They just fired 50 devs while working on two games simultanously. I wouldn’t be surprised if BioWare doesn’t manage to finish either one before going bankrupt.
At this point, I won’t believe Dreadwolf is actually coming out until it’s on store shelves, and I don’t think for a moment there’s actually going to be another ME game…Not one made by BioWare, at any rate.
Sony should sweep in and take the studio off EA’s hands and rebuild it. Sony is missing a studio capable of making fantasy RPGs in their roster. give them the Decima engine and see what they can do without having the burden of EA meddling.
In all honesty does anyone actually care anymore? Like, I really have no interest in a new Mass Effect or Dragon Age at all now, and I loved both series at one point. Andromeda was a mess, Dragon Age 4 was shaping up to be a live service shitshow until they abandoned it (allegedly), and this is the same Bioware that gave us Anthem. At this point I’d rather they just let both series die
Let BioWare die at this point, honestly. Like, they’ve done nothing of true note in the last decade under EA. At this point, even if they were freed from their prison, so much of the talent that made BioWare worth a damn is gone anyway.
That’s another good point, Bioware now is so far removed from Bioware then that any Dragon Age or Mass Effect may as well be them selling you fanfiction. And I would have no faith in a new Bioware IP after Anthem so at this point why keep it around?
One of the people they just laid off was the writer who created Varric fricking Tethras. I don’t have any faith in them anymore.
I want Dreadwolf to come out just to finish the story they’ve been setting up in the books, comics, and Inquisition, but I’ve accepted we might never get it. They might rush out a book like they did with the quarian arc in Andromeda when Dreadwolf falls through, maybe.
Writers are the cornerstone of any epic rpg. Character development is crucial. Getting rid of the people behind both of those pillars is shooting a nice hole in your foot
Andromeda was half decent (gameplay) the story was kinda lack luster but there was a few good moments with the characters. I would love a fifth installment. They should say screw dragon age and put that into the grave where it belongs
The gameplay was actually pretty good, but the writing, the setting, the characters, none of the rest of it was any good. I gave up after the first planet because I just didn’t care about anything at all, and I don’t have any faith that Bioware could even reach that level any more
Considering how luke-warm Inquisition was and how terrible Andromenda was, I really don’t understand how people expect a good game from a company that hasn’t delivered a really good game in over 10 years.
I fully expect the next Dragon Age to be classic EA garbage, same as the next Mass Effect. Though I of course wouldn’t mind being proven wrong.
I think Inquisition is actually Bioware's second best selling game, and EA only sees money. So I'm afraid that's what we can expect from Dreadwolf: another Inquisition, or even something more watered-down to cater to wider audiences.
I actually liked Anthem and Andromeda. Had a lot of fun with them, if I’m being honest.
Granted, I played them after many patches quite a while after release back when EA Play was called Origin Access, so I didn’t exactly “buy” them specifically. Opinion might be different if I did, and probably would be if I played them on release.
Still, I enjoyed them for what they were. I guess I just wasn’t waiting in anticipation for their release or with any hype that could end up disappointing me, so I didn’t have to deal with unmet expectations.
I also enjoyed Andromeda but I just can’t get myself to replay it. I replayed the Trilogy multiple times but I just couldn’t replay Andromeda, it felt like a chore.
Andromeda was just way too bloated. I liked Andromeda, but they need to have cut all the “find three macguffins scattered randomly on the map” quests, merged the desert planets (did we really need Eos AND Elaaden?), and done another round of editing to the story.
I watched a random YouTube video where the person hated Andromeda but decided to give it another chance and ONLY do the main and loyalty missions, and he said it was like light and day, how much better it was. They bloated the game so they could have more for the sake of more, and it paid for it.
Apparently, it greatly improved the pace and gave the story a sense of urgency. I figure if you cut out so the faff, it makes Andromeda about the same length as ME1, which is the length it honestly should have been.
They probably forgot to slap a season pass and lootboxes on it. Bet half of the team is hard at work putting in annoying mechanics that can be skipped by money and carving out content for DLCs.
Why the hate on inquisition? I absolutely love their dragon age games and inquisition is by far my favorite one. Can’t find any better crafting,looting, and combat system out their for rpgs IMO
In what way did he qualify as a Master Thief? He stole stuff from an assembly line then posted video about it under his own name. Sounds very non-masterly to me.
Man, imagine going to jail for something so stupid as posting some shit earlier than some other schmucks, for something that’s probably gonna be buggy as fuck from the get go…
Man, "15 hours in and not a single bug." I love Bethesda, but I feel like that's an incredibly bold claim to make and that his definition of bug is probably a bit loose. I wish they wouldn't make this big of a hubbub about it and just let the game speak for itself if it's really that solid.
Exactly. By pointing a big red arrow at the problem they've historically had to the point of memory it just serves to make the skeptics more skeptical and create concern in everybody else since it's just a big "source: trust me, bro".
“So I killed an entire city, which caused the dead body clean up cell to overfill and explode dead bodies into the void, which first makes it rain dead bodies and then crashes the game.”
The funny thing is we kinda expect bugs, not game breaking bugs, but bugs that we understand would be there since people are about to have more than 100 hours of gameplay. With possibly over billion hours of game testing time from consumers. So there will be bugs.
IIRC didn’t Microsoft hold the game back specifically to ensure it didn’t launch in a horrific state? Bethesda games are known for being a nightmare at launch, and even with these assurances, I’m still expecting the first few weeks to be a mess. That being said, if any Bethesda game was going to launch well, it would be this one.
It’s been held back for a full year and the rumors/leaks from when it got pushed out of 2022 was that it was in about the same state as their games usually launch in, but the higher-ups were worried that someone would make a viral youtube compilation of bugs (cyberpunk being an obvious example) and have their flagship title turned into laughing stock.
IIRC spaceflight was something mentioned as working well but looking really jank, so they spent time fixing that as well.
I expect to encounter many bugs still, but hopefully nothing like fallout 76
insider-gaming.com
Najstarsze