Halo has been released on Xbox, Windows, macOS, Xbox 360, Windows Phone, iOS, Xbox One, Arcade, Xbox Series X|S. Then there is the Master Chief Collection which resold the series all over again.
Microsoft will happily sell you the same thing over and over and over. But luckily for them they have fanboys like you ready to defend the multibillion dollar corporation from jokes like mine.
Those are supported platforms, yes. Many of them are redundant because the same license gives to access to the game on multiple platforms. I’m not defending them; your joke didn’t land because they don’t typically make you buy the same games over again. I’m a Linux fanboy and don’t own a Series X; I have no reason to defend Microsoft. Just make better jokes next time.
Many of them are redundant because the same license gives access to the game on multiple platforms.
Oh so I have a free copy of Halo 1 or 2 on other platforms because I bought it back on the original Xbox… No, if I want to play it on modern platforms I’ll have to buy it again?
What about Halo 3 on the 360, do I get a free copy of it everywhere else… Again no… Shit.
I’m a Linux fanboy and don’t own a Series X.
Yet you immediately downvote all my comments like that means anything, and get wrapped up defending Microsoft from some random jokes online.
they don’t typically make you buy the same games over again.
I love the non-conformational language you use here “they don’t typically make you do something”. You cannot even state plainly that they don’t re-sell their shit over and over because even you know it’s not true.
I look forward to your immediate downvote and reply.
There seem to be a lot of people here who haven’t gotten the memo that future Xboxes are likely to just be disguised Windows PCs, because they’re mostly interested in Game Pass and know they can’t compete otherwise. On an open platform, they couldn’t stop you from continuing to play your old games. They really don’t care about you re-purchasing their old games because they want you to rent a library. That’s why your joke was bad.
Way to ignore my entire comment lol. But thanks for proving my point that you’re a hurt fanboy by downvoting and quickly replying.
They really don’t care about you re-purchasing their old games because they want you to rent a library.
You get that’s worse right? You own nothing and now if you want to replay their old games you have to rent them again and again. It’s just another subscription… Yay Game Pass. Companies don’t decide to make less money just to give their customers more value, they are a business not a charity.
Besides once Microsoft has a stranglehold on the gaming market (If they ever get it) they will use the position of power to make as much money as possible. Like they did with operating systems or office suites (365). They even tried to buy out Nintendo recently, do you think they did that because they don’t want to re-sell their titles again? Why else try and build monopolies?
There seem to be a lot of people here who haven’t gotten the memo that future Xboxes are likely to just be disguised Windows PCs
What do you think consoles are? They are just a pc with proprietary software and hardware. Even a PS2 can run linux.
On an open platform, they couldn’t stop you from continuing to play your old games.
I don’t think I ever pitched a subscription as being better than ownership, just that your joke is divorced from the reality of the situation and the way Microsoft has operated for over a decade, and that’s why the joke didn’t land. Microsoft won’t get a stranglehold on the market, despite their best efforts.
What do you think consoles are? They are just a pc with proprietary software and hardware.
You are missing the distinction by several miles. A short list includes the lack of cert, the availability of competitors on the same platform, and backward compatibility whether they like it or not. If the value proposition is as poor as you expect it to be, then the launch of a portable Xbox will hardly be noticed next to the Steam Deck, but the more likely scenario is that it’s basically a Steam Deck that plays nicer with Game Pass and anti cheat technologies because it’s actually Windows under the hood. You’ve demonstrated a large lack of understanding about what’s changed between 6th gen consoles and today, but the short explanation is that I don’t see a reason to expect Microsoft to charge you for Halo again on this new platform, because it would be marketing suicide among plenty of other reasons.
I don’t think I ever pitched a subscription as being better than ownership, just that your joke is divorced from the reality of the situation and the way Microsoft has operated for over a decade.
How is it divorced? You’re still spending money for the same things over and over again. Your argument is purely semantics" you’re not purchasing, you’re renting!" Like there is a difference… You are still giving Microsoft money to play old games.
