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RandomStickman, do games w After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original
@RandomStickman@fedia.io avatar

Hey, it's not nothing! A small step towards to the right direction

Beaver, do games w After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original
@Beaver@lemmy.ca avatar

And the corporate supporters told us the petition was pointless 🤡

penquin,

Never listen to those fucking asses.

tfw_no_toiletpaper,

The pirate something guy was the only one I saw and he’s a fraud anyway

Beaver,
@Beaver@lemmy.ca avatar

Guy had Pierre Poilierve energy. Acting like the free market is perfect and that corporations will never screw people over and that by holding them accountable games will become unprofitable to make and that would the end of the game industry /s

Voyajer,
@Voyajer@lemmy.world avatar

Him, ThePrimeagen, and Theo Browne were the biggest ones I saw, with various levels of bad arguments.

hoshikarakitaridia,
@hoshikarakitaridia@lemmy.world avatar

Why is Pirate Software a fraud?

I appreciated his take on it. Don’t trust politicians to come up with a good solution, always present the issue when you have a good solution ready. And the solution proposed by that petition was weak at best and outright dangerous for the industry at worst.

If you want to force specificity on buying v getting limited time access, that’s fine, but that’s not what the petition focused on.

If you wanna force devs to plan ahead with huge infrastructure cost to make sure servers will be online for a specific time, this might result in online games being unjustifiable for smaller studios.

If you want to shield independent people hosting unofficial servers to games, now that’s a different conversation that we first need to have to figure it out, before proposing an exact solution through a petition. Mind you this is a more complicated topic, as this gets into licensing and IP law.

And I really don’t think stop killing games is clear on those, and that makes this endeavor a lottery with the entire multiplayer games industry in limbo.

Give me another more precise initiative and I’ll join, but until then I’ll definitely not sign anything. If we change things, we should change them for the better, so let’s do our due diligence first.

tfw_no_toiletpaper,

I personally do not care how a policy would damage a company. I am playing the games, not developing them. If a company shuts down servers, they can at least provide players with the server binaries (difficult in the case of MMOs etc, but still better than doing nothing).

The EU can suck, but sometimes they put some pretty neat policies in place to protect consumers (e.g. the difference in USA vs EU MS Windows), so I trust them to hold publishers responsible to not cut off access to a sold product. Let’s say the EU prohibits putting Gacha mechanics in games, would you defend companies then, claiming the EU is cutting their profits (sorry, kinda strawmannish, but it feels to me this way)?

About pirate software (finally looked him up): He just seemed annoying as hell and every time YouTube pushed a short of him it was just ramblings in which huge parts were just untrue. Idk if he even codes, I only see him rambling about some shit with the voice you make when you are 14 and want to sound deeper. People on YouTube said he is a nepo baby but I don’t care too much about him to go down that rabbithole.

ImplyingImplications,

Idk if he even codes

He was a hacker for the US government and has won 3 competitions at DEFCON. Before that he was a programmer for Blizzard and Amazon Games.

ImplyingImplications,

Once again. No government intervention required. Companies listen to consumers.

https://lemmy.ca/pictrs/image/82450fbd-27bc-416c-80fa-25045c29396e.jpeg

helenslunch,
@helenslunch@feddit.nl avatar

They’re not listening to consumers. Consumers are not complaining to the corporations, they’re complaining to the government. They’re only doing anything because the writing is clearly on the wall and passing new legislation will make shit way worse for them so they’re being proactive.

ImplyingImplications,

They’re doing this because they’ve lost so much money investors are angry and the executives want to win people back. They aren’t worried about law changes, they’re worried about their stock price and reputation.

In the 12 years since European Citizens Initiatives have existed, there have been few successful campaigns even fewer actual law changes. If I were a greedy company, I wouldn’t be worried about this in the slightest.

If ECIs are to become a useful tool for civil society, campaigners would benefit from a better understanding of how to craft their demands in a way that is likely to lead the Commission to actually propose a legislative initiative. There have now been 133 ECI attempts, millions of signatures collected, a significant amount of money spent, and little to show for it.

helenslunch,
@helenslunch@feddit.nl avatar

They’re doing this because they’ve lost so much money investors are angry

There are a dozen reasons in this article why they’re losing money and none of them are because they’re removing games.

tfw_no_toiletpaper,

G*mers will lap up so much slop and malicious decisions publishers push out, we DO need governments to regulate.

The few (big) publishers that listen to consumers can be counted on one hand.

Katana314,

Downvoted for censoring Gamers. I will always downvote people using that stupid fucking asterisk. Don’t be a child.

tfw_no_toiletpaper,

Cry

JusticeForPorygon,
@JusticeForPorygon@lemmy.world avatar

This was literally the threat of government intervention

absquatulate,

Sadly I doubt this was thanks to the petition itself. More likely ubi is trying to claw back some goodwill ( and make some cash too, by promoting the title that was full of mtx instead of the retired one ). They’ve also done this offline fix thing in the past ( with anno 2070 for one ) and also after a healthy dose of player backlash.

stardust, do games w After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original

I want Crew 1 offline more than the others because it has an actual single player campaign.

