Honestly, toughest part of Baldur’s Gate 3 is recognizing how much there is to do despite the fact that you literally have specific characters haranguing you to move the story forward (I’m looking at you Frog Wife, we’ll get to your fucking Creche when I’m ready!), which makes you feel like maybe there’s a time limit. First playthrough I missed massive amounts of the game because I felt rushed by the characters in my party.
On the other hand, maybe there does need to be a time limit so the urgency is real? In the original Fallout, on release, you had something like 100 in-game days before The Master found Vault 13 and it was game-over. They later removed this because it was seen as too difficult… but I actually dislike that it got removed. Maybe change how long the player is given, but still, give them something to press that urgency as an actual, real, urgent thing.
No, it’s more like being a Rock Band, having 2 wildly successful albums then going in a another direction with a completely new, different sound for the third album, then wondering why no one bought it.
Yes, but not with an unmodified toolkit, which opens levels as read-only, and disallows creating new levels. But there is a patch for the toolkit on nexusmods which unlocks the toolkit and makes the map editor and other stuff available. If you know what you are doing, you should be able to edit the main campaign or make your own.
I played around with it a bit, and all I can say, its complicated.
Jyamma Games also said it was no longer planning to launch Enotria: The Last Song on Xbox alongside other platforms. This is to ensure “a superior experience for PC and PS5 players,” Jyamma Games CEO Giacomo Greco wrote in a statement on Steam. The exec suggested the studio will reassess an Xbox release once the game has launched elsewhere.
Maybe Xbox didn’t like the second class citizen treatment
If that’s the reason, it doesn’t paint MS in a good light. Bullying small indie devs out of spite. Especially considering that, after saying that in March, Jyamma spent time and money to release the game on Xbox the same day as the other platforms.
But I honestly doubt it. Corporations are NOT people (even if the law would like to pretend otherwise) and they don’t think the same way as people. They don’t play favourites, they don’t play nice or bully others because they feel like to. They chase money, and that’s it. A game releasing on their platform is literally free money. This is just a fuck up on their part. If I had to guess, MS cut jobs and replaced them with AI and left a skeleton crew working on this.
Embracer has really been a mess. Buying everyone up in the hopes the Saudis were definitely going to be on board with funding them probably didn’t help.
Just chucking everyone in a “Thing and friends” team probably isn’t helping matters either. Surely someone from the many dozens of development teams they have could have thought of better names.
I mean I suppose there are quite a few of those genres being made, but I for one certainly don’t hate it lol. Dead cells is one of my favorite games ¯_(ツ)_/¯
Plus this indie studio working on a prince of Persia game does not stop another studio from also working on a prince of Persia game. I mean we just got a metroidvania game in the series
I know I don’t hate it; I immediately imagined something that is more like Hades with a decent story and art, but even if you do find it unpalatable, with the breadth of indie games out there covering all genres (including brand new ones), there’s something for everyone—even the ol’ gaming curmudgeon. 😉
Why does it have to be more of the same shit that everyone hates now?
If everyone hated it it wouldn’t sell. There’s plenty of other things being made as well, I haven’t played Sands of Time but I would guess the God of War reboot is a similar genre.
There’s plenty of other stuff being made, and I’m pretty sure you either know that and just wanted to complain or somehow didn’t know, in which case it’s your own fault for not even trying to find everything else. There are always trending genres, that’s always been and will always be a thing. You don’t need to be a dick just because you aren’t a fan of the currently trending ones. You have literally all games ever made to play, nothing is forcing you to play only the most recent and popular ones. And a couple of years from now some other genre will be trending, maybe even ones you like. But as said, there’s plenty of good games being released in all genres and formulas, just look for what you like and you’ll find it, it’s really not hard.
Because piracy is a service issue. A jokingly small amount of people actually pirate and they are not actual customers to the publisher/developer. Companies need to learn hat constant growth is only normal in tumors.
IP laws should make it easy for up and coming inventors and should make it progressively harder to extract large amounts of money from „small“ inventions.
Example: the recipe for most medicines is known and its not hard to produce these. Yet pharma companies extract billions from the sick and dying. Thats disgusting and entirely IP laws fault.
„Service issue“ means that it is easier to pirate than to get a fair deal. Pc games you bought being considered the vendors „property“ for example is a service issue. If a company decides to steal stuff I own, I will take it back by force if necessary. They shouldnt have used dirty marketing and I dont care that they bought the law.
Denuvo software is from what I hear a rather pathetic attempt at securing the revenue stream of these giant companies, taking into account massive performance loss. It also makes legitimate attempts at backing up one‘s purchased goods to keep them from being „legally disowned“.
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