I’m excited to see it. Your inspiration games are great (anything that says similar to Outer Wilds is going on the wishlist, basically), and I’m looking forward to your narrative. I haven’t played the demo yet and was going to go in blind.
Cheers man, hope it is okay for your work life balance soon enough.
Just cause 2 was such a banger of a game. Part 3 was such a letdown for me because half of the map was empty. Such a ashame because the gameplay additions were really cool. My dream sequel would have been the gameplay of 3 with the map of 4.
I think tying unlocks to sanitised challenges was what made 3 unenjoyable for me
In 2 I would just play the game and naturally unlock stuff, whereas in 3, the unlock to another rocket c4 was tied to destroying some random military base in a time limit that didn’t even shoot back.
I just went to wishlist this game and discovered it was already on my wishlist. Can’t wait for this game to release! I’ll definitely have to add it to my queue of random screenshot posts here.
Well, I’m glad this one is gaining lots of interest for you! It looks like a cool game!
I have my first game called “Enso” in the Steam Next Fest right now, so fingers crossed I’ll be able to gain a little traction too! Do you have any tips on how to promote your game without feeling like a scumbag? I hate the “salesman” type feeling I get from talking about my game online 😅
Congrats on that! To just get a game demo to Next Fest is huge! I don’t know how to not feel like salesman, but just try to be sincere and share your success with players. Despite all the rage-bait and negativity on the internet, people genualny like positive stories. That’s what I try to do at least :)
It is very much NOT scumbag to make posts on some different gaming Lemmy communities and just say like “I’m making my first game, Enso, and it’s being featured in the Steam Next Fest!” then just describe it, post some screenshots, maybe talk about what it was like to develop it if you feel like it, and pop a linky to that bad boi! That’s what OP did and I find none of his posts annoying or anything. I wishlisted it right away cuz he talked about being super inspired by The Stanley Parable.
Thank you so much to everyone who has wishlisted the game—it truly means the world to me. And if you’ve never heard of it, that’s totally okay! I just wanted to share a bit about what it’s like to pursue the dream of making indie games on your own.
Balancing this with a regular job, a wonderful dog, and a supportive girlfriend can be overwhelming, and honestly, sleep has become more of a luxury than a reality at this point. But creating games has always been a huge dream of mine, and no matter how tough it gets, I’m determined to make it happen. I genuinely believe that the harder you work, the luckier you become—but it all starts with putting in the work.
I just wanted to take a moment to remind everyone that, even if a game doesn’t turn out perfect, most indie devs have poured their heart and soul into it, often while juggling tight budgets, limited time, or both. In my case, my brother, who’s an amazing programmer, helps out whenever he can, but he’s been incredibly busy this past year, so it’s mostly just on weekends. For me, it’s been a lot of 14-hour days.
So thank you again for all the support—it makes all the sacrifices worthwhile. And to any fellow developers out there, keep pushing forward. We’re all in this together.
If you pinch or irritate your skin doing this, you have weak skin and it shall be your downfall in the battlefields of Mario Party, and it will be deserved.
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