lemmy.world

GrammatonCleric, do gaming w This is what 11 years of usage to to a mouse. RIP my baby, hello baby's brother (I bought it somewhere 2014 after I fell in love with the first one)
@GrammatonCleric@lemmy.world avatar

Is no one gonna ask? Just me? Alright.

Why are there two scroll wheels on one mouse? My mind can’t handle being this confounded

Potatisen,

Yo, dawg. I heard you liked scrolling so we put a wheel behind your wheel so you can scroll while you scroll.

UprisingVoltage,

Scroll wheel 2

tiredofsametab,

I had a mouse where one was vertical and the other horizontal, but I seem to think the horizontal scroll was oriented horizontally. Having googled the mouse in the picture, it says one is programmable and suggests it starts with volume.

rubicon,

Why wouldn’t there just be a small trackball on the nose, wouldn’t that be more practical?

Francois,

Because you’d be constantly changing your volume up and down slightly while scrolling.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

For navigating a great big thing that benefits from two axis scrolling? Yes. For literally anything else a scroll wheel might be used for, like swapping weapons in games? No. The clickyness of the average scroll wheel is actually pretty useful and can’t really be applied to a trackball.

pineapplelover,

Bhopping in csgo

Tippon,

I’ve got one of these for Photoshop. I’ve got the front wheel set up as normal, but the second wheel is set to change the brush size. It makes working much smoother, as I don’t have to use the keyboard.

Obi,
@Obi@sopuli.xyz avatar

deleted_by_author

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  • Texas_Hangover,

    Well lah-di-dah for you.

    WilliamsStark,

    This mouse model was made decades ago for the time when would come the chosen one. The scroll master. He’s here to equilibrate the world with his scroll powers. Zoom in, zoom out. Volume up, volume down. Everything is possible, with, THE. DOUBLE. SCROLL. WHEEL.

    Bishma, do games w Earth will be destroyed in 12 minutes...
    @Bishma@discuss.tchncs.de avatar

    One of my all-time favorite games from my teen years. I think of it often.

    mkwt, do games w Earth will be destroyed in 12 minutes...

    Unlike many video game adaptations, Douglas Adams was substantially involved in the game design and writing the text. I believe he shares the authorship credit with an Infocom programmer.

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    Adams wrote most of the text of the game. He also created another INFOCOM game, Bureaucracy, which was basically impossible. And if you don’t believe me, check out a walkthrough sometime. There are multiple points where you’ll say, “well how would anyone ever think of that?” Especially when it gets to the airplane.

    mkwt,

    Oh yeah, I’m not sure I ever got past the first room or two with that one.

    RizzRustbolt, do games w Earth will be destroyed in 12 minutes...

    INFOCOM: We make games that nobody ever finished!

    Whelks_chance,

    In the era of arcade games, finishing it wasn’t intended

    Shig23, do games w Earth will be destroyed in 12 minutes...

    I actually shelled out for the invisible-ink “strategy guide” (i.e. cheating instructions) just to finish the damn thing. I suspect the guide was written by Adams as well, because it was almost as entertaining as game itself. Halfway through the section on how to get the Babel fish—the single toughest puzzle I’ve ever encountered in a game—it tells you that “it is at this point that grown men begin weeping uncontrollably.”

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    Hmm… I definitely had at least one of those for an Infocom game… Maybe I had that one? But I don’t remember getting to the end of the game. It was so long ago, I don’t remember. I just remember it was basically a FAQ where you had to use a special marker to reveal the answer.

    Rhaedas,
    @Rhaedas@kbin.social avatar

    There were a number of books back then like that (mysteries and such), with the idea that you only revealed the answers to things you couldn't figure out.

    As for the game itself, the one part that I have a continued memory about is where you could press the button labeled "Do Not Press". Only doing it a few times gave you the same "nothing happens" message, but being persistent got a different one. Infocom games were so great and full of humor, even the non-Douglas Adams ones.

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    Yes! I remember that too! And yes, I was a huge Infocom fan. I think the only one I got all the way through without help was Wishbringer, but I can’t remember one I didn’t enjoy playing.

    Grabthar,

    I remember working that one out with my brothers. Every step you take just leads to further problems getting the fish. It was easy to figure out to put the towel over the perfectly towel-sized grate and hang your robe on the hook. Blocking the cleaning robot access panel with Ford’s satchel also seemed to make sense as well. But when we put the stack of junk mail on the satchel and it actually worked? Well holy shit, were we ecstatic. It opens up some of the best parts of the game, though I would argue not as much as figuring out how to get the spare improbability drive to work. I think one of my brothers bought that same guide book long after we retired the C64, so though he knew how to finish it, I don’t think any of us ever did. I remember getting to Magrathea and not ever being able to figure out the proper tool bit. Tried taking the proper tool, and storing another tool in the thing your aunt gave you, but never seemed to work.

    Socsa, do games w Earth will be destroyed in 12 minutes...

