Not terribly surprised they are shutting down, but I am a little shocked that it is happening less than a week after the game released. I kind of expected them to at least attempt the old "we're sorry you are disappointed and are working to fix the game" routine before bolting. Then again judging from all the articles and videos it doesn't really look like there was any way to fix it or even really bring it close to the game they promised they were going to release.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
I’m pretty okay with that, actually, as long as the writing and character interactions/development are still there. The ending of Inquisition had me hollering and instantly clamoring for a sequel so fingers crossed.
Sony Music was the business that developed the PlayStation before it moved to SCE/SIE/PlayStation Worldwide Studios, and Aniplex/Crunchyroll. Its basically the only profitable entertainment business they have.
Holy shit I did not expect this! This is a game I’ve been intending to buy for switch for some time, but I’m just tired of buying 3rd party games from Nintendo. Steam Deck it is!
Edit: aaaand purchased. One of my favorites from the GameCube era.
Very much looking forward to this. Pissed I have to buy it for a third time. Bought original for PC many moons ago. Then the same version on steam. Then the remastered version on steam. And will again be buying the re re re mastered version on steam.
oh, great, so it’ll be even harder? fuck you, fire beads!
seriously, though, i’d buy it right now if i could. this game was one of my all-time favorites, and probably my favorite Myst game (i’ve played them all multiple times). But, holy shit, was it hard! possibly the most difficult of them all.
I didn’t understand it the first time I played it (I was quite young). But I loved the music, the environment, the aesthetics, the architecture.
If you like Myst, but found Firmament missed the mark (I feel like it was “follow the wire” and “look for hard to see thing” instead of myst puzzles of “information way before you need it”, or “puzzles way before you have information”), check out Quern: Undying Thought.
It nails the Myst experience, imo.
gematsu.com
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