other achievements, which some people have, but as you say nobody has the question marks. I wonder what that is about.
I did a quick Google and found a post from the dev 2 months ago, I thought it was for a previous dlc, apparently it’s for an upcoming one and they unfortunately can’t separate dlc achievements from base game ones
I just used the built-in spoiler controls on the Eternity app which appear fine on there but must not be set up to work outside of the app?
Whatever the reason, thanks for the heads up! Turned my laptop back on to edit it as an extra precaution since I’ve never had a problem with the browser style controls.
Ahh. I didn’t have Wild Wasteland. I was wondering why I didn’t get to see Two-Bears-High-Fiving. But yeah. I love DLC. It feels so well made and I love the ambience. The only DLC I feel like comes close for me is Dead Money
It’s always nice to see someone else that really liked Dead Money! There’s something really intriguing about the challenge of surviving the Sierra Madre without all the fancy gear and weapons I’d been relying on for so long. Assembling the ragtag team of prisoners was fantastic too – Dog/God, Dean Domino and Veronica’s-very-own Christine was quite the cast. The only thing I didn’t dig about Dead Money was the VATS glitch with the Holorifle that causes the game to get stuck in the VATS combat animation with no way out. I didn’t confirm it as a bug until the third time it happened (but luckily after the second time I was smart enough to save immediately before testing the rifle in VATS again to see if that was the cause).
I’ve been thinking of playing again, but performance/optimization has always been terrible for me, and I even upgraded most of my components from 2016 era to 2022.
It’s still the game where the developers earned my most honest respect. I cannot even fathom how hard it must have been to keep pushing trough the time past launch and keep adding and adding and adding stuff. IMO they’ve reached a point past read redemption long ago and it’s allways a joy to see a new update trailer.
Yeah. Personally I don’t like the game (like every sandbo) but ai have to admit that they are an example of redemption (I hope for others as well) by a developer who slowly tried to make up for his mistakes. Worth buying for that alone
I love it, it really makes for great immersive experience even for people who aren’t used to RPG settings. The Deep ones are always on the move, so there is the omnipresent sense of impending doom, and that gets everyone nervous and looking kinda sus.
But it takes a while to finish one run, with first-timers it can take over 3 hours.
I still recommend it and push it on other people :)
Actually, I feel like back in the day we actually got manuals with tons of story content and artwork and such. Game manuals seem to have mostly fallen to the wayside now.
I got my NES and games used, so I didn’t get any manuals. It took 10-year-old me forever to realize that I wasn’t supposed to shoot the unarmed targets that popped up in Robocop 2’s shooting range, and I never did figure out what the goal of Fester’s Quest was.
For this type of game, performance is really inconsistent. Without even building a mega base etc, sometimes it’ll decide to just start moving as a slide show at like 20 fps. When I first load it it runs nicely at 100fps (with some tuning of the graphics).
Its especially bad if you go into a new town. Sometimes it’ll go fine, but chances are it’ll run like shit until you close the game and reopen it.
lemmy.world
Aktywne