    Gonna head down the Winchester and wait for all this to blow over

    Fridgeratr, do games w The Weekly 'What are you playing?' Discussion

    Fallout 4! I’m playing on Survival mode for the first time and having a lot of fun. I have a ton of mods installed too, but nothing to make it easier really lol

    hungrythirstyhorny,
    @hungrythirstyhorny@lemmy.world avatar

    say hello to Preston for me,

    setsneedtofeed,
    @setsneedtofeed@lemmy.world avatar

    I’ve found that mods like iHUD, removing the cash register sound for XP, directional pipboy light, flashlights, darker nights, and storms (these can be set to be just visual rather that radiation inducing) all help make the game more immersive without dramatically changing the difficulty.

    I do enjoy the health rebalancer which removes scaling health and instead makes some enemies baseline tougher and some weaker. IIRC it also makes headshots on humans instant death. No more blasting away at some scaled raider as they just keep attacking.

    Recostuming the Minute Men in something closer to surplus military clothes makes them instantly less lame.

    Also replacing all the pipe guns with weapon packs of real world handguns and machinepistols is for me nessesary, as I do not at all enjoy the FO4 pipegun designs.

    Finally, the backyard bunkers mod allows a bomb shelter with a hatch you can place inside a settlement. Going inside moves you to a private space. NPCs won’t barge in and it’s a safe place to store extra gear.

    Fridgeratr,

    Replacing pipe guns and re-clothing the minutemen sound like good ideas! I’ll have to look into those

    synae, do games w Earth will be destroyed in 12 minutes...
    @synae@lemmy.sdf.org avatar

    Ginantonix please

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    I prefer a bottle of that old Janx Spirit.

    Davel23, do games w Earth will be destroyed in 12 minutes...

    I bought several Infocom games in their day, I think HHGTTG was the only one I ever finished.

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    You finished it?!

    Davel23,

    Yup. As I recall it was kind of a school-wide effort, with kids relaying solutions of various puzzles to each other until we had enough to complete the game. I do recall working out the Babelfish puzzle on my own, though I also neglected to feed the dog at the beginning of the game soft-locking myself on at least one playthrough.

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    That was the most frustrating part of the game- finding out that you should have done something else ages ago and now you can never finish even though it let you keep going.

    W_itjust_works, do games w Earth will be destroyed in 12 minutes...
    Hyperreality,
    surewhynotlem, do games w Earth will be destroyed in 12 minutes...

    I never got far in this game because I was too young. I’d love to give it another go.

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    I spent days on it. I did finally get the Babel Fish. I think with help by talking about it with friends who had solved other parts of the puzzle… but it got even harder after that!

    spoilerFirst you had to put together the improbability drive, then you jumped into different characters’ bodies and had to survive in their bodies AND bring back the items you need to make it an infinite improbability drive and I didn’t get past that, but apparently after that, you land on the planet Magrathea and you have to figure out how to get the door open and that’s where the game ends.

    Hyperreality,
    surewhynotlem,

    Oh god, it’s just as hard as I remember.

    Thanks!

    1984, do games w Earth will be destroyed in 12 minutes...
    @1984@lemmy.today avatar

    Panic sex!

    Who am I kidding…

    ChillPenguin, do games w The Weekly 'What are you playing?' Discussion

    Total war Warhammer 3, been playing with a group of 6 in a campaign. Mainly just been doing beastmen and empire. But been getting into some DLC races so they’ve been a lot more challenging.

    BilboBargains, do games w The Weekly 'What are you playing?' Discussion

    Been playing Sons of the Forest. Visually stunning, this is good looking game. I like how it can be played as a shooter or an adventure or base building or combination of all three. The map is huge, backstory mysterious and the atmosphere is incredibly immersive, particularly in the caves which are creepy AF.

    HotPurplePeach,
    @HotPurplePeach@lemmy.world avatar

    How does it compare with the original Forest? I liked that game, but after you explore all of the caves there’s not much to do. Building is fun, but I think some stronger enemies were needed.

    BilboBargains,

    It’s an improvement. The enemies continually increase in strength and number. More weapons and the map is bigger. I’m avoiding using the cheat maps for the most part and it feels like it would take a very long time to complete. I’m playing it on normal difficulty.

    The game is still in beta for another month and building options are somewhat limited, which I assume will be expanded. If you liked the original, this one makes a lot of sense.

    HotPurplePeach,
    @HotPurplePeach@lemmy.world avatar

    Great, thanks for the info. I’ll give it a go at some point :)

    amio, do games w Earth will be destroyed in 12 minutes...

    This tickled a half-forgotten memory. I was into a few "ASCII" "game engines" when I was a kid, ZZT and MZX. There was definitely a Hitchhiker's game on one of those. Doubt it was official, of course.

    FlyingSquid,
    @FlyingSquid@lemmy.world avatar

    Maybe an unofficial sequel?

    amio,

    Almost definitely just some random guy making an homage. I think the games/engines were pretty niche themselves.

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