This game looks really cute and made a big splash when it first came out, but I’d be curious whether it has any staying power or if it grows stale with repetition.
I've only ever heard players saying they love the shit out of it and haven't seen anyone saying they ended up disliking it or growing bored. I'd like to know people's generally play hours, though, too
I’m at chapter 5 (of 7) and Steam is showing 15.6 hours (and 18/43 achievements if you are into achievements, which I am not.). I am still loving it.
I played a lot of it the last few days, so I am taking a little break to play something else. I need a few more restaurant days to make money to upgrade my suit to explore deeper to progress the main story quest. I blew all my cash training the best restaurant staff so that my kitchen is completely automated though.
You can grind postgame. I wouldn’t say there’s no progression… upgrading everything and everyone to the max would take a huge amount of money. I played for a few days after the end of the game but I was pretty much ready to move on from the game at that point. Absolutely loved it though… it’s worth picking up.
you can grind to upgrade your staff and business, there are reocurring events in which you can prepare special dishes to earn more money, maxing out characters takes a few postgame days
I will say that I am chapter 5 now (of 7), and the game is always throwing new things at you. New mechanics, new story beats, twists on gameplay, boss battles, etc. It has stayed very fresh for me. I wouldn’t say it is overwhelming either. It starts a bit slow where you think, “ok it’s just a fishing, sushi restaurant management sim”, but this is far from all that the game offers. I am loving it.
They said “wherever possible,” so I expect there to be no change with regards to Sony continuing to create exclusive contracts to keep Squared biggest games off of Xbox.
Unless it was part of a Call of Duty contract with Microsoft or something. Or the Sony deal was only for a few years, or it would cancel when FF16 failed to sell a certain number of copies.
I just signed up for their 2 year subscription deal, and always looked forward to getting my latest edition. Also listened to their podcast, which was great too. Super bummed about this.
Not terribly surprised they are shutting down, but I am a little shocked that it is happening less than a week after the game released. I kind of expected them to at least attempt the old "we're sorry you are disappointed and are working to fix the game" routine before bolting. Then again judging from all the articles and videos it doesn't really look like there was any way to fix it or even really bring it close to the game they promised they were going to release.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
Oh man this looks like the original NES Bubble Bobble which I loved! I even hear the same theme song! I hope this will be good because I can’t resist buying it!
I’m pretty okay with that, actually, as long as the writing and character interactions/development are still there. The ending of Inquisition had me hollering and instantly clamoring for a sequel so fingers crossed.
Sony Music was the business that developed the PlayStation before it moved to SCE/SIE/PlayStation Worldwide Studios, and Aniplex/Crunchyroll. Its basically the only profitable entertainment business they have.
Holy shit I did not expect this! This is a game I’ve been intending to buy for switch for some time, but I’m just tired of buying 3rd party games from Nintendo. Steam Deck it is!
Edit: aaaand purchased. One of my favorites from the GameCube era.
gematsu.com
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