If I changed my original comment to read ‘spending money’ instead of ‘purchasing’ would that make you feel better? Because this seems to be your only problem with it.
You are missing the distinction by several miles. A short list includes the lack of cert, the availability of competitors on the same platform, and backward compatibility whether they like it or not. If the value proposition is as poor as you expect it to be, then the launch of a portable Xbox will hardly be noticed next to the Steam Deck, but the more likely scenario is that it’s basically a Steam Deck that plays nicer with Game Pass and anti cheat technologies because it’s actually Windows under the hood. You’ve demonstrated a large lack of understanding about what’s changed between 6th gen consoles and today, but the short explanation is that I don’t see a reason to expect Microsoft to charge you for Halo again on this new platform, because it would be marketing suicide among plenty of other reasons.
Originally you brought this up to reinforce the idea that Microsoft consoles are transitioning to a PC with an xbox paint job. Which is what all consoles essentially are, but I got what you were trying to say that it’s a shared environment with a PC, which is somewhat relevant to the conversation… Kinda.
But now you are bringing up certificates, backwards compatibility, steam decks, anti cheat and other generations of consoles.
This entire section of your comment has nothing to do with my joke or the discussion so far, it’s a waste of time and nothing but a diversion. Can you get back to what we are actually talking about? I get it Microsoft rents not sells… You see that I get it right?
All the Solitaire devs seem to care about these days is money and enshittification. Spending time on architecture ports is the last thing I’d expect from them
Who knows what happens when someone else takes the helm at Valve, might not be too long either. Lots of companies see a massive shift in company policies once a new CEO takes over. Hopefully it’ll be someone that upholds the same integrity as Gabe.
The surface is one of my go-to examples of Microsoft’s ineptitude. The surface is honestly an amazing tablet. It works very well, great battery life, and you can either use a standard tablet mode or it as a full Windows machine. For businesses too it was a slam-dunk, where since it’s Windows it already interfaces with most IT systems out of the box, no special setup or store integrations or Apple stuff, it’d work with Microsoft AD. Unfortunately it followed the pattern.
They gave up on tablets before fully vetting the market
Apple lands the iPad, and it takes off, is groundbreaking
Microsoft got butthurt that Apple made profit on a thing they gave up on
They take years coming up with the Surface, in the meantime every 3rd party came out with an Android one that was slow and choppy so the people have all decided iPad was the winner
Microsoft hired thousands of engineers and pivoted the entire world to touch, forcing Windows 8 down everyone’s throats, making the public hate it
Surface finally lands, but everyone already hates the interface, and anyone who wants a tablet already has one
Microsoft quietly lays off everyone. Surface is still around, but on life support.
Maybe they should focus on it quicker. Surely it cannot be that difficult to build a handheld based on how quickly Steam Deck competition hit the market within, what, a year of the Steam Deck release?
(I’m lazy and did not read the article, only the headline.)
It’ll [attempt] to make Windows less of a hinderance on THEIR handheld. If all these other Windows-based devices are now rivals, why let them benefit from hard work when you can force them out?
If they released one NOW they’d probably be shooting themselves in the foot. At best they’d get mid-generational performance improvements whereas likely in the next year or two Valve is probably going to drop a true SteamDeck 2 with significant improvements. All speculation at this point, but if you’re a bean counter at Microsoft, speculation is like 90% of your job. Unless they abandon the standard console release cycle and shoot for faster iteration, they’ll want to come out absolutely swinging to compete.
Sure, but we’re talking about a handheld. Yes, performance is improving generation over generation, but in the handheld space power usage and heat dissipation are equally important. If you’ve been keeping up with recent innovations, you’ll see that generally we are making more powerful parts, but they’re getting much more power hungry for every little percent of improvement they bring in raw horsepower. So far it doesn’t look like you could even get Xbox series S performance in a handheld yet. At least not at a reasonably portable size, cost, or battery life. You could get a little better than PS4 pro performance in a handheld at present, based on what I’ve seen. Which is not a full generational leap over what’s out there.
