They’re really trying to keep the server load low on launch are they. There’s gonna be a nice 6 players on a 64v64 map in a game mode that’s riddled with bugs.
For some reason I have a bigger urge to jump in the Atlantic than to buy this game.
And I’m saying this as a former battlefield fan, they’ve thoroughly run the series into the ground. It’s genuinely impressive, it’s not even lucrative anymore I don’t think.
another former fan here, could you pls expand a bit on what you’re feeling with these points and what it means? i don’t know enough about each of them to realise what you meant?
the previous games i’m 100% with you, 2042 was beyond embarrassing. the publisher, nothing need be said lol. the dev cycle i’m going to assume is suspciously fast?
Well the price is $80+. GAMES with higher prices tend to do poorly a lot of the time. Additionally, this is a multiplayer game, so less people buying for the high price also means lobbies might be more on the empty side, which takes away the fun. And then there is also an argument that high prices cover a lower expectation of sales. Although this one might be my naivity about causality.
They talk about the game in abstract terms, and in a way where the hype seems to be more important than the content of the game. Which to me is always a bad sign. If the game is good, why not talk about specifically what the must fun parts were for you?
And even the leak itself suggests at least one person knows the price is a bad look for the content. So that person who has insight, knows it sounds bad. I will boldly infer, that that’s because it’s not worth $80. Which makes it also very probable that it’s far less than even a “moderate” $60, I can’t believe I’m saying this because that’s still an unbelievably high sum of money for a game.
And with all these points remember, battlefield does not have the best track record, so only some of these details indicating a fishy smell will sound the alarm and make me reconsider buying. I don’t have enough trust to extend towards games published under EA, for obviously reason.
I’m very curious to see if they’ve learned their lesson from 2042, or just trust that it’ll sell with reputation alone. The development cycle doesn’t give me too much hope unfortunately
I really enjoyed the first game, not AAA new game price enjoyment though. I mean, I got as much fun out of it while playing as I have anything else, it just wasn’t as rich and deep as a fallout game. I give it a pass since it’s establishing a new universe but as much as I liked it, it’s most certainly a blue light special fallout clone.
So, asking inflated AAA prices seems, somewhat short sighted. I’d absolutely pay what I did for the first game, 80 bucks is a hard no for me though. I might buy it when it’s cheaper, but by then I’ll likely have seen enough clips, read enough reviews and gotten busy enough to just forget about it.
If you assume 25% of player will buy at 80, 50% will buy at $50, and 25% will buy at $20. Per 100 buyers they stand to make $5,000. However if they start at $50 with 75% of buys buying at that price, they will make $4,250. This is about maximizing profit by selling to fans with deep pockets first then discounting latter to captured the rest of the player base.
That tactic would work if it was a multiplayer game or a major franchise but with a single player cookie cutter game there’s no urgency for me to get started and no FOMO. It just isn’t that interesting of an IP
People still will, because lots of people spoil, some like watching streaming etc. When new stuff comes out and I’m not ready to start it, it often also involves stop visiting certain communities, discords, etc.
right, so that would put you into the 50% or the lower 25%, but there are people that will buy higher price, and as long as there is 1% willing to buy before the first sale it is worth it for them.
But what they don’t take into account is that 75% all at once creates an excitement buzz around the game that ends up causing even more sales then would ever happen otherwise. Look at games like Pokémon go or PalWorld that generated so much buzz. I tried both of them because of the hype and I normally wouldn’t have bothered otherwise.
With a game like there has probably been existence market research to account for how much buzz the game will get. They may even be counting on the buzz to sell more copies at full price.
Seriously! I got a $50 steam gift card for Christmas, bought one full price dlc (Shadow of the Erdtree) and like five or so indie games that I’ve put way more time in!
The only thing that stands out thinking about the game is the dialog choices you get when you play through the game with really low intelligence. I think it gets the best ending.
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