lemmy.world

zephorah, do gaming w Which game started this? It's everywhere.

I’m replaying Baldurs Gate for the first time in, what, 20 yrs? EE. As old and basic as the game is, I can either tap the tab key once to flash a silent light up of everything lootable in the room and leave it at that. Or. There’s a button to click on the side bar that just leaves it on all the time.

This is the way. I don’t want to go all Witcher or do that god awful Dragon Age 3 search with that pulse noise. No annoyance. No sprained pinky. Just one click and done.

Melatonin, do gaming w Which game started this? It's everywhere.

Assassin’s Creed? I mean, it wasn’t the button but it did have the “vision”.

lime, do gaming w Which game started this? It's everywhere.
@lime@feddit.nu avatar

subnautica does this and it’s awesome

sloppy_diffuser, do gaming w Which game started this? It's everywhere.

Peter tingle.

djsoren19, do gaming w Which game started this? It's everywhere.

Counterpoint:

P I N G

HubertManne, do gaming w Which game started this? It's everywhere.

I hate picking up items. Oh I always stacked the pull in ability in kingdom hearts.

JackGreenEarth, do gaming w Which game started this? It's everywhere.
@JackGreenEarth@lemm.ee avatar

Like in Hogwarts Legacy? Or your Witcher senses in TW3? Oddly I’ve only noticed it really with AAA games

ZapBeebz_,

That’s because it’s the easy way out for those studios. Can’t design the macguffins so they’re interesting to find no sir. They’ve got to be well hidden, but that makes it too difficult for the player and we can’t have that! Better implement the Macguffin Highlighter Pulse™ to lead them right to it!

Stalinwolf, do gaming w Which game started this? It's everywhere.
@Stalinwolf@lemmy.ca avatar

I think No Man’s Sky was my first brush with it. In that game the feature is entirely necessary, especially when starting out on survival, but that was ground zero for me.

bishoponarope, do gaming w Which game started this? It's everywhere.

Looking at you Horizon ZD/FW.

MudMan, do gaming w What more could we possibly ask for?

Takes deep breath

GoldenEye is bad and has always been bad.

Ducks for cover

Look, I get that there is a generation in anglo territories where the N64 sold ok that discovered multiplayer games with this thing, but it's a slideshow with barely functional single stick controls. Quakeworld was a thing over here.

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

Ducks for cover

Hey, no fair. You know how hard it is for us to aim down.

DogPeePoo,

<Waits patiently for emergence from ducking>

<Delivers audible Oddjob slap 👋>

apfelwoiSchoppen,
@apfelwoiSchoppen@lemmy.world avatar

Throws proximity mine in general direction.

DarkThoughts,

Also, SNES > N64.

everett,

Amazing how the nostalgia goggles can make us think we were having fun with friends or something?

MudMan,

Oh, I don't question the fun with friends. I had fun with friends with plenty of crappy old games.

I'm saying the pretense that it was one of the best games ever made and a seminal FPS and that it holds up and it was a great thing one would want to replay any of the times it's been re-released makes zero sense, decoupled from the memories.

zod000,

I’m partially with you on this. I was so confused by people being in love with Goldeneye as I had been playing FPS games multiplayer for many years at that point, Quakeword and its many mods were light years better. That being said, it was highly novel for console-only gamers and the game itself was fun enough once you got over the horrid controller.

MudMan, (edited )

Yeah, and I think that's nuance that slowly got eroded. Even at the time I remember the consensus about GoldenEye being "it's a good FPS... for a console". I'm not sure I would rather play it over Alien Trilogy or whatever the competition was in 1996, but that was the argument.

But then the "for a console in 1997" part started getting dropped off after console FPSs stopped being this weird, mismatched exceptional thing and became mainstream and now people don't remember that playing a FPS with a controller was a thing nobody did because it sucked. The N64 took a first stab at making that semi-functional that wouldn't really come together until Halo CE.

Don_alForno,

and now people don’t remember that playing a FPS with a controller was a thing nobody did because it sucked.

Why past tense? It still sucks.

MudMan,

See, that's the thing, I'm not even being unfair to console FPSs. I'll play on a controller. Catch me on a good day I'll say it's more fair, since your accuracy isn't dependent on how much you splurged on crazy carbon fiber, 5 gram mice with infinite dpi.

But GoldenEye on a single stick at 15fps still sucked.

Don_alForno,

crazy carbon fiber, 5 gram mice with infinite dpi.

I firmly believe that it doesn’t actually matter that much outside of the .1% actual pro’s. But yeah, you have a point.

glimse,

I agree that GoldenEye wasn’t a great game (even for the time) but are you really going to compare it to the online PC gaming scene in 1996?? Did quakeworld even have couch co op support? If it did, I sure hope someone had the adapter so you could play it a TV instead of your tiny crt monitors. If it didn’t, this comparison holds even less weight

And what’s with the “anglo regions” stuff? Was there a store in your area selling PCs for the equivalent of 200USD or something?

MudMan, (edited )

OK, so this one is really interesting and I think people maybe don't realize how that brief moment in time played out in some places.

