I thought Nintendo will keep that voice actor a secret as to prevent him from having too much power over the brand (they’d have more freedom in replacing any VA and pay them less).
Now I imagine Afghani touring with Martinet and them having “Wahoo!”, “It’s-a me!”, “Yipiiiiieeeehhh!” conversations on stage.
Well it’s Unreal, so expect shader compilations and micro stutters, as well as a host of graphic options that may or may not make a visual difference, but will randomly tank your fps for no reason.
I’ve had such mixed results with that. On one hand it works but it’s rarely a smooth experience. Too many 2d elements blended into 3d and suddenly I’m standing half way through a menu with no way to select anything and a cutscene is running 6 miles away clipped through 17 levels of assets.
LOL. At this point I think they’re copying Pokemon out of spite. They form a new company (like The Pokemon Company) to manage the IP, backed by a large corporation (Sony instead of Nintendo) that is separate from the development team (Pocketpair vs Gamefreak)
Dragon age as a franchise showed promise when it was an actual modern take on a CRPG.
Ever since DA2 it became worthless, casualized dreck gameplay attached to a story written by and for a very specific californian millennial crowd and, frankly, they can keep it.
oh no I love all the games. i know there’s a lot of “Origins purists” that love to trash talk any game in the franchise that isn’t origins, but most of us love all the games. for different reasons.
i sincerely hope you have branched out to other games that were more like Origins in the years since it’s been out. and I hope you’ve found ones you like.
I came into origins because it was in a branch I liked, so yeah, I have eaten well in the past and there’s more than enough for me to keep eating well for a good long time.
To me it’s mostly the obvious lack of care of DA2 towards the lore and even the internal consistency of the world and characters in that same game that made me acutely aware of the downfall of BioWare.
I’ve since moved on to other things. Mostly indie stuff, and stuff like BG3 which is much more in my general direction.
I’ll miss OG BioWare (Baldur’s Gate 1 & 2 BioWare, to clarify) but I’ll live.
I love BG3 as well. They’re all great games. and Dragon Age 2 has a special place in my heart. I love how the combat and focus changed to one specific city. It made me appreciate the day/night design and the stories (for good or bad) that took place there.
I just have noticed a trend of Origins people that come into any dragon age thread just to talk smack, and I think it’d probably be better to just play a game you like instead of focusing on how much you hate ones you don’t. ya know? especially considering how excited people are for the new game.
There’s always more games of a genre to play. And Origins is fantastic. I always recommend new Dragon Age players start at Origins and play all the way through Inquisition for the full experience.
I just have noticed a trend of Origins people that come into any dragon age thread just to talk smack, and I think it’d probably be better to just play a game you like instead of focusing on how much you hate ones you don’t. ya know?
Eh, there’s plenty of time to do both and the games are absolutely worthy of a good thrashing.
I am annoyed at them because they show an utter disregard for the user’s time and money. I wanted to like them, and I was exceedingly disappointed in the product.
especially considering how excited people are for the new game.
Are they? All I’ve seen is suspiciously defensive articles about BG3 comparisons not being fair (despite DA having the full might of EA and the >!soulless husk of the!< company that made BG1 and 2 at its helm) and shittons of astroturf and fluff pieces.
You are the first person who openly calls themselves a DA2 fan I run into in the wild.
I have 0 expectations or hopes for it. Hope some people find it fun, I personally have such a backlog of good games from trustworthy and beloved developers that the only way I'm going to get this is on a 80% discount in a few years, if ever.
This game looks really cute and made a big splash when it first came out, but I’d be curious whether it has any staying power or if it grows stale with repetition.
I've only ever heard players saying they love the shit out of it and haven't seen anyone saying they ended up disliking it or growing bored. I'd like to know people's generally play hours, though, too
I’m at chapter 5 (of 7) and Steam is showing 15.6 hours (and 18/43 achievements if you are into achievements, which I am not.). I am still loving it.
I played a lot of it the last few days, so I am taking a little break to play something else. I need a few more restaurant days to make money to upgrade my suit to explore deeper to progress the main story quest. I blew all my cash training the best restaurant staff so that my kitchen is completely automated though.
You can grind postgame. I wouldn’t say there’s no progression… upgrading everything and everyone to the max would take a huge amount of money. I played for a few days after the end of the game but I was pretty much ready to move on from the game at that point. Absolutely loved it though… it’s worth picking up.
you can grind to upgrade your staff and business, there are reocurring events in which you can prepare special dishes to earn more money, maxing out characters takes a few postgame days
I will say that I am chapter 5 now (of 7), and the game is always throwing new things at you. New mechanics, new story beats, twists on gameplay, boss battles, etc. It has stayed very fresh for me. I wouldn’t say it is overwhelming either. It starts a bit slow where you think, “ok it’s just a fishing, sushi restaurant management sim”, but this is far from all that the game offers. I am loving it.
They said “wherever possible,” so I expect there to be no change with regards to Sony continuing to create exclusive contracts to keep Squared biggest games off of Xbox.
Unless it was part of a Call of Duty contract with Microsoft or something. Or the Sony deal was only for a few years, or it would cancel when FF16 failed to sell a certain number of copies.
I just signed up for their 2 year subscription deal, and always looked forward to getting my latest edition. Also listened to their podcast, which was great too. Super bummed about this.
Not terribly surprised they are shutting down, but I am a little shocked that it is happening less than a week after the game released. I kind of expected them to at least attempt the old "we're sorry you are disappointed and are working to fix the game" routine before bolting. Then again judging from all the articles and videos it doesn't really look like there was any way to fix it or even really bring it close to the game they promised they were going to release.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
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