I’ve recently played a bit of FarCry 6 since its on PS+ Extra and…honestly, I don’t get who these games are made for these days. There’s a veneer of absurdity and seriousness but it doesn’t fully commit to either, while having the typical overstuffed Ubisoft open-world. Ends up not going into either the military shooter direction or the goofy, zany shooter direction or in any other direction. It just kinda is, like a fatty, filling but ultimately bland fast food.
So yea, a reinvention would be good, but I at this point I believe Ubisoft games are their own genre, for better or for worse.
I would guess they’re made for people who really really like Far Cry 3, because the gameplay loops do not appear to have fundamentally changed since that game came out in 2012.
Unfortunately, no. I used to love Ubi games, played every single one following the formula because they’re fun and get cheap fast.
But in recent memory, all of their games have tried to shove annoying gimmicks in and take away from what made the games enjoyable. Far Cry 6 was one of the least bad ones, but games like New Dawn, Breakpoint, and WD Legion are disasters that have driven me off.
I think once my current gamepass offer is up in a year and a half I’ll be using the service similar to blockbuster. Only grabbing a month when there’s a couple things I’m interested in trying.
Sounds like sour grapes and rationalization. The producer states that his complicated projects failed. If all of your complicated projects failed, then it may be that you struggle with making complicated projects, not that Americans don’t like complicated projects.
Plus, it sounds like he disproves his own point without realizing it. He simplified the Witcher and it still isn’t doing well. Isn’t that an indicator that maybe plot complexity isn’t as strong of a predictor of audience engagement as he thinks?
I don't personally mind 300 hour games but the way AC and most other games present them is exhausting. I don't want my map full of shit to do. I want to get the core experience, which should be the main story and after that sprinkle of stuff to do here and there which is all optional and there if enjoyed the world enough to keep going.
Why Ubi and others haven't figured this out, I have no idea. It's the best of both worlds.
Yeah, would much prefer depth of content to breadth. I love exploring and finding things as much as the next completioninst, but if it is just filler, the world feels hollow. Last handful of AC games have been massive maps with very little uniqueness outside the main story. Also hate auto generated fetch quests and mobile game stores they shove in.
Ghostwire Tokyo felt like a pretty good length for an open world game. There were a bunch of relatively short side quests, and the usual collectibles but the whole thing was 100% complete in under 30 hours. Thier rougelike DLC add-on might push it over that, but it's basically a whole separate game.
Same, and I didn't even finish Inquisition. Bioware didn't need open world filler injected in its narrative based games and worlds, and those forced elements are what killed them off for a while. Then there was the disaster that was Anthem, which also had big, shallow open world and a craptacular mission design that forced you to a full stop to grind dumb boring shit (at which point I quit) before continuing the not terrible, but barely adequate campaign that I would've probably managed to finish if not for that grind gate.
When BioWare announced they had made each planet on Andromeda bigger than the largest area in Inquisition, my stomach sank, because Inquisition had already been pushing it with the bloat.
I watched a review by this YouTuber who hated Andromeda but decided to give it another shot on a whim, only this time to just do the main and loyalty missions, and he said it was like night and day and the game actually was good and the story felt better and like there were actual stakes. All that more for the sake of more hurt the game more than a lot of folks realize.
Yes… Because all those games where you play as some American grunt fighting in the middle East is something totally different and not comparable at all.
I want to see you explain how Spec Ops: The Line is the same thing as this propaganda shit piece.
I get the gist, I agree that games like America's Army shouldn't be on Steam but you can't just broad stroke all "grunt in the middle east" games as propaganda. They can end up being something totally different and not comparable at all.
Couldn't tell you I'm afraid, I also haven't bought it. I grabbed DR2 because I saw it really cheap on sale and just wanted a rally sim rather than seeking out a specific one
If you're able to, get the version with the all the DLC. I think I paid £5 for that vs £3 for just the base game. The extra stuff is well worth getting
I have both. EA WRC looks, feels and runs WAY worse compared to Dirt Rally 2.0, and that’s on my fairly beefy 5800x3d / 7800 xt desktop machine. Dr2.0 also runs perfectly on my steam deck, while I haven’t even bothered to try running EA WRC on it (it would run like shit if it ran at all, plus the install size is like a gajillion GB).
On the upside, the tracks are way bigger / longer in EA WRC, some of them are a bit more interesting, and there’s a cool pseudo-roguelite mechanic in the campaign mode where every week you choose what to do (main race or side race to appease the sponsor, recruitment of team members, resting, etc.). That said, I couldn’t bring myself to finish a single season due to how pathetically janky the driving is.
Be sure to grab it (DR 2.0, that is) before it’s inevitably delisted, it happens with all heavily licensed games. Even the original Dirt Rally is still fantastic if you have an older rig IMO, and it was going for two bucks years ago.
Well, you wouldn’t get far even trying to run EA WRC on the steam deck, as they added kernel level anti cheat after launch so it’s now incompatible with Linux.
I can barely justify 50€ for a massive game like Baldur’s Gate 3. I’d never pay that much for any other game that is not on this scale. But 80 bucks? The fuck are they thinking?
I got bored with Borderlands 3 in one hour. Copy pasta gameplay and I’m tired of the art style and humor. I only paid a fiver but I wish I had bought a burger instead.
I thought Borderlands was lots of fun, but not four games (for now) and a movie (for now) worth of fun. Even two games was pushing it a bit. You can only stretch things out so much.
Nintendo emailed me today saying something like they changed their EULA and if I didn’t do anything then it counts as accepting the new EULA unless I close my account. Haven’t had a switch in years, didn’t even like it and gave it away. Anyway I closed my Nintendo account immediately.
It was such an underwhelming product at least from my point of view. I mostly just kept it docked but really other than Zelda games there wasn’t anything worth playing.
I still own it, but for the life of me I couldn’t tell you where it is.
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