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nyctre, do games w Escape from Tarkov's Duck-Themed Competitor Sold 200,000+ Copies in 24 Hours

The steam page says they’ve sold 500k copies now. Jesus. Game looks good and it’s PvE, so… might get it, I guess

pycorax, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close

Anyone know if Nexon is a concern for this game? I haven’t heard much about them recently but their shitty practices from way back then (and continuing) from their older MMOs doesn’t inspire confidence.

Truscape,

From my experience playing the Finals, it seems the developers have quite a good grip on creative freedom and how they monetize (the only exception is the cosmetic battlepass “upgrade” for additional superfluous cosmetics), and there haven’t been any elements of P2W that I witnessed.

xenos,

The game was only available to play in limited time play/stress tests. It obviously wouldn’t be present in a stress test.

That doesnt mean there is going to be P2W in the released game, but it seems somewhat disingenuous to say that you didn’t witness any P2W, since there wasn’t an opportunity for it yet.

Based on every other game in the genre, there’s usually at least some amount of convenience or power you can buy so I would expect some to be added at some point, maybe not on day 1 of release though.

Truscape, (edited )

The finals =/= Arc Raiders (The finals has been released since 2023 and has been actively updated to the present day).

They are developed by the same studio (embark), but Nexon is their parent company now. The reason I left the future ambiguous is because I don’t have access to their internal planning.

With that being said, none of the updates or available purchases within The Finals have had P2W or predatory elements for 2 years, so I’m inclined to believe they will stay on the right track.

You can check the FAQ on Nexon’s or Embark’s websites (official site ran by Embark) about Arc Raiders if you want to see their plans in writing:

Nexon site

Official Embark site (Check bottom of page)

Lfrith,

Yeah, I’ve spent 0 money on Finals but have all the Battlepasses over the past 8 seasons. And got extra in game currency to buy more cosmetics without spending money.

And for the gameplay itself which is the most important aspect there is no pay to win.

EncryptKeeper, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close

I hear the game is supposed to be fun so I suppose I should give it a shot. But styling they give the characters and weapons, essentially junk weapons and raiders from Fallout wearing whatever goofy scrap they can find puts me so far off. Like not everything has to be perfectly tacticool but like, something closer to the Metro series would be dope

gusgalarnyk, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close

Arc Raiders may be the most exciting PvPvE launch I’ve had in a long while. A lot of the comments in this thread seem negative, but I would bet money this game is going to be successful for at least the first 6 months. It’s just too good right out of the gate.

As for 1 year+, depends on how well the company is at producing new material. I think they have something special with this game. If Hunger comes out, or Marathon (lol), and does something just as compelling I could see Arc having a hard time but I doubt Hunger will eat the same player base and I doubt Marathon will feel very good (they seem like they have too many problems at this point).

Fizz,
@Fizz@lemmy.nz avatar

Oh shit this is tge same devs as the finals? That game was so good and I dont even like fps.

gusgalarnyk,

Yes. I’ve liked how the Finals has been handled and supported for the most part. It’s currently my fps of choice at the moment.

Codilingus,

Youre probably correct about Hunger. It’s fun, but it is slowwwwwwwww and way more “hardcore” compared to ARC Raiders. I’m in their NDA play tests, for what it’s worth.

gusgalarnyk,

Very jealous, I’m excited for that game. I just hope they nail the fun aspect. Hunt showdown is so much fun but has almost no meta progression and very little customization - hunger seems to have that addressed (or is planning to). Grey zone Warfare is very cool, hardcore, and slow but it’s got almost no gameplay considerations; it’s like barely a game in the traditional sense and had a terribly short shelf life for me for that reason. That’s where I’m curious if Hunger can pull it off - from what I’ve seen it’s too early to say.

Thoughts?

Codilingus,

I used to love Hunt, but then the meta became too fast for me, I loved taking that game slow and sneaking. Now it’s just pick the best guns and run run run.

Grey Zone I have yet to try, but the concensis seems to be let it cook a bit more?

