It all depends on where you work and what lines you personally draw in the sand. Some novice game developers will not draw a line in the sand near release and management will work them to death. Stress causality is the term for when people don’t quit, don’t say anything, and just stop showing up for work. If you work at a studio where crunch is normalized then usually there is a stress causality normalization too.
Thanks for sharing ! Looks like the usual “small white male feeling powerful because he’s the boss” bullshit more than a problem specific to the gaming industry.
Anyway, unionizing should protect them better from these kind of abuse, which is good :)
That is usually what big publishers do… Look at EA and Activision.
It really sucks. But at the end of the day the studios that do get acquired do know of this risk… Only big studios such as Rockstar are safe from this.
Oh, I know. But there's nothing wrong with EA and Activision that can't be fixed with a bit of old-fashioned (Teddy) Roosevelt-era antitrust prosecution.
Yeah maybe but have this happend tho? I would think people in this situation would rather go about their day instead of working for someone that clearly doesn’t want them.
Oh that’s surprising, sad to hear. But at least, as others wrote for understandable reasons. I loved shadow tactics. It felt like such an alive little world and had a surprisingly enjoyable story and good characters. And then Desperados 3 continued to deliver on that. Hope the people find good positions elsewhere or manage to build something on their own.
I’m 20 hours in, and all I see is a massively buggy, broken shit-show. Vanishing npcs while talking, vanishing items, menus that stop coming up, interactions that stop functioning, npcs that go hostile for no reason and can’t be fixed with a reload, characters/quests that permanently break for no reason, team mates that drop-off the map or into the scenery at the start of battle and they can’t get out or get healed when something downs them. And so, so, so much more.
I really, really want to love this game. But I do not, and I regret wasting the $60, as well as my incredibly limited free time.
Yea, maybe you’re just unlucky but I’ve been running it on my ancient mid-tier 2017 pc and it runs amazingly on high. No major bugs except with throwing weapons.
eurogamer.net
Gorące