The most recent trilogy is better about that. 2013 has no natives, and Rise and Shadow both have her siding with the natives. Still snags a bunch of artifacts.
yeah but the original was honest. this cunt was rich as fuck, living in a gigantic mansion. it makes sense that’s she’s a psycho who hunts natives for sport and exterminates endangered and thought-to-be-extinct animals for trinkets that provide nothing but bragging rights.
It’s interesting how much the general attitude has changed about shit like that. In the 90s, I didn’t think twice about it, it was just a normal thing to imagine going to some location, killing anything that reacted with hostility to your presence, and taking back whatever you “found” for a vanity display or profit.
My reaction to Indiana Jones’ “it belongs in a museum!” was that he was virtue signalling (back before it was even called that). I guess the bright side is that, even as a kid, I thought the idea that museums having some kind of special claim on anything was ridiculous.
I don’t remember what minigame but it was for Mario Party for the GameCube. It required pressing A really fast and we found out you could drag your knuckles back and forth across the button to cause damage to both your opponents and your hand.
Hahaha there was no animosity. We just had a gentlemans agreement to not play and let the NPC’s win. Sometimes that was favorable for you, sometimes it wasn’t, but it was pretty fair over the course of the entire game.
That does bring back memories. Painful memories. Rented that game back in the day. Then, I spent an entire day at a friend’s pool trying to keep my hand above water because young me thought the water was bad for the wound. Swam the entire day like I had a question nobody would let me ask.
I’ve watched a stream or two of this game! Which is exactly how much horror I can take. It’s quite funny when I’m not dying to ghosts but random stranger is!
If it’s like a fast fading wave but the highlight stays then thats fine.
If it’s a toggleable mode that shows you only closeby items that you have to pick up and look at in a specific order, then fuck right off. Especially when it’s so fucking obvious that theres a suspicious bloody knife stuck in a tree but I need to follow footprints to it first.
The only game I’m aware of in my library that has a feature like this is Satisfactory, the “ping” feature to find nodes they tutorialize but you’ll probably quickly stop using because you use an external map for planning/get to know the map.
lemmy.world
Aktywne