A point made by HP’s SVP and Division President of Gaming Solutions Josephine Tan when talking to XDA Developers, Tan mentioned “If you look at Windows, I struggle with the experience myself. If I don’t like it, I don’t know how to do a product for it.”. Tan continued “If I’m buying a handheld, I want a very simple setup. The minute I turn on my handheld, it will remember the last game I played. In the Windows environment, it doesn’t”.
Okay, I’m not saying that HP shouldn’t do a SteamOS handheld, but…this seems like such a bad rationale. Surely, surely it is possible to write a relatively-trivial piece of software for Windows that simply remembers the last game played? Especially if we’re just talking stuff running out of Steam?
It costs more money to hire software devs to make a custom piece of software that needs to be maintained and fully supported with customer service than it sticking SteamOS on it and providing support and having customer service. Valve did all of that hard work and rnd and paid for it all, hp just needs to pay for an oem license —probably a very good deal for them
You’re probably right that they can put the os on their hardware for free, but I would think they do pay something for the rights to have the “powered by SteamOS” mark. I would bet that valve has some sort of hardware partner criteria to maintain valves image if you use their mark, like their old steam machine program.
Eli5: your PC has different access levels a program can run at. This prevents a malicious or badly coded program from completely fucking your computer. Kernel level anti cheat runs at the lowest level access that exists under windows. It can do basically whatever it wants to your PC, and if a backdoor is coded in (happens way more than you’d think), it gives malware basically total access to your PC.
I only own the game through itch.io, which I got through one of those charity bundles, and they contacted me by e-mail. Then people contacted GamingOnLinux about it, and at least right now, it seems to only be limited to itch.io.
EDIT: I actually do have the game via GOG as well, which is news to me, and I did not receive a similar notification about it.
I don’t own the game nor gave I played it, but a friend was telling me the game has a lot of interactable things in-world so perhaps they meant you can actually turn off the alarm in-game.
I hope they ditch Windows and use SteamOS or any Linux variant at this point.
The Steam Deck’s OS is one of its best features and Windows is not viable for handheld devices.
And what’s better is that it’s free! There is no reason to slap on an extra $100 to pass onto the consumer because you had to pay some corporation a license for using their OS, giving them more market share they don’t deserve.
One of the best and most needed features of a handheld has to be the standby feature too. The ability to “lock” the device mid-gameplay and come back to it is not only good but necessary. Windows doesn’t have anything like this but SteamOS on the Deck does!
And if they want to one-up the Deck, PLEASE give us more than one USB port. Even if it is USB Type C and a USB A port, that’s better than one port that has to be shared for charging and everything else.
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