Look, I love having a blu ray player embedded into my console. But the fact of the matter is, a lot of these consoles have decently high end blu ray players in, and they are expensive. Consider the fact that low end consoles such as Xbox Series S are probably losing money for every sale. Asking them to tack on another feature means they either increase the price of the console or lose even more money on every console sale.
You should have the option to select a digital or a disc version of a console. Maybe even be able to pay extra to upgrade the blu ray player inside your console to a higher quality or more capable one for those who want them.
I thought GameStop was going all in on NFTs and bragging about how it was going to revolutionize the gaming space because you could be more “invested” in the things because you really “own” (hahahaha, fucking as if) your own copy.
Oh, wait, *checks notes
They totally are winding that down and going “whoopsie doodles!”
Ryan Cohen making a quick spin because he’s a fucking idiot, and the only thing he has to sell is an “idea” of a company that respects its consumers. GameStop ain’t it Superstonkers. This guy literally went from “You’ll be buying all your games as NFTs at GameStop” to “Errm, yeah, we need physical drives, you know for the gamers, not so we can continue ripping people off with used games.” What a fucking joke. He didn’t care about physical media six months ago because he was all-in on NFTs.
GameStop gonna get Toys ‘R’ Us’d hard. If this is the best Cohen’s got right now, they’ve got nothing.
NFTs and how they only hold enough data to point to a URL aren’t doing the model any favors. NFTs have been a joke since they were initially released. They don’t show ownership of an item, they show a re-direct to a URL where an item you might be able to claim is yours exists.
The people who bought into the idea of “smart contracts” in NFTs got taken for a fucking ride. There’s simply not enough BITS to be able to store such data within an NFT. The best they can do is a URL.
Yeah I dunno man. NFTs at least allow for a softening of the walls in the garden. The potential is there for fun and interesting ideas like interoperability between games and game assets, and 3rd party platforms for buying, selling, and interacting with games and game assets.
At minimum it’s a combined digital proof of purchase and login credentials that you can custody yourself and transfer/sell at will without being forced to do so through the makers’ infrastructure.
People shitting on it seem to default to an oversimplified idea of what they are and can be, and a bad faith superiority on top.
That’s not something I get down with. I like new tech. I like experimentation. And I like seeing where things go rather than assuming I already know.
I can own digital files just fine without needing all that unnecessary bullshit. It’s the copyright cabal that says I don’t “own” them.
Funny, because I have the files stored on a physical drive. If that drive is destroyed, so are the items stored on it. Ergot, data is real and physical. You can already own it physically. NFTs are actually just one more way for wall street to justify the bullshit ways copyright doesn’t work.
Because nothing is stopping digital “ownership” from existing as it currently exists, except people who don’t like the idea that data can be copied infinitely at no cost.
This is why I never took off my pirate hat, because it’s just a bunch of tomfoolery to make you think things don’t already work this way. They do, computing always allowed data to be copied infinitely. It’s jerks who try to code locks to hide them behind who are the problem.
It’s also why I buy games at GOG, because they respect this. They sell games with no DRM and understand that this means piracy will happen, but do it anyway because it’s the right thing to do.
What if that digital file is the title to your car, deed to your home, your college degree, passport, driver’s license, etc?
If you destroy the hard drive they’re stored on, it’s no different than burning a piece of paper they’re written on. Data is always stored in a medium, whether it’s paper or a disk drive. So for digital files like that, you would choose a storage medium that is rated for long-term storage and put it in a fireproof safe. Done.
You’re basically asking “what if you lose the title to your car?” Well, there’s plenty of ways to get a replacement title, even though they’re not easy or free.
The bottom line is data is real and it’s always in a storage medium. The storage medium is what you should be worried about more.
Oh wait, that NFT you “own” is stored on someone else’s server? Oh wait, I guess you don’t own it then, because that data is on a hard drive owned by someone else in the “cloud” and if they destroy that drive, they also destroyed the item you ostensibly “own.”
Oh the server with my Title Deed for my home went down and now I have no proof I own my own home? Probably should have kept a copy of the file locally!
There is nothing interesting about NFTs because they’re a fundamental, nay, purposeful misunderstanding of what data is and how it works.
Sorry my question was poorly formed. You were talking about digital files being stored perfectly fine on a local medium. I was talking about new use cases for unique digital objects, and gave examples of different kinds of existing credentials/titles.
A scan of my Title Deed or my Vehicle Title will already be unique digital files. They can be copied infinitely so I can never lose track of them. I can even take a hash of the original file and always keep that around to make sure I’m always dealing with an original copy.
What does storing it on someone else’s property (server) and just linking to it actually achieve for me, as a person? The NFT does not change the data of the original file in any way, it’s just a hash-check itself in many ways.
