The problem is that games are designed for it to be used. I hated using Witcher senses in Dying Light 2, but good look finding lootables without it. It’s a cop out solution.
The big differences for me in Satisfactory is that you are not pinging resources all the time, it’s a small fractional of the gameplay loop. Also, it doesn’t have a super obnoxious screen effect, so it’s more palatable to me
Which game started this? It's everywhere. (lemmy.world) angielski
So I just tried the demo for Tactical Breach Wizards, and that's... actually really really genius (store.steampowered.com) angielski
I like this. A lot. I mean as far as I can judge it just from the demo....