Beaver,
@Beaver@lemmy.ca avatar

Looks like Ubisoft didn’t get enough pressure.

hoghammertroll,

While Ubisoft likely isn’t going to make that happen, some dedicated fans are working on it

stardust,

Yeah been keeping eye on it and they’ve been making good progress with some of the story being playable already.

wreckedcarzz, (edited )
@wreckedcarzz@lemmy.world avatar

Well, and because 2 is fucking abysmal as a game. The starter car shouldn’t feel like it’s on rails regardless of speed, mostly - it’s a fucking racing game, get it right. (modern nfs is in the corner giggling but that piece of shit is always trying to force me to drift, again with an un-upgraded starter car with like 150hp, so it’s no better)

I was a closed beta tester for 1 and 2, and was very excited for both, but going from 1 to 2 is a huge step backwards in handling alone. Whereas I pre-ordered 1 and got several others to as well, I told everyone I know to avoid 2, bought it on sale a while after launch, was immediately disappointed they never addressed this, and it sits with… 13 hours on the clock. As a reference, I have 4,048 hours played in Forza Horizon 5.

I have no idea how they fucked up so badly. It’s a travesty.

(I play with keyboard/mouse out of preference but also because of physical disabilities, so while I /could/ use a controller and maybe mitigate this, grab a controller and try playing with one hand, see how great that experience is x_x) .

poolhelmetinstrument,

I haven’t even played my copy of The Crew. Seems like now I won’t ever be able to.

smeg, do games w Randy Pitchford releases the most valuable shift code ever at PAX.

I’ve never played borderlands, what is a “shift code”? Is it a classic cheat code? Or some kind of pay-to-win microtransaction thing?

BleakBluets, do games w Randy Pitchford releases the most valuable shift code ever at PAX.
@BleakBluets@lemmy.world avatar

If you play on PC, you can use a hotfix injector to mod the cost of gold, diamond, and skeleton chests to be free.

Borderlands 3 Gold Chest

Borderlands 3 Diamond Chest

Wonderlands Skeleton Chest

There’s lots of quality-of-life patches and other fixes available too for both Borderlands 3 and Wonderlands.

gamermanh, do games w Randy Pitchford releases the most valuable shift code ever at PAX.
@gamermanh@lemmy.dbzer0.com avatar

glances nervously at my cheated-in 200+ in BL2

whotookkarl, do games w Randy Pitchford releases the most valuable shift code ever at PAX.
@whotookkarl@lemmy.world avatar

Randy may be one of the greasiest people ever, but he does deliver what people dig about gb games, the loot slot machine

Palerider, do games w Randy Pitchford releases the most valuable shift code ever at PAX.
@Palerider@feddit.uk avatar

Keep it until next year. Use it in the new game.

MystikIncarnate, do games w Randy Pitchford releases the most valuable shift code ever at PAX.

I want to go back and play through the whole series again, but the nuances of the older games that were fixed in the more recent games always throws me.

I play on PC and it’s very very obvious that kb/mouse was an afterthought for some of the games… I just hate doing fps with a joystick/thumbstick.

Either way, I’ve redeemed this for all of my copies of Borderlands. So the next time I log in, I should have golden keys for days.

ElectroLisa,
@ElectroLisa@lemmy.blahaj.zone avatar

Which ones exactly? BL2 doesn’t look/feel like it’s kb/m support was an afterthought

wirelesswire,

It’s mostly noticeable in the menus for BL2. Navigating with a mouse is kinda jank, where it is much snappier when using keys.

Kecessa,

Oh yeah, menus in Borderlands are shit

ElectroLisa,
@ElectroLisa@lemmy.blahaj.zone avatar

oh those, yes they’re annoying, especially switching tabs

MystikIncarnate,

Definitely menus.

Most of the run/gun aspects are very similar regardless of which Borderlands game you’re playing.

BL3 was by far the best for menus. Not perfect, but a lot less cumbersome than the previous games.

Telstarado, do games w Randy Pitchford releases the most valuable shift code ever at PAX.

Thanks! About 5 hours into a new playthrough of BL2 with my wife, so this is awesome!

simple, do games w Randy Pitchford releases the most valuable shift code ever at PAX.

50 golden keys? Damn, that would’ve been really nice when I was still playing borderlands 2.

Nima,
@Nima@leminal.space avatar

you can still redeem them right now

NOT_RICK, do games w Randy Pitchford releases the most valuable shift code ever at PAX.
@NOT_RICK@lemmy.world avatar

Just got back to BL3 this week so I appreciate this

Jezebelley,

You’re very welcome!

Deceptichum, do games w Randy Pitchford releases the most valuable shift code ever at PAX.
@Deceptichum@quokk.au avatar

Feels like they’re advertising Borderlands IP hard recently,

Jezebelley,

They just announced Borderlands 4, so I think they’re trying their best to get past the movie failure.

Red_October,

And they should. They want us to remember the games, to look forward to 4, and completely forget there was ever a movie.

MystikIncarnate,

The movie, that came out like, a month ago?

I was always planning to watch it when it went to streaming/home video kind of release. I rarely go to the theatre anymore.

I’m also waiting on the same for the new Deadpool + Wolverine movie…

Considering the little I’ve heard about it so far (trying to avoid spoilers), it seems like I should skip the Borderlands movie, but I’ll probably still watch it.

thesmokingman,

It’s okay for background noise. It is infuriating to watch. It’s not even slightly funny at a bad movie level of funny. It’s just bad.

_sideffect, do games w Randy Pitchford releases the most valuable shift code ever at PAX.

Thanks!

MeaanBeaan, do gaming w Star Wars Outlaws doesn't let you free aim and fire from your speeder because Massive didn't want you to "feel as if you can ride in and assault people"

So? That’s literally how game design works.

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