Would you be okay with storing your car in someone else’s garage that you couldn’t actually see or access, but were told was secure? That’s what you’re doing with an NFT. You’re putting the actual item you own on someone else’s private property, and then claiming that a piece of paper that shows ownership (NFT) is all you need to get it back. Sometimes that works, sometimes it doesn’t.
An NFT is much more a “certificate of authenticity” than it is a title of ownership.
He’s only saying this about disc drives because six months ago he was saying “You’ll be buying all your games as NFTs from GameStop!” (notice he didn’t give one fuck about physical media six months ago?) and then when that went tits up and they closed their cryptocoin and NFT wallets, they need another way to get people to keep buying stocks. They’ve got those Gamestonk idiots still in a frenzy and they haven’t yet woken up to being taken for a ride since the NFT dream turned bust.
They were selling the idea to Superstonk investment idiots that the “future” of game sales was in NFTs where you would “really own your copy of the game.” Which… to anyone who knows how NFTs really work is such a sick fucking joke as to pawn that idea off on to consumers.
Nvm I misread your initial comment as saying they were shutting down their cryptocoin (as in a coin they launched themselves). Seems they’re shutting down the wallet bc it’s the most vulnerable to violating the vague regulations currently in place. They’ve still got the marketplace and recently announced a project called PlayR that looks to be a game streaming platform.
He is obviously biased by his business interests, but frankly he is ultimately correct. Once consoles are digital only, console players will lose the last form of control they have over anything they own.
They're all digital only now. There's no reason, at all, to have optical drives in consoles. With the advent of direct nvme to video memory you have to load content to the nvme anyway because spinning g plastic sucks soooo much. Today SD is actually cheaper per gb than Blu-ray.
Want to purchase a physical copy? Buy it on a SD card and get a $10 usb SD card reader, which will be compatible with every console anyway.
My prediction will be that the next gen (PS6) will go 100% download only, get shat on then start up a service with gamestop or someone to distro encrypted game installs onto WHATEVER usb media you bring in.
Just checked Amazon prizes for the first best SD card and Bluray disc. This is a lie. Discs are still less than half the prize.
And you didn't take into consideration that it's much cheaper and faster to press the data onto the disc than writing on an SD card when you do that in great numbers.
30 second search at 100gb (modern AAA games and the biggest Bluray)
Bluray is $10 a disc, microsd is $8 and you get 128gb and can get bigger media, which doesn't exist for Bluray.
That doesn't account for mass production, fewer people care about physical media with every passing year.
Physical media will still exist, but it won't be optical. Opticals advantages over cart just don't exist anymore. You don't include a $80+ part on the bom when less than 5% of your users want it and that 5% can get a bog standard usb device that can be had for $10
Its incredibly niave to think it costs Sony, co-developer of blu-ray, 10$ to press a game onto a blu-ray disc. Its probably costs a dollar or less to manufacturer a disc by bow. They can sell blurray movies for $9.99 and still profit.
It will definitely be cheaper for Sony to stick with optical discs next gen if they don't drop the drive entirely.
Nobody said it was. It's a medium to get games from a brick and mortar store to install onto the nvme on the console you can't play modern games directly from Bluray either.
You should check prices on the 2GB SD cards not the high end ones because the disks usually contain that much or less. Most AAA games only have the game INSTALLER on the disk, and still require you to download the game in order to play it.
You are mixing having your own physical copy with needing to run games straight from the disk. Nevermind that there's no reason that games couldn't be sold on faster cartridges, you can still have a physical media that can install a game into the console. Offline, without relying on an online service that will inevitably close eventually.
As it is, with disks and cartridges, they can't make it so absolutely every game must check with their online services. They have to make sure grandma in the boonies can make little Timmy's game work right out of the box. Without them, there's nothing stopping them. They could even straight up say that "no game could be expected to last more than 10 years", and I see enough people that already seem ready to fall for that. Nevermind that to this day there's people playing the nearly 40 year old Super Mario Bros.
I literally just replied to you about this and I don't know where you are getting it from. Games may ask for updates but games that are unplayable without downloads are very much the exception.
You don't need CDs for that, and CDs don't prevent that.
As the other user pointed out, most CDs don't even have a playable form of the game on them anymore. You usually need additional updates to actually play the game (or in the case of those steam installs, the CD doesn't even have a bare minimum on it)
Technically you can own a game as a digital install too, just they won't deliver it that way.
Every single game I bought up to the PS4 could be played without any downloads.
But they still couldn't be played directly from the disk, which is part of the point of the comment you replied to. Every single game I have for PS3 requires it to be installed onto the console in order to play it.
This is why I edited my last comment to say explicitly "played without any download" rather than "run from the disk", the comment I replied to was missing my point. I couldn't care less if the disk goes spinny or not, this is not about storage technology, it's about control over the games you buy. The point is owning games without being bound to online services, which a disk that can be installed directly does perfectly fine.
