I mean, their requirements are still more strict than steam. GabeN basically says as long as you don’t break the law or cause us to lose significant business from bad press (aka “straight up trolling”) with your game, and have $100 cash handy, you are welcome to shill your school project quality, my first Unity game shovelware here
This is from the culture where don’t show you outsourced some of your work and claim that you did everything internally. There was a time where players think outsourced anything is bad but we have since gone way past that. Many big studio out-sourced their asset making/audio etc cause it’s simply too much work to do the up keeps if you don’t have a library of them from your past games.
As far as I know some Japanese company still operate this way and the out-source partner are contractually not allowed to disclose what they worked on. You would be considered lucky to even make the partner list with company name only. It’s a really bad standard and I hope we just get rid of that entirely. (If you are not aware, China’s asset outsource companies makes a lot of assets for AAA industry for a long time. )
Honestly my biggest problem with embracer group is they don’t have a “real stake” in gaming or actual interest like Xbox does when they buy studios. (Please correct me if I’m wrong) but all they do is buy companies and then when they see profits go down they just lay people off.
Yeah, not surprised. Industry consolidation sucks in general, but Embracer specifically always felt like it was way overextending. Their bizarre acquisition spree was always going to end badly.
Not great news for embracer as they just shut down their other games studio volition studio too . Layoffs at gearbox doesn’t seem good and they will probably have to sell it off next year
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Najnowsze