I didn’t get to play enough Hunger yet to experience customization, just trying to learn the maps and get new weapons. I didn’t even get to try any PvP the maps are so large.

The biggest hurdle they’re facing by far is game performance/optimization, so far the game has run terribly! The last play test I capped my FPS to 30, otherwise it was all over the place to the point of giving me motion sickness, so it diminished a lot of desire to play more. And I play a decent amount of VR and never get motion sickness. 5800X3D + 6800 XT and W11 IoT Enterprise LTSC for reference.

I’m trying to walk a fine line of not revealing much outside what can be seen in their trailers since NDA, lol.

The immersion feeling and overall excitement during matches was on point though. It has such a fun and unique setting!

Damarus, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close

The release window for Arc Raiders could not be worse. Right between Battlefield 6 and Tarkov 1.0. Also a few weeks ago Arena Breakout Infinite released, which is also a very competent extraction shooter, that I had lots of fun with before Bf6.

This activity is a good sign for Arc Raiders, however it’s only a free playtest while the full release will cost 40€. How many of those players enjoying it now will actually cough up this much money for a game in a genre with many failed games before it? Dark and Darker was hugely popular during its last playtest and rapidly declined after the paid (Early Access) release.

I hope that they’re successful with Arc Raiders. I think the extraction genre is super interesting and needs more healthy choices that are not Tarkov (which has so many problems of its own).

CosmoNova,

I mean Fortnite‘s release window couldn‘t have been worse and it defined the entire genre going forward. In the end people will stick with what‘s best and it could be any of those three and more. I think there is something poetic about Embark going head to head with Battlefield 6 as if to prove themselves. Arc Raiders has good momentum. Now it needs to land properly and we‘ll see from there.

Codilingus,

I personally will drop $40, and only because it’s from Embark Studios. Currently one of the very few studios I have faith in.

Codilingus, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close

Because Embark knows how to make fun ass games. This and The Finals are just both an absolute blast to play with some friends.

warbond, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close

I’ve been looking into this recently because The Algorithm wanted me to (I don’t always do what The Algorithm wants, but sometimes it’s really fucking spot-on so maybe I’m just institutionalized) and I simply don’t see why this is really any different from anything else available.

Is it really that much better? Is it the same thing just with better execution? As we’ve seen time and again, popular doesn’t always mean good.

gusgalarnyk,

It’s the best extraction shooter I’ve played in the genre by like a country mile. Obviously we haven’t seen what the full economy looks like or endgame but there isn’t a single component that doesn’t outclass the competition in my opinion.

Like the immersion is top tier with the sounds, the graphics, the feedback, the movement. It feels really good.

The gameplay is also top notch and does things others in the genre don’t do. Namely:

  • variable game length that feels rewarding. I can do a 5-10 min run and get quick and dirty loot with a free load out or I can stay in the map for the full 45 and look for exactly what I want.
  • the items themselves are compelling game play pieces. Like the rare weapons are full on laser rifles and mini missile grenades - they’re cool and change how you play, not your power level. Like in Gray Zone Warfare nothing I get feels meaningful different or cool, other than the bullet spongy nature of higher level zones and even that’s not super noticeable. I had no reason to want to chase loot in that game.
  • the meta game is sick, probably comparable to Tarkov (although I didn’t play enough to actually compare this). Every match I feel like I’m working towards a goal of making the gear floor higher and gear ceiling easier to attain. Again, we need to see what the full game is like but collecting recipes, upgrading my workbenches, and collecting targeted materials feels good.

I’m positive I’ll get 3+ months of good fun out of this before I might start mixing other things back in. If the end game is really good I’ll be able to make it 5+ months with no content additions I think. The real question for any multiplayer game is can they add material at a fast enough pace to keep it compelling long term. We’ll have to see, but they have dozens of levers to pull on compared to a traditional fps or PvE game. New ARC, new bosses, new map mods, new events, new maps, new guns, new gadgets, new subsystems, new modes. Lot of different angles they can add to in parallel.

ampy, do games w ARC Raiders Just Became Steam's Most Popular Extraction Shooter and It's Not Even Close
@ampy@discuss.online avatar

I’ve been playing it and it’s pretty fun

cerebralhawks, do gaming w RUMOR: 'The Future of Xbox is Software Publishing' as Next Console Generation Faces Doubts

This would be fine if Xbox Cloud Gaming were available on Switch and PlayStation.