I have an XBox One S (and a PC) - really hits home when in Game Stop with my kids and they were looking around (mainly for figures and such), and i’m like “there’s nothing for me here”. Of course I haven’t bought a physical PC title in over 10 years now that I think of it. I feel for the shop owners, they haven nothing for me to buy and I used to like going to shop around. Come to think of it I used to go to book stores quite often too, but not since i got my first kindle.
I did recently re-buy an Xbox 360 and it is kind of nice to browse second hand shops and such and just pickup a game that I can just play without internet etc.
When physical media dies, I no longer have a good reason to buy consoles… that’s literally the whole reason I bother with them - I like browsing through the cases to pick games to play.
I have through ps5, and plan to get a series s or whatever the newest with-optical Xbox is (because I can skip the one, nicely backward compatible), but that’s likely where I end the console journey. As it is now it’s getting harder to find physical copies because so many people only have them digitally. The used game market is already ruined for modern consoles, and I’m not paying full price to rent a game.
I don’t support that user-hostile model. I’ll just pirate all that shit on pc.
The problem is it’s kind of murky now since most discs don’t even contain the game anymore. So yeah you can lend/sell them but you’re still dependent on a digital store. It’s just a license for a digital game in physical form. I say this as a physical media proponent.
I am not pro-digital only but if the discs don’t have the game I’m less inclined to pay extra for what is likely to be the first part of my console to fail.
Because there’s a lot of misinformation in this thread.
All media is physical media. All data is stored on a medium. Data is real and physical. Some data is stored on paper in ink writing, some data is stored as ones and zeroes on a disc drive, but the type of disc drive may vary. Hard drives, USB thumbsticks, SSDs, and so on, are all physical media.
If I destroy a BluRay, or destroy a hard drive, or burn a piece of paper, does the data still physically exist? No. In all cases, destroying the medium in which the data exists destroys the data. Whether it is paper, a disc you put in a drive, or a hard drive.
When something is stored “in the cloud” it’s still on a hard drive somewhere, just not on your hard drive somewhere. You have essentially chosen to store your property on someone else’s private property. Much like a physical storage unit. If the storage unit burns down, everything in it will cease to exist. If the data center where your cloud data is stored burns down without any backups, same issue, the data ceases to exist.
People in this thread specifically only dislike one type of physical media, and it’s a type that has one of the shorter shelf-lifes for long-term data storage.
Also, with hard drives, its often trivial to recover deleted data, which is why companies that deal with secure data often completely shred old hard drives to prevent data being exfiltrated from them after wiping.
This is needlessly pedantic. When people say “physical copy” they are talking about a physical, individual storage medium with a game on it that you can trade/sell/lend/etc. and give full transfer of the license contained on it. My hard drive is useless to you if all my games are bought via the Microsoft store and you can’t access my account. My halo 3 disc will work on any Xbox 360/Xbone/XSX for anyone every day. Is the distinction clear now?
I mean, maybe disk drives are outdated, but being unable to buy used games or give your old game to a friend is garbage (but great for profits of the console manufacturers and game studios). Not to mention that as long as it’s a digital download, you don’t own the game - you lease it at a flat rate.
Limiting the options and ownership rights of the consumer for profit is bad.
Not to mention that as long as it’s a digital download, you don’t own the game - you lease it at a flat rate.
not true all the time. Plenty of games once you have the files are easily able to run. KSP is one such example. I can just copy the KSP folder to any computer and play the game.
Its the devs choice to require things like Steam to validate the game etc.
That’s fair. It often is the case though, and I think many people don’t consider that as being a problem because it just doesn’t occur to them.
I think Valve is an example of a company that does it well, since you can download the game if Steam were ever to go under, etc. and you can add non-steam games to steam. It’s almost unavoidable that they do it well, though, since steam is running on PCs (mostly).
But Nintendo does it badly. If Nintendo decides to stop supporting Switch downloads, my digital content will vanish (unless I root my switch, etc. but then I may as well just pirate everything). But, at least nintendo has a card reader for their games - if they got rid of it, I’d never truly own any Switch game and would also be forced to pay massively inflated priced for re-released old games, crappy switch ports, or Nintendo titles which almost never decrease in price or go on sale.
One of my biggest annoyance is when you have multiple switches on a family account. If you use cartridges local co-op (or whatever it is called) requires two copies of the game (a cartridge in each). If you have the downloaded versions/digital download, then any device on the Nintendo account (ie: 2 switches for kids on a family account) can play against each other locally.
I don’t think you can cache/save a cartridge to a device to be able to do their local play feature (ie via ad-hoc connections in a car)
This article is about consoles, not PCs. Good luck copying your console game to another folder on the HD.
