And I wouldn't play Borderlands 4 for free, TBH. If they pay me my hourly rate, I may consider it depending on contract length. Other than that, fuck off, Gearbox.
From what I‘ve heard it‘s a good game and unsurprisingly sex sells. I’m not paying 70 bucks for any digital game but I‘ll check out the demo for now to see what it‘s all about.
Edit: From my first impression it looks competently made and runs well. I just miss an option to turn off the vignette effect it seems to utilize and maybe an option to have the camera slightly closer to read enemy attacks more easily. I‘ll definitely keep this one in mind during sales.
I mean the combat is different. Nier Automata is a hack and slash while Stellar Blade is a Sekiro like with dodging and parrying enemy attacks as the focus.
But yeah everything else is Nier Automata but worse
I couldn’t stand Near A Tomato but have tons of hours in SB. I grant it has nothing amazing in terms of story, but it has enough intricacies of combat to keep it fun, even if none of those mechanics were invented here.
Nier seemed to operate off a single attack button a lot of time, and working off RPG mechanics gave so many opportunities for level disparity that didn’t serve the game at all.
I’ve decided amongst this push to $80 games that even $70 is too rich for me. With very few exceptions, the only launch games I will allow myself to buy will be the $40-50 ones. Otherwise I will just wait until the $70+ ones that interest me to get there on their own. If i lose the urge to play them in the meantime, oh well. Money saved.
There are just sooooo many great games out there at much better prices.
I've had a similar response.I was kinda ready to accept the new price but then they started pushing an even higher price so I got an opposite reaction where stars would have to align for me to care about any game over 60 and even 60 is pushing my willingness to pay.
I think the only thing that might get me to go over the $60 line is if a publisher takes a chance on a franchise/concept I’d like to see more of, which these days is rare.
Guess I’m not a REAL Borderlands fan, since I’m still not going to “make it happen” at this price, and even if I do eventually buy it (and that’s an if - I’ll carefully read multiple reviews and watch a couple of streams before I decide) it’s going to be for max half that. Tough shit, eh Randy?
I just looked it up. I’m not sure how I missed this one, but i guess im not missing much. Sad because the trailer looked OK and the team behind it should have at least made an average game. I guess I’ll read up on what makes it so bad now.
I’ve been playing it, I’m around 60% through the story, I wouldn’t say this is the worst game of 2025, not by a long shot, maybe people were just expecting it to be a GTA clone, when it’s more like a single player linear story.
The only issue I have with it is it is all very quick paced, you get a new job and like a day later you’re gunning down hundreds of goons.
After awhile you get access to a ‘build mode’ that allows you to build stuff using provided assets in the world, eg you wanna build a house on top of a skyscraper you can.
The build mode also includes logic nodes for doing gameplay scripting.
All in all I think people enjoy feeling apart of something, and apparently everyone has decided to hate on this game because of “reasons”?
Digital foundry did a segment on it, certain issues will occur regardless of hardware. You might be lucky and not as sensitive to stutter and frame time fluctuations, but I refuse to believe you got the game running perfectly without showing a frame time graph to back it up.
I’ve seen someone playing games at a highly inconsistent 20fps without really noticing the issued, so please excuse my skepticism when you say you got it running perfectly. I’m glad you’re happy with it though.
When did they do this segment? There was a memory leak issue that caused some crashes and FPS drops on the first day for me, though I’m not sure that is the same problem as console because the game would run fine for about an hour then start to lose FPS until eventually crashing. It was patched the day after, since then I’ve had no issues.
Tbh I’m honestly not really bothered about the Mindseye side, but I’m pretty excited for the Everywhere side, never really cared much for single player shooters, I just hope the bad reviews doesn’t dissuade BARB from following through with enabling Everywhere’s full feature set within Mindseye.
To be fair, The Pre-Sequel was made by different studio entirely, but I agree that the Borderlands 3 story was utter crap. It was so bad that I couldn’t bear to keep playing, despite how I felt about the gameplay (which I honestly don’t remember at this point).
I’m playing through BL3 right now, and the game feel is fantastic. The story isn’t great, but after 5 hours, it still hasn’t hit a point where it’s so off-putting that I’d consider putting the game down. Pre-Sequel’s story did really bother me, but even then, the level design and bosses still made it worth seeing.
Conspiracy Theory: All that hubbub about an $80 base price was just to deflect from the fact that most sales are likely going to be funneled to the $100/130 editions…
It would be yet another spit in the face, if they released a 80$ base game, with the typical 2 season passes, totaling almost 300$ in dlcs of questionable quality. But I wouldn’t hold my breath for anything, because it’s 2K and Gearbox we’re talking about
Most games trying $70 have a hard time selling at $70 already. They can’t will a new normal of $80 into existence even though they’d like to. At least not right now.
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Aktywne