Honestly the future is dumb streaming boxes. I don’t like it but there it is.

Sony is behind the curve. If Nintendo is their only competition, PlayStation 5 will see another price increase and PlayStation 6, if it happens, will price itself out of the market. Nintendo gamers don’t care.

Sony should have made their own GamePass years ago, and as a peace offering, Microsoft and Sony should have offered each other’s streaming service. That would extend hardware out another year or two as people have access to more games.

thequickben,

Disagree with everything you said. The future is not dumb streaming boxes. And game passes are a terrible model. NOBODY is excited about streaming a video game abs playing with shitty latency and compression.

cerebralhawks,

So you also like it? You disagree with everything I said… including the part where I said I don’t like it? It sounds like you just want to be antagonistic. I’m not the future — being mean to me on social media won’t stop the future from happening. It just makes you slightly less of a good person.

The reason streaming boxes are the future in gaming is the same reason they are in movies and music. In movies and music, the common players don’t support physical media anymore — they’re too small. How do you get a tape, CD, or vinyl record into an iPhone? You stream it. Same with games. Even now, vs 20 years ago, physical releases are getting rarer and rarer. This generation, Xbox and PlayStation have digital-only models, and a lot of games are digital-only.

The compression is a trade-off and it exists in movie and music streaming as well. Latency will be mitigated by more servers.

And it’s actually already here. There are “Smart” TVs out there that play Xbox games. Via Cloud Gaming. I know guys out in the sticks who do cloud gaming. The myth that it’s only going to work in NYC, LA, and Chicago hasn’t ever been true. Seems like every town has servers now. And the fiber and cable running everywhere is good enough to solve most of the latency. Of course, there will always be latency… hell, I can’t catch fish in Animal Crossing if I’m using a wired controller, I have to take the damn Switch out of the dock and play handheld, but if I do that, I can catch the 5-star rarity fish every time, first try.

You don’t have to like it. I sure don’t. But, how’s refusing to accept things you don’t like working out for you? You wish us a good president yet, or do you actually like the one we have (in the US)? Your wishes in tech are about as effective… same as mine.

Deyis,

So you also like it? You disagree with everything I said… including the part where I said I don’t like it? It sounds like you just want to be antagonistic.

If you’re deliberately misinterpreting what they said like that, you’re the one being antagonistic.

Quetzalcutlass, (edited ) do games w Obsidian Temporarily Removes Games From Sale Due to Unity Exploit

This feels unnecessary and overblown. From what I’ve heard, the exploit in question requires a local file and only operates at the privilege level of the game itself, so you’re unlikely to encounter it unless you’re adding files to your game install.

So you’re vulnerable if you install malicious mods, in other words. Which, considering Unity mods are done via DLL injection, is already the case even without this exploit.

DScratch,

Yeah, but if they didn’t do anything then they’d get roasted and maybe sued for negligence.

sp3ctr4l, (edited )

Exactly.

Unity literally issued a statement that every game that is affected by this should be patched with the fix ASAP… and this is people doing that.

Not like anyone ever runs a game with admin priveleges or anything, right?

Not like malware from some other source often exploits weird little shit like this that just nobody ever noticed before and thats why that malware stays hidden, right?

unity.com/security/sept-2025-01

“No evidence of exploitation” is not the same thing as “we are 100% sure no one has ever been harmed by/via this”.

cwe.mitre.org/data/definitions/426.html

Description

The product searches for critical resources using an externally-supplied search path that can point to resources that are not under the product’s direct control.

Extended Description

This might allow attackers to execute their own programs, access unauthorized data files, or modify configuration in unexpected ways. If the product uses a search path to locate critical resources such as programs, then an attacker could modify that search path to point to a malicious program, which the targeted product would then execute. The problem extends to any type of critical resource that the product trusts.

