I tried it way back when it launched, and before that, the whatever previous non-pokemon game they made. I didn’t stick to it, and today I wouldn’t touch a location tracking game with a long pole, but there was more fun in it than just collecting fake creatures or whatever. Going out for a walk and making my way to places marked on the game map was cool. I found some interesting landmarks that I had no idea about before.
Honestly I don’t think anyone can really look at TotK and not think it was a massive undertaking. They took the giant open world of BotW, made it bigger, and added a ton of more physics interactions, and have it running on a 7-year-old gaming tablet. It’s incredible they could do that at all.
Fucking hell… Makes sense though, they earned 30k a year, 200k ain’t enough to challenge the bankroll potential of Nintendo.
this is beyond awful, especially to us with broken switches who want to play the games we own in these times, and everyone who can’t/ won’t afford their shit.
This is the bullshit that deserves shouting and death threats, not people making a subpar decision for a game or a bad one.
I’ve been at two startups in my career. Both venture capital financed. Even though they are completely different industries, this is the exact playbook they used.
The VCs were in the same industry both times, though: Making money by selling property.
They’re not interested in selling do-dads, or softwhizzles. They want to sell the company, and that’s making the same play in the same game every time.
While I agree, their decision dissolved one of them. They picked the up and coming product over the one activity making money, burned through the capital and the new product never made it to market.
I love how every article mentioning a game/IP owned by Activision has to say that ‘now that Microsoft owns BAK, the game may be an Xbox exclusive. Ragebait journalism at it best.
Agreed, I'd much rather have no Blizzard than the toxic swamp that it was/is(?). I do wish we could have a Blizzard that designed games more like they used to, but minus the toxic culture though, which is what I'm guessing the above comment was meaning as well.
Blizzard North was separate from the Irvine studio, I believe. Their Diablo 3 was in development for a while too.
But yeah, I guess that’s what people mean, the old design philosophy. But I can’t help it now. Old Blizzard seems tainted to me. At least starting from the WC3+WoW era.
For older games that are difficult to install or run by modern means., I think remakes and remasters are completely justified. Upgrades for older games to support newer technologies is nice, but something like TLoU Part 1 getting two remasters on a platform that has no issue running the first remaster already seems more exploitative and a waste of resources than conservational. If it sells like hotcakes, though, who am I to judge?
This really hit close to home for me. I was diagnosed with “hyper-mobility” when I was a teenager, but my doctor told me it was kinda a catch-all diagnosis. He told me it is degenerative and the only “treatment” is exercise to have tone muscle support my joints. Other provides have echoed this over the years.
I haven’t had a day free of pain since 2nd grade. It affects all my joints and I have frequent dislocations. I’ve been able to manage it with exercise for years and it’s provided me with an insane pain tolerance. But covid + RSV + pneumonia and secondary infections + long covid had me on my ass for so long, I neglected my joints and I’ve been in the worst flare up of my life.
I have to rehab slowly, but every time I exercise, it causes such bad systemic inflammation and cervicogenic migraines. It’s a vicious cycle that’s hard to break. Dry herb (Volcano) vaping medical marijuana and then gaming is literally the only time I feel an escape right now.
It helps me to disassociate from my pain and focus my attention on something so engrossing that my brain can’t spare attention to the ‘dulled’ perception of pain. It’s not like the pain is gone, but it’s changed and it’s a momentary relief. But even if only momentarily, finding some sort of respite is essential for your sanity.
I would still be here without gaming, but my quality of life would be a hell of a lot worse.
Yeah, I’ve got EDS, and gaming is one of the few things I can do and not risk being too much in pain (I do have to watch out for my fingers spraining and dislocating, though). Days when I can’t walk very well, I can still sit down and play a game.
EDS is what my last provider mentioned might be a better diagnosis. The joint symptoms fit, but I definitely don’t have the skin or blood cell issues that can present in EDS. Which I’m definitely grateful of.
Well, there are thirteen different types of EDS (most of them are REALLY rare, though), based on which connective tissue they impact the most. The most common are hypermobile, classical, and vascular. I have the hypermobile type, which mostly impacts joints. Classical EDS can have skin issues, and vascular is the type where it can cause your blood vessels to rip open inside of you. hEDS is the least likely to kill you, but most likely to negative impact your quality of life.
I never thought about it like that, but that explains why I played through Borderlands 2 over and over again while doing chemo. Everything hurt but I could still mow down some baddies.
Bethesda has put themselves in an awkward spot by promoting niche and deep RPG mechanics for so long, and then becoming such a AAA developer with entire keynotes dedicated to previewing them that they no longer want to risk making deeper complex mechanics because they’re scared of “confusing” the base audience.
I want to say they need to take Starfield as a wakeup call, in comparison to games like BG3. But they don’t need to, because Gamepass numbers are practically imaginary sales numbers, and we’re just going to hear about how well it sold for the next half-decade.
Meanwhile Larian (BG3 devs) held the newest patch for one additional day to test it out and make sure it works properly. You really see the difference.
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