Even disk-based games on newer consoles often don’t include the full game; in many cases they’re just an installer, really, which then requires downloading the bulk of the files from the net.
PS4 console data you can back up Backing up your data regularly is a great way to ensure that important data is saved. You can back up the following types of data saved to a USB drive.
Games and apps
Saved data
Screenshots and video clips
Settings
All user data saved on your PS4 console (excluding trophies) is included in the backup data. When you restore your backup data, your PS4 console is reset, and all data saved on your console is erased. If you want to return data without restoring your console, use USB extended storage or cloud storage.
I tried copying game data when we were replacing our PS4 hard drive, but it just caused a lot of problems (with games having to “verify” the installation when launched, which was a very lengthy process, probably longer than just re-downloading it would have been; I don’t know what it was actually doing). We were able to preserve save data, though.
For me, this was because the PS4 uses USB 2.0 that caps out at 480 Mbps. It was basically doing checksums of the backup files vs the restored and it just took time, even when the backups I had it running on were a sata SSD.
Funny enough that was already possible on the PS3, so it's a matter of control rather than technological limitation. They use the excuse of "technological progress" to close the walled garden even more.
Even disk-based games on newer consoles often don’t include the full game
That's pretty rare despite being constantly mentioned in this thread. I can think of a few that are strictly multiplayer games or the Master Chief Collection which is just a huge net installer disc.
Otherwise games still become gold and are playable start to finish off disc. Switch games on the other hand have quite a few that require a download.
Other games i know that do this are factorio (you are able to download the game as a zip, and it doesnt stop you from making as many copies as you desire)
That’s not a bug, it’s a feature. They want to sell you digital version specifically because you can’t resell them. It could easily be solved by creating a digital marketplace, and even turn a profit for the publishers by taking a cut of resales.
With how games work these days, having just the disk is pretty much useless if the publisher decides to delist or discontinue the game from platform, because:
patches and updates don’t come with disk form anymore.
many games that requires online authentication to play won’t be available to keep playing if their account service is down.
games go on sale with steady rate most of the time(except nintendo), for bargain bin deals you would probably find the game on humble bundle or gog.
you often have the good games that release “better” remake version over and over anyway. Note, I know people sometimes prefer the original version, but not everyone is on the same page and it hugely depending on the dev/publisher for the newer version.
Now let’s describe the cons:
in many countries, breaking DRM is illegal. So even if all you want to do archive, you can’t make a decrypted copy. That’s why homebrew etc provides the key/dumper for you to do such at your own risk. IMO, it’s safer(INAL) to download pirated iso/rom compare to doing your own dump. And, archiver actually tried to keep a post patch version before store is closed down(see wiiu store close example), the disk version is not a viable option anymore for archiver.
storage up keep, physical things require storage space. I still have like 3 large shipping box for my older gen(ps3/GC/Wii/X360 games) I will probably donate them to library or something and keep the only ones I wanted to keep.
console part cost, the BD drives are often first point of failure, then HDMI connectors. Cause well, moving parts are easier to break and harder to QA. PS5’s 2 versions gives a good example how the disk affects the look, weight, etc. Not to mention, they are a lot slower then SSD and you are required to install all that anyway.
developer/publisher/platform see nothing for used game sales. It sounds like huge shill talk but let’s be honest, they want to make a living, if you are not supporting your favorite developer they will have to offset the cost by doing shit you all won’t like. ie, mtx, subscription service, selling analytic data, selling the studio to shit publisher that push worth practice, platform raise price to meet target projection. Buy/sell used game only helps that service owner(gamestop/ebgame/bestbuy, not the community.)
did I mention switching disc just to play game is a PITA, and if your case is the modern garbage version, remember those plastic break down more easily and you would have to buy new case to hold your disc.
environment waste for all the manufacturing, packaging and shipping. It’s honestly not worth that in modern era if you give a fuck about how future generation will live.
This sounds like a console user problem. PCs haven’t had disc drives for years and the games are far cheaper. Yes, there’s no second-hand market, but with steam sales, humble bundles, and all the freebies I post in !freegames it’s not really become the corpo hellscape we feared.
Also technically you don’t own games on disc either, it’s just much harder for the publisher to come round your house and snap your copy!
Six months ago Cohen didn’t give a flying fuck about disc drives because he was selling the idea that you would soon buy all your games from GameStop on an NFT marketplace that they recently had to shut down because the SEC is cracking down on NFTs as Securities.
He gives a fuck now because his golden goose got shot in the head.
For the best experience, and if you're only going to play through it once, Larian has released Enhanced Editions about a year after their last two releases. The same thing will probably happen here, so late next year could be good. If you play these kinds of games multiple times anyway, then it doesn't really matter. Even in the current state, it's an incredible game, so just go for it whenever.
gamespot.com
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