Weird article. GTA2 came out in 1999. That’s a long time ago. I doubt most of that team still works there. The idea that they had an issue making it somehow meaning that, over two decades later, the same issues will remain is an odd conclusion.
It’s just a weird comment, I get what he’s saying back then, but Saints Row had multiple games come out in pseudo-futuristic setting that were batshit crazy and fun to play, so obviously it can be done.
Lets be honest, we won’t see a futuristic GTA at this point because shark cards are a money-printing machine and Take Two will never approve anything like that because it would be too risky.
I loved the faction angle for GTA2 , alongside the improved controls. I want to make a game inspired off it as one of the creative projects I’m trying to work on.
I mean, the historical and geographical context of the newer entries definitely adds to the satire, but GTA2 wasn’t a bad game at all. I def liked it more 1 and 3 at the time. Interesting that the dev team wasn’t fond of it.
I actually really liked the weird scifish city of GTA2 a lot, it had surprisingly strange vibes.
It clearly wasn’t the developers strength though, they are far better at making cities that are heavily inspired/woven together from chunks of real places.
In my opinion the game that captures GTA 2 vibes best is Skillshot City previously known as Gene Shift Auto.
Gameplay is fast and fun and it is a genuinely good free to play multiplayer game with fast rounds.
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