So the Internet wasn't as widely available everywhere worldwide. It was expensive over here, and you paid by the minute. You could feel money bleeding out of your pocket if you were using it to play games, and horror stories of people who forgot to log off and got hit by huge phone bills were all over the news.

So while arcades were dying, LAN cafés exploded. All the way from Quake 1 to early CounterStrike days people would pay some cash to rent a semi-competent PC in a big room of LAN-connected computers and play each other in multiplayer games. Or, you know, if you needed to send an email or you didn´t have a computer at home and needed to write something. But mostly games. It was not that much more expensive than using the Internet at home and the experience was so much better.

I played some Doom and Command & Conquer with a couple of specific weirdo friends who had a modem, but LAN cafés were certainly the main venue for that kind of thing. There were like half a dozen in my town, and they each had communities focused on specific games. There was the Quake 3 place, which then got taken over by CS, to my disappointment. There was the weird tiny place where people did Baldur's Gate MP runs, a place that insisted on focusing on Unreal. There was a cheap one in a basement that never got over Quake 1 and people were doing railgun only 24/7. One place had people pay in advance to leave their Ultima Online characters mining while they went to class. It was groddy and magical and it'll never come back.

And I remember in the Quake 3 place they had the PC port of Turok up and running and I kept wondering who would want to play that instead, and especially who would want to play it on a console with a single stick. And then moving on with my day. I think that's a big part of why GoldenEye and the N64 didn't quite work as well in this market.

IMongoose,

If that’s what you had then it was really fun.

I will agree that it is complete dogshit now though.

dumbass, do gaming w What more could we possibly ask for?
@dumbass@leminal.space avatar

Look at Richie Rich over here with their 4 official controllers, not one Mad Catz or “Game Controller” branded controller!

beejboytyson,

Mad catz? Haven’t heard that name in a while.

Maultasche, do gaming w What more could we possibly ask for?

Is it an unpopular opinion to say, that Perfect Dark had the better campaign and multiplayer?

the_tab_key,

No. Perfect Dark was fucking excellent. And you could still play Temple and “Felicity”

MimicJar,
@MimicJar@lemmy.world avatar

I can’t comment on the campaign, but as basically an upgraded sequel with 3 extra years of development, that makes sense.

I didn’t play Perfect Dark (multiplayer) until about a year after it came out. My immediate reaction was, “How can this exist? It’s a direct ripoff of GoldenEye!” Only to discover that, “Yeah, it’s made by the same people.”

GiantRobotTRex,

Perfect Dark was better but GoldenEye was more influential.

I’m definitely team Perfect Dark but I understand why GoldenEye was more significant in the zeitgeist and features more predominantly in memes.

MimicJar, do gaming w What more could we possibly ask for?
@MimicJar@lemmy.world avatar

This image is a fantasy.

No one had four grey controllers.

Show me some red, green and “translucent” purple.

Also one of the control sticks should be broken.

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

That’s pretty spot on for my experience. I only had 3: 1 gray, 1 red, and 1 translucent purple off brand.

(edit: the red one was the one with a drifty joystick, but for some reason it was my favorite)

ZombiFrancis,

We were grey, yellow, and offbrand black that had a semi-functional turbo mode and the joystick would reverse if you pushed too hard on it.

A 4th was always supplied by the rare potential 4th player

pjwestin,
@pjwestin@lemmy.world avatar

On a related note, they can now refurbish your N64 conrollers with mini GameCube joysticks and they’re fucking SICK.

RightHandOfIkaros,

Theyre not as good as the original sticks though. Bigger deadzone and a different gate. Cool, but not a very accurate replacement. Steel Sticks is a better, if more exclusive, option.

pjwestin,
@pjwestin@lemmy.world avatar

Huh, haven’t had any issues with deadzone. If anything, the deadzone is too small, especially on Goldeneye, where the sensitivity felt way too high for the software. But I found it a super smooth upgrade for pretty much everything else, especially Kart and platformers. I just looked up those steel sticks though, and they look awesome! I bet that has a nice, authentic feel to it.

myrrh,

(i still have my original four grey controllers with rumble packs for the lot)

MimicJar,
@MimicJar@lemmy.world avatar

And you probably never had to blow into the cartridge to make it work.


Alternatively…

THE CHOSEN ONE!

myrrh,

…no, cartridges hadn’t yet been invented for my first console and my first NES was actually the mid-nineties redesign, so i never experienced blowing dust off the contacts…

…i did get to play with ROM-swap developer cartridges on my atari 2600, though…

doingthestuff,

I’ve had twelve controllers and my original translucent purple one from when I bought it new is still the best one.

toynbee, (edited )

That’s not four grey controllers.

That’s one grey controller and three grey d-pads.

edit: That word shouldn’t have been plural.

MimicJar,
@MimicJar@lemmy.world avatar

That actually explains how Goro kept kicking my ass.

tigeruppercut, do gaming w What more could we possibly ask for?

I don’t see any extended ram pack in there… gonna get some slowdown when the explosions start flying

doingthestuff,

I’ve got the ram pack in my original one… I’m down to three good controllers though, I should resolve that sooner rather than later.

myrrh, do gaming w What more could we possibly ask for?

…pilotwings 64 and a quiet night alone at home…

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