Some of the most common variants of untrusted search path are:

In various UNIX and Linux-based systems, the PATH environment variable may be consulted to locate executable programs, and LD_PRELOAD may be used to locate a separate library.

In various Microsoft-based systems, the PATH environment variable is consulted to locate a DLL, if the DLL is not found in other paths that appear earlier in the search order.

Yeah sounds fairly serious to me, its an 8.4 out of 10 on the severity scale for a reason.

ILikeBoobies,

Not like anyone ever runs a game with admin priveleges or anything, right?

I would hope no one runs userspace software with elevated privileges.

sp3ctr4l,

… Have you ever met a computer user?

Venator,

on windows its pretty much required by most software every time it does an update…

on linux people login as root all the time because they’re too lazy to sudo… or because they messed up file permissions somewhere once…

sp3ctr4l,

This is the serious and informative version of my incredulous quip, thank you.

krooklochurm,

How many unity games have kernel level anti cheat as a requirement and can this exploit leverage that?

sp3ctr4l,

Oh probably at least some of them, though shouldn’t be a problem, after all, the rootkit kernel level anti cheat is within the game directory and its standard privelege/permission model, and is only there for your safety.

=D =D =D

Megaman_EXE, do gaming w RUMOR: 'The Future of Xbox is Software Publishing' as Next Console Generation Faces Doubts

I just hope that if “everything becomes an xbox” like they have stated they want to accomplish, that I’ll have access to my full library of titles via pc.

They’ve destroyed their brand through a million cuts over the past decade

Kolanaki,
@Kolanaki@pawb.social avatar

Microsoft: “Everything is an Xbox.”

Sony: “The hell it is!”

Nintendo: "I miss the 90s when everything was a Nintendo.*

jjjalljs, do gaming w RUMOR: 'The Future of Xbox is Software Publishing' as Next Console Generation Faces Doubts

I don’t think Microsoft makes great decisions. They’re not as bad as Google, but it doesn’t seem like they deliver what users want.

They’ll probably spend billions on AI when users would rather just have a cheaper longer lasting device. But they gotta make maximum money, I guess.

Viper_NZ,

Remember how much money they wasted on Kinect?

Hirom, (edited ) do gaming w RUMOR: 'The Future of Xbox is Software Publishing' as Next Console Generation Faces Doubts

It’s not possible to continue releasing ever-more powerful hardware every few years, while remaining affordable. Xbox Series X and S are still relatively expensive 5 years after release. Their price is apparently higher than before, possibly due to inflation.

Hopefully they consider doing a refresh of series X / S, with slightly more efficient hadware but similar computing power. Adding more compute has diminushing return on game quality anyway. And there’s probably room to fit more without changing storage/compute by optimizing games and software.

It’s probably a harder sell marketing wise to release new hardware with the same capacity. So they’d have to innovante another way.

RightHandOfIkaros, (edited ) do games w Obsidian Temporarily Removes Games From Sale Due to Unity Exploit

I dont expect this to last very long, considering how easy and fast it is to apply the patch. Completely delisting the games feels a little bit excessive.

Also, some of these games aren’t even effected by this, such as Avowed being an Unreal 5 game and Grounded being an Unreal 4 game. The only two games effected by this are Pillars of Eternity (depending on which version of Unity they used to create the current build, seeing as build 1.0 most certainly used an uneffected Unity version from 2015), PoE II, and Pentiment.

ElectroLisa,

Grounded 2 uses Unity for their artwork browser and soundtrack player, despite the game being on Unreal

zerofk,

From what I heard, they delisted only the premium editions of Avowed because some part of those use Unity. It looks like the same is true for the other games. Even for Pillars they only delisted the definitive edition.

Jode, do gaming w RUMOR: 'The Future of Xbox is Software Publishing' as Next Console Generation Faces Doubts
@Jode@midwest.social avatar

It would be interesting if they did what they did with the windows MR VR headsets and let 3rd parties design devices based on a kind of template of sorts. So you could get an Acer Xbox and an Asus Xbox. Considering they are just small pc’s

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