I’m probably overthinking this, but Resident Evil has Japanese devs and I heard Japan has a culture of not wanting to carry around more than you need. I wonder if the small inventory space in Resident Evil games is related to the cultural idea of packing light.
I’m like 90% sure Japanese must have a word for “the spirit of packing lightly, only taking what is essential in function OR beauty which you can not go without” or something like that.
It has more to do with characters not being professional horror survivors at the start of the series and just going on routine missing person in the woods call, that later just became part of the games. Also there is no explanation in any game why don’t they wear something a bit more protective later on.
The small inventory space is likely a technical limitation and/or a direct gameplay decision, rather than a cultural one.
I don’t believe that any person, Japanese or not, would think that a special forces rescue team would take only the minimal supplies (with big risk of not having enough), and then being stranded at a new location and purposefully not stocking up on resources when the situation becomes obvious.
Yeah, man, I still have games with gamebreaking bugs. Those were the days, when every other Spectrum game you got was not actually completable but they just cranked up the difficulty so nobody could beat level one and wouldn't notice.
Nah, just kidding, I loved buying Street Fighter 2 three times at full price to get all the characters and rebalances. We all loved it. I mean, you barely ever needed to buy more than three expansions to get the full game, not everything was like The Sims. My full physical copy of Diablo 2 fits perfectly inside its board game-sized box.
But seriously, though, do buy DRM-free copies of games whenever you can. GOG could use a pick-me-up to prove that it's a viable model, patches or no patches.
It’s easy to play retro games now and gloss over the challenges. With old stuff, we often have the best of both worlds – the challenges of the past can be overcome with modern features.
Save states help negate fake difficulty
Turbo/speedup and save editing help negate grinding, loading, and other time sinks
Digitization makes it easier to store and keep track of lots of game (no need to worry about someone losing a game you lent them!)
Modern storage capacities mean we can have as many save games as we want for free
Mods let us experience games (sometimes) even better than they were back in the day
Digital games are much more affordable now. Back in the day, if you wanted to play something other than your same handful of games, you’d have to borrow one from a friend, rent one, or pay at least 30 bucks or so for something that wasn’t trash. Or you want a brand new game? Might set you back $200 (both adjusted for inflation).
Yeah, the modern experience of retro games is super different in all sorts of ways.
All of that is 100% true. Conversely, a lot of stuff I was fine with in games at the time now seems unbearable. Old games that were great in context now aren't and games that nobody knew existed now hold up great and have become cult classics.
Which is why preservation isn't just about making the games playable, you also need some sort of record of how they were perceived at the time and why.
I'm overthinking some random meme about old game nostalgia, as usual, but none of this is wrong.
Never have I ever wanted “Portal 3” to be a thing more than after I played this.
I don’t know how well it would play on the desktop, since it’s reliant on Steam Deck specific controls
Valve actually made the game adapt itself to the hardware present.
I played it on my desktop with a DualShock 4. The game let me use my mouse to write my name instead of touch. When it came to the section requiring the back buttons, it let me use the regular triggers instead. Looking at some YouTube videos, it seems it’ll let you use sticks for aiming if your controller doesn’t have gyro.
The only hard requirement is a controller of some kind, as the game will put up a huge red watermark asking for one if you launch it without one connected, other than that, any standard controller works.
This game feels like the perfect game to be cross platform (save game) and I definitely can play it in almost, if not all my devices but I haven’t started because I am suffering of choice paralysis lol.
Yeah, that is fair, and my Android phone is likely to be the one I’d get it… But at the same time, my battery is a bit messed up… So I am thinking my Switch would be better 😂
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