so it was about potential brand damage that doesn’t exist? and/or has this actually brand damaged visa and mastercard more than ignoring collective shout?
What I see is Mastercard hiding behind their generic rules for processors and being fine with the processors taking unilateral action that could damage their brand.
Mastercard should demand they rescind the decision based on a flawed interpretation of their rules since the content IS NOT ILLEGAL where Steam provides it, or drop those processors entirely due to the brand damage their unilateral decision has caused. If Mastercard lets this sit, that signals that they agree with this decision, regardless of what they say, and they should be treated as such.
Read mastercard’s actual rule that is literally in the OP. The processor’s interpretation isn’t flawed and in no way does Mastercard limit their rule to what is illegal.
The rule is so open ended and vague that it’s entirely on Mastercard (and Visa) that this shit happened.
It is intentionally vague, because companies want to be able to weasel out of any and all accountability whenever possible.
But Mastercard isn’t off the hook either way even if we accept the rules as they are currently. Before this incident, Mastercard has been starting to censor adult content in general with rules changes. To the point where there was already a petition on the ACLU site about this exact type of censorship.
Mastercard is trying to weasel their way out of this particular instance because they didn’t directly have a hand in this video game situation, even though they clearly would agree with it based on other recent changes. They’re trying to play both sides by assuming that people didn’t know they were already doing these things.
What I read is that it is not about illegal content. It is about the measures taken to prevent illegal content from being sold. It’s much more devious than simple censorship.
Fuckers are just propagating the fury without providing a fix. Are the censored games back or not? Because right now they aren’t. Put them back and make Mastercard do something about it now that they have staged their position. Collective Shout is playing both sides.
“Nonconsensual mutilation of a person or body part” includes just about every fighter or shooter game. They really want to have COD delisted over this?
“The sale of a product… which is patently offensive and lacks serious artistic value… (such as… images of… Nonconsensual mutilation of a person or body part”
insert joke about COD lacking artistic value, but clearly there is more to COD than just body mutilation.
“Patently offensive” and “lacks serious artistic value” are entirely subjective classifications. With those restrictions, any game with country music should be delisted.
Unironically, COD getting delisted would probably get mainstream media coverage and legitimate outrage from people who “don’t play video games” but actually do.
As someone who does not take amex they want to charge me between 7% and 14%. Maybe if I did more sales they would not charge as much, but the reason amex is not taken in as many places as mastercard or visa is the 7% to 14%.
I am in Canada, and amex is famous for charging way too much in merchant fees. They also charge it under a silly system based on the type of card used (the more “elite” the more the merchant pays).
This might just be my insomnia talking, but I thought a reasonable idea might be to call and reduce the available credit by however much is comfortable. For me, it would be fairly reasonable to reduce it by 50%. I assume they use some kind of magicians handshake to value their company based on how much potential credit is out there… Maybe it’d do nothing though. Anyone know?
I am not a financial guru so hopefully someone will correct me if I’m wrong about this, but your credit score is affected positively the more available credit you have. So by voluntarily lowering your available credit, you’re actually hurting yourself way more than the card companies. At least I think that’s how it works, or rather one of many factors.
You guys use them for actual credit? To me it seems that in Europe they are mostly used as a debit card directly charging your account, but compatible with the global payment processing of them.
Flexibility to keep cash in an account earning higher interest until payment is due.
Not having to constantly check enough cash is in your low interest checking account (which you’ll keep low so your cash earns more interest elsewhere & to minimize losses in case of unauthorized debits).
Well think of it like this. I keep an amount in my checking account (basically no interest) to cover the credit card bills. Extra I move out to an online savings account that does have a ddcent interest rate. By having a date when the CC bill comes due, I can check once a month (7 days before due) and move money if needed to cover the bill. So while the checking has practically no interest, I was getting close to 5% on the savings for a while. Still a far stretch from the 12% cds I got as a kid, but it’s something.
Up to the third comma, yes, but all the rest seems to go beyond that pretty arbitrarily.
When they say anything that “may damage the goodwill of the corporation”, and qualify that with “in the sole discretion of the Corporation” that just means “anything we don’t want to be associated with, and we will be the judge of that”.
That’s what makes it so vague, how is a Merchant or an Acquirer supposed to know what Mastercard might find damaging to the goodwill? They have to guess, or use trial and error*. Most will just err on the side of caution, which means customers get blocked from even more purchases, just to be safe.
Or talk to Mastercard, which Valve apparently tried, but they wouldn’t respond.
It’s much worse than that. How they word it is “if it may damage the public image of mastercard”. And they don’t review the content, they review the means used to prevent the damage to their brand.
So valve doesn’t even need to have anything that actually damage mastercard brand, it just need to be that mastercard is not comfortable enough with the measures used to prevent it.
Yeah, right up until assholes start posting “MASTERCARD SELLS SMUT INCEST HENTAI GAMES” on TikTok. Then it’s a problem, and MasterCard considers that damaging to the brand.
Except that’s entirely false. Even now they are pretending they do nothing, it’s the intermediaries who force things.
Mastercard sells absolutely nothing. And they have no responsibility for anything sold. And no one ever thought it was mastercard selling or even allowing to sell illegal things.
In fact, most people will believe no one sound of mind will buy something illegal with a credit card because mastercard and the likes will give your identity to the police.
So it’s not about illegal things, and it’s not about their image.
