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MyDarkestTimeline01, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales

I hate using this analogy because it showcases how much of a glutton I am but: a full release game should feel like a full meal. It can leave you wanting more but it should satisfy first. DLC is meant to be dessert. Something nice and extra after the fact. Wilds felt like an appetizer. Like it was prepping you for something more.

marighost, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales
@marighost@piefed.social avatar

My friend who's a big MH fan got us into Rise, which was a lot of fun (and my first MH game), and while the gameplay of Wilds feels nice, it really is apparent they intended to dripfeed content for however long they intended to support it. Hopefully this is a step in the right direction.

Carmakazi, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales

Base World and base Rise both had quite weak endgames as well. Rise was literally unfinished at launch. It only really takes off as a complete experience once the paid expansion comes out (not title updates).

Vipsu,
@Vipsu@lemmy.world avatar

Oddly enough world base game felt fairly long. Took me quite a while to get to the high rank and even longer to get to the final boss.

Honestly lack of automatic traversal and bunch of busywork made it a lot more easier to get distracted and explore. Lack of artian weapons made it more rewarding to farm weapons made from different monsters.

Maybe the game just got too streamlined with Rise and wilds. Focus shifted too much towards making fights more of a spectacle and add in bunch of unnecessary narrative.

Mitchie151, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales

Hardly surprising that the sales have been soft since launch considering the shocking user reviews. The game is pretty good, but when it barely runs on most users machines people are going to either keep waiting for it to improve or write it off forever. All the die-hard fans who are even interested in the endgame content already have the game.

Feyd,

Even outside of the performance problems, it’s become clear the pattern is to release the base game which is ok, then eventually release an expansion that makes it feel like a complete experience. A lot of people that started with world or rise are just going to hold off for the expansion

Montagge,

That’s what I’m doing, but that’s what I do with most games.

Chromebby,
@Chromebby@lemmy.world avatar

Mhmm, this is me. We play MH lol we are patient gamers xD

psx_crab, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales

It would be funny if they try the old school formula again and become the best seller since World.

UnfortunateShort, do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

Not enough sales data from Nintendo’s little experiment yet. Don’t hold your breath, ‘this stage’ won’t last.

ms_lane,

*Sony’s little experiment, wild that people keep forgetting that TLoU Part 1 did this first.

For a remaster no less.

UnfortunateShort,

I did not forget this, I never knew about it to begin with :D

UndergroundGoblin, (edited ) do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

Fuck EA. If they dont offer appropriate support, I will never buy any games from them again.

Multimillion Dollar company but 0,0% real, human support. If you can’t log into your account, you’re fucked. Your account is gone.

RightHandOfIkaros, do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

No $80, theyre going to stick with $70.

Fools stupid people into thinking theyre being generous. Same tactic gas companies keep doing in California to raise gas prices. Price goes up almost $2 per gallon, and then back down only $1.

At least with video games we don’t have to buy them to live.

prole,

At least with video games we don’t have to buy them to live.

Speak for yourself

actionjbone, do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

A broken asshole is still right twice a day.

Viking_Hippie,

I’m afraid most proctologists would disagree with you on that…

absquatulate, do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

Love how fast they all dial back after seeing the reaction on nintendo’s 80$ approach. But seriously EA I don’t care for those extra 10 bucks upfronf if your games are still the mtx and gambling infested shit they currently are.

etchinghillside, do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

Did we stop making AAAA games?

Harvey656,

Yep, we are on to AAAAA games now.

MousePotatoDoesStuff,
@MousePotatoDoesStuff@lemmy.world avatar

Screaming at the state of mainstream gaming? Yeah, that checks out.

Master167,

I don’t think one ever came out. Microsoft closed their studio to make them.

RightHandOfIkaros,

Skull & Bones was the first AAAA game to release. Ubisoft was very proud to announce this.

missingno, do games w EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'
@missingno@fedia.io avatar

They're already charging way more than that when you count all the DLC.

ampersandrew,
@ampersandrew@lemmy.world avatar

The base price increase would still raise the total with DLC. Not including the DLC is still worth talking about, since there are plenty of ways to enjoy a game without it.

cyberpunk007,

Ya like being a patient gamer haha.