I think they’ll be fine. They don’t need to be the most powerful. Steam Deck is weaker than Rog Ally but remains the more popular option due to a better user experience and the Switch was significantly underpowered compared to the competition but remains a popular option to other things they bring to the table.
Microsoft won’t push for an expensive handheld so anything they bring out would likely be weaker than the top end of the market. It really comes down to what other offerings they bring.
With any luck they actually want to bring true innovations to either Windows or Xbox. Getting support for gyros, accelerometers, back buttons or touchpads into Xinput would even benefit gaming on Linux since most games seem to default to that as a lowest common denominator.
I would prefer if gyros and accelerometers die off in controllers for gaming. Tilting and shaking the controller is not something I have ever enjoyed, except when the controller is a light gun for a game like Time Crisis or Silent Hill The Arcade.
I have used it. Played Metroid Prime 3, which is probably the best implementation of motion controls by far in any game.
I still would prefer using a normal controller with no motion controls. I would really prefer a trackball on a controller, but that likely won’t happen.
Aiming in MP3 is done through the IR pointer. I loved that game. It has the best FPS controls on the Wii. But it has absolutely nothing to do with gyro aiming.
With gyro aiming you do the large movements traditionally with the right joystick and only make micro adjustments with very small natural tilting of the controller. I thought I wasn’t using it until I deactivated it. It has nothing to do with picking up the controller and pointing it at the screen. It has nothing to do with making any gestures. An outside observer might not even notice that you’re using it.
Knee jerk reaction based on OEM feedback for a built in handheld interface for the OEM handhelds like the rog ally. Steam deck clearly caused a disruption in the market that Microsoft simply cannot stop. It’ll probably have alps joysticks that drift, they’ll slap an over powered AMD apu in it with a shit battery that it’ll chew through in an hour like every other handheld PC. Valve hit the sweet spot with the deck, and there’s no real reason to upgrade it, sure you have more powerful apu’s but battery tech hasn’t caught up yet and the only way to counteract it is slap a bigger battery on the device. At that point what’s the point of putting a power hungry apu in a handheld?
They jumped the gun releasing without a campaign at launch. People were merciless in reviews about that. It’s better since that was added but still feels a bit hollow. I hope this isn’t a mistake because it has potential and seems like it’s evolving quickly.
Would be interesting to know what positions they’re firing.
I bet it’s yet again none of the project and management level staff. Since they’re talking about “saying goodbye to a number of incredibly talented and dedicated team members”, after they said “we made the difficult decision to restructure our studio to ensure our long-term sustainability”.
So you have to fire people, but you fire the “incredibly talented and dedicated” employees. All this tells me is that projects they’re working on aren’t going to improve, if they ever get wrapped up even.
I backed it with about 60$ on the Kickstarter and have tried a few alphas. It’s nice but unpolished. I don’t care about the drama and by this point, if they release a game, I’ll be happily surprised - and if not, meh.
Same for me, though I did splurge a bit ($150 I think) to get the game on a USB key shaped like one of the starships in the game. I will never get that USB key…
If they ever get done I will consider spending more time with it, I don’t really care for early access into an unfinished game.
I should have asked for a refund when we had the chance…
Roberts is relatively well-known in and out of the Star Citizen community for being a perfectionist at the best times.
In a parallel universe, Roberts would have been allowed to continue working on Freelancer, and it would still be in development hell in 2024 with no end in sight.
On the other hand, Starlancer is a perfectly contained game with great singleplayer gameplay, story, coop and a lot of attention to detail that shines and rewards good players for playing the game. So he can do stuff well, the correct environment needs to be there for it to happen though.
No, it’s horrific. And the reason why is evident in what the previous commenter said.
The most expensive “package” costs $48000. You just don’t see it till you already spend like $10k on the game. They have two additional hidden stores that unlock when you spend money on the game already. The commenter above probably didn’t see those two stores and only knows about the “reasonable” pricing.
insider-gaming.com
Aktywne