In a statement to Kotaku, a spokesperson for Valve said that while Mastercard did not communicate with it directly, concerns did come through payment processor and banking intermediaries
Spoken like someone that doesn’t understand language or communication.
There is literally a name for this type of response, and yet you’re out here accusing people who are apparently more knowledgeable than you of insanity.
Tl;dr: Mastercard says they didn’t “force” Valve to remove nsfw games. Tery just told them that if they didn’t remove the games that were complained about by Collective Shout, they’ll block them.
If they do, that includes them. Decision makers at all levels, nobody gets to say "hey I didn't make Mastercard act this way." Because the status quo would have been to carry on processing video game payments, even in the face of a minority faction like Collective Shout.
I love how this has damaged Mastercards brand much more than anything Valve sells. MC would rather pressure Valve for selling NSFW games, than clean up billionaires buying and trafficking children.
Mastercard is living the corporate dream. They’ve colluded their way to a near monopoly and don’t have to care about the value of their brand. They just have to be invisible enough that they don’t pull heat for something or other from various governments.
“Mastercard did not communicate with Valve directly, despite our request to do so,” Valve’s statement sent over email to Kotaku reads. “Mastercard communicated with payment processors and their acquiring banks. Payment processors communicated this with Valve
This whole thing reads like a telephone game where nobody wants to take any responsibility.
they did the exact same thing in the porn industry. naturally Visa and MC didn’t communicate directly with the individual porn companies. So thats’ how places like CCBill and what have you took off. and then Visa and MC laid out their weird rules to CCBill who then passed it along to the individual companies.
Honestly, I don’t care if MasterCard doesn’t want to take responsibility. It was their rule and their intermediaries that caused the situation and they did not intervene when valve tried to reach out directly.
They are responsible through action or inaction, no matter how they try to deny it.
I only have about 20ish hours of work weekly and I’m on a hybrid schedule. My two days at home I’m essentially paid to game since I need to be available but don’t have anything to do. Am I a pro gamer now?
This same position in another company was a 60 hour job. They required all information to be shared in PowerPoint with images so I’d effectively spend 30 hours a week making presentations that lasted an hour or two at most, but could’ve been a chart in an email.
This spot started as 40 hours a week, but I automated most tasks and just don’t share the files and bi templates. They spend ten hours a week on a task I’ve automated to 30 minutes because their excel guru can’t figure out a formula I googled. They’re promoting me to a Sr. position with glowing reviews and I’ve never worked less in my life.
Mutilation seems to imply more than just violence or killing. For example, Days Gone has a scene very early that involves flaying someone’s skin off, I would imagine that type of stuff would qualify.
That’s true but anyone agaimt its inclusion would just say it doesn’t add to the story. “Clearly it detracts from the story, as the player would be distracted by the horrific event instead of enjoying the game” -some hypothetical mastercard Exec, right before fining Valve.
It’s not a court, so there’s no appeal from that, unless there’s an appeal granted by the contract itself.
That’s the thing, who defines what artistic value is? I’ve seen some pretty creative pornography over the years. Is that artistic value? I’ve seen very creative depictions of violence and uses of profanity too. What about on the other end of the spectrum, Is Tetris have artistic value?
I think pornography is an “art” the same way gastronomy is an “art”. Both serve a simple function: one to arouse you, the other to be enjoyable food to eat.
I think the more general definition of art is something that generates more complex emotions and thoughts.
Right now in Rimworld I am sending child soldiers to bring more ammo to the mortars that are busy pounding away at some primitive tribesmen that are angry at me for dumping a few tons of toxic waste on their home or something.
Those that survive the mortar bombardment will be lobotomised and enslaved. If they have enough limbs remaining to be useful to me I will probably use a few of them as slaves and the rest will be sold to the empire. Any that the empire don’t want will be harvested for organs and dumped in a corpse pit.
I didn’t ask if the tribesmen consented to any of this.
I keep trying to learn rimworld. I drop out of most tutorials some time after building a refrigerator. Any recommendations on how to get further along? This is a game I’ll love once I know it but I’m not there yet.
Do the relaxed scenario girl and a lower difficulty for an easier time. Drop in a year round grow area, and mountainous area to mine a base into the mountain.
Lower difficulty, in all present difficulty options the raid strength is determined largely based on your colony wealth. If you have massive towers of gold then expect big raids.
Even flooring adds up to wealth, massive rooms with carpets can become a non insignificant value. This isn’t to say don’t build them, but you should make sure a reasonable amount of your total wealth is invested into warfare. It can be quite easy to hoard things that are useless to you but have a fair bit of value to them.
Absolutely and more! We also have psychic powers, murder robots, friendly murder robots, vampires, genetic engineering, organized religion, semi-sentient plants, space ships, cannibals, space drugs, drugs in space, rabid woodland critters, eldritch horrors beyond comprehension, giant bugs, orbital bombardments, and also the looming threat of starvation as you watch all that you built burn. That’s all before we talk about things that the modding community has brought to the game.
To be clear, the RimWorld doesn’t force you into any one play style, and most of the things listed above can be disabled or avoided if that’s not your jam. At its core the game is trying to tell a story, it’s up to the player to help shape that story. It’s absolutely fantastic; quite literally the best $30 I’ve ever spent on a game (if we’re talking hours played, I’m just about to turn the corner on 2,000 hours (in the spirit of disclosure, a chunk of that is also spent making mods for the game)).
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