I have such a backlog of stuff I wanna play that I just wishlist it and when the price feels right down the line I’ll buy it for the backlog.

And009,

Or be risky and go indie. I got Valheim long ago, prices always go up.

absquatulate,

Yeah, wasn’t sims 4 with all dlc like 1 grand just a couple yeara ago?

Lemminary,

Some of those were not even worth buying. All the Stuff packs seem like a scam.

Katana314,

I don’t understand looking at Sims 4 as an example. The game has had progressive additions for a long time; it’s basically a live service game, and now comes free.

It’s rare for anyone to feel they want all the DLC - usually it would just be a few things they want and have fun with.

LettyWhiterock,
@LettyWhiterock@lemmy.world avatar

I actually do want all the DLC in a game like that. The fact it’s prohibitively expensive just means I’ve never actually bought any and stick to the Sims 3, a game where I do have all the expansions.

absquatulate,

True, but iirc sims 4 also released in a more cut-down state than sims 3 - in fact it was one of the pioneers of “paradoxification” of games and victim of other bullshit that EA was trying to pull, just like with simcity.

Anyway, my point was that with EA the up-front price they charge is not awfully relevant, because you have lootboxes, p2w, mtx, gambling, dlc of varying dollar value etc. so you might end up paying a crapload, live service or not.

acosmichippo, (edited )
@acosmichippo@lemmy.world avatar

well DLC has always cost money on top of the base game so i’m not sure what your point is.

edit:

you’re ignoring that if you buy all DLCs you get much more content compared to old $60 games. If you want to look at this fairly you need to come up with some way of quantifying the content involved which is not easy to do.

I do agree that some DLCs are clearly designed as money grabs (like most premium/gold launch editions). But i disagree with lumping all DLC into that category, especially bigger expansions that release a year or more later.

Lemminary,

That the game is broken up into parts to charge more instead of, you know, making the game feature-rich in the first place.

acosmichippo,
@acosmichippo@lemmy.world avatar

do you not agree most games ARE feature rich in the first place? I mean compared to old $60 games.

Lemminary,

The ones by big publishers? No, they’re feature complete at best for the sake of the game loop but sell the rest in overpriced DLCs. The base game is the hook, that’s why Epic keeps giving some away for free or are sold at a heavy discount on Steam. You only need to scroll down to notice.

acosmichippo,
@acosmichippo@lemmy.world avatar

agree to disagree i guess. i don’t find base games to be any less feature complete than they ever were. they fact that DLCs are sold on top of the base game does not change that.

missingno,
@missingno@fedia.io avatar

The point is that AAA games already cost well above $80.

acosmichippo,
@acosmichippo@lemmy.world avatar

which is a disingenuous way of framing the issue. if you’re including DLC you’re also getting much more content than old $60 games.

NuXCOM_90Percent, do games w Wuchang: Fallen Feathers Clocks Up 114,000+ Concurrent Player Peak On Launch Day, But Reports Of Poor Performance Dominate Player Reviews

So… I noticed over the past few weeks that apparently Somebody had been running “guerilla marketing” and Wuchang was apparently the most important game ever released?

And now it apparently became the center of another culture war?

… What the flip? It looked cool but it very much looked likea “good first try” and the Iron Pineapple video mostly aligns with that.

ZeroHora, do games w Wuchang: Fallen Feathers Clocks Up 114,000+ Concurrent Player Peak On Launch Day, But Reports Of Poor Performance Dominate Player Reviews
@ZeroHora@lemmy.ml avatar

But Reports Of Poor Performance Dominate Player Reviews

Sounds like UE5 to me.

Yep, UE5.

naticus,

Clair Obscur immediately had rave reviews everywhere, especially with users, and that was also UE5. UE5 isn’t inherently low performance, but inexperienced devs can make any engine run inefficiently.

shadowedcross,
@shadowedcross@sh.itjust.works avatar

I think the issue with UE5 is that it’s easier to make a game look good, and the systems that allow for that aren’t necessarily very efficient.

SonOfAntenora, do games w Wuchang: Fallen Feathers Clocks Up 114,000+ Concurrent Player Peak On Launch Day, But Reports Of Poor Performance Dominate Player Reviews

It’s at 21% positive score on steam. Apparently it doesn’t run it crawls.

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