but of course you know the mindless hordes of ignorant little goblins out there will not only buy it, they will preorder the mega super luxury ultra elite edition at that, making the game have a launch day sales record twice that of what GTA5 was in its entire first week.
Thus proving to TakeTwo, Rockstar, and every other company that it doesnt matter how shitty, or how exploitative that they are… because gamers are fucking morons and will dumptruck money to their doorstep, and not even major fuckups like cyberpunk and starfield can prevent it.
I liked Starfield and I still logged a shit ton of hours on it.
But it’s story, dialogue, and character interactions feel that bad combination of rushed and PG13 in a setting that should be R. The fact that they will likely never rewrite and re-record these quests kinda blows. And the looting took a step backwards with the lack of clothing pieces and non-unique clothing stats.
I’m excited for what the modding community does to the game, which is the major reason I bought it. I’ve got over 3000 hours on skyrim, less than 200 of that is vanilla gameplay ¯_(ツ)_/¯
Because they offer thousands of hours of play time? Like seriously, all the things you could say against this idea and you choose to go go with “But GTA, one of the games with the most lively open worlds, where you can do so much exploring and random stuff, doesnt have much play time”
I don’t think he said that… I think he meant playtime is overpriced which considering the amount of people worldwide that play gta and the profit ratios it definitely is
Sure thing! GTA 5 average game time was 52h (main+extras), so its price is then about $1 per hour at launch. Looking at my Steam library, I’d probably have saved hundreds if not thousands over the last 20 years if all the games were billed like this…
Have fun implementing the payment system that reliably measures and bills this with zero downtime, internationally! And even more fun when nobody mysteriously chooses to subscribe to this shit.
Yeah, but dollars per hour is stupid. I care more about enjoyment per hour. Just maximizing play time is what has cause open world games to be boring as hell. I’d rather spend less time with a game that’s more enjoyable over a shorter period than more time doing the same few activities over and over and getting nothing out of it.
To be fair, for most games which you actually choose to continue playing, enjoyment per hour must be at or above a certain threshold otherwise you’d stop playing.
Well, there are a lot of psychological tricks that can be used to make us keep doing things we aren’t enjoying. We’re just big dumb apes who are easy to manipulate.
forbes.com
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