eurogamer.net

Mandy, do games w Technical ambition, optimism, and timeframes: what we learned about The Witcher 4 from speaking to CD Projekt Red

They never learn, and its easy to see why.
Cause people never do, they hype it to shit, it will release a broken piece of shit, they promise for realsies to do better next time and the cycle repeats.

Thats how its always been.

acosmichippo, do games w Friday the 13th studio IllFonic lays off staff as it 'realigns to a refined strategy'
@acosmichippo@lemmy.world avatar

oh management speak.

Simulation6, do games w Friday the 13th studio IllFonic lays off staff as it 'realigns to a refined strategy'

Refined strategy of ceasing to exist?

Canadian_Cabinet, do games w Friday the 13th studio IllFonic lays off staff as it 'realigns to a refined strategy'

I thought the Friday game has been in dead game limbo for years because of intellectual property or something?

inclementimmigrant, (edited )

The game released but afterwards due to a lawsuit over who owned the rights, development of additional content was halted. Which if you’re going to do the whole GaaS really puts a damper on things.

Grimy, do games w EA makes more patents public in commitment to improve gaming accessibility

This is to give legitimacy to their other patents which aren’t open source. Most things they try to patent have existed for a long time and will mostly be used as an intimidation tactic. Patents in gaming are a cancer.

EA is trying to build what Nintendo has in Japan.

Aielman15, do games w It Takes Two developer's next project name and release date leaks
@Aielman15@lemmy.world avatar

I haven’t played It Takes Two, but my sister and I really enjoyed playing through A Way Out together a few years ago. Fares and his studio really know what they are doing.

Fiivemacs,

I found it takes two to be way more fun then a way out. I wish there was more to it takes two

MeekerThanBeaker,

My wife doesn’t really play many videogames, but we both enjoyed “It Takes Two.” Pixar-level storytelling.

stsquad,

More passion, more energy…

It was a nice couch co-op game to play with my wife and kids.

warbond,

Maybe I’m just crazy, but I hated all of the characters!

Chingzilla,

I hated the story, but the game play and world building was amazing.

spoilerI was so disappointed that the ending could have had a more intricate, nuanced arc instead of “maybe we could move back together,” parent trap shit

Gamoc,

I played both of these with my sister - I high recommend you do It Takes Two as well because it is way better. You can see the dev getting better as you go through their games, I’m very excited for their next one.

lustyargonian, do games w EA makes more patents public in commitment to improve gaming accessibility

EA lost its reputation but objectively they’ve been trying to undo that. Jedi Fallen Order and Survivor, while stuttery, had no micro transactions or online requirements, Dead Space remake was as simple as possible, Dragon Age ditched live service plan and was released in a very polished state, NFS Unbound just got a new update and has been well supported. The games may not be 10/10 or exactly what gamers wanted, but they’ve been trying to put their head down and do the work.

Jumi,

As long as they can keep milking sport gamers normal people can get okay games I guess.

Fizz, do games w UK counter-terrorism unit demands Steam withdraw controversial shooter from sale
@Fizz@lemmy.nz avatar

Its so cringe to try and censor this.

DoucheBagMcSwag, do games w It Takes Two developer's next project name and release date leaks

“unspecified consoles”

Wonder if that is switch 2…

SuperSaiyanSwag,

I wonder why switch 2 hasn’t been announced yet. This might be a very uneducated take, but I feel like Nintendo might be waiting to see how the tariffs turn out before they official announce the price.

catloaf, do games w Beyond Good & Evil 2's troubled development due to "passionate managers" not getting along, says creator Michel Ancel

The article seems to say that “passionate” is code for “toxic”.

grrgyle,

Yeah it means things got pretty heated

RightHandOfIkaros, do games w Beyond Good & Evil 2's troubled development due to "passionate managers" not getting along, says creator Michel Ancel

I thought they said it was cancelled?

Kolanaki, do games w Beyond Good & Evil 2's troubled development due to "passionate managers" not getting along, says creator Michel Ancel
!deleted6508 avatar

At this point, if BG&E2 ever comes out, it’s gonna be like a repeat of Duke Nukem Forever.

ms_lane,

Does that mean that sometime 11 years later, an earlier prototype will leak in a mostly complete state and the community will finish it up?

Because Duke Nukem Forever 2001 is better than ever.

chicken, do games w Beyond Good & Evil 2's troubled development due to "passionate managers" not getting along, says creator Michel Ancel

There reaches a point with vaporware projects where it’s like, actually release something or I don’t care anymore, it doesn’t deserve to keep getting press

Katana314, do games w Beyond Good & Evil 2's troubled development due to "passionate managers" not getting along, says creator Michel Ancel

Managerial bloat seems to be an issue at a lot of large companies. Only so many people are actually needed to do the thing.

Sylvartas,

Conversely, lack of proper management is also an issue on a lot of videogames projects. Probably has never happened at Ubisoft but I’ve seen it firsthand in small studios

SplashJackson, do games w Beyond Good & Evil 2's troubled development due to "passionate managers" not getting along, says creator Michel Ancel

Is that the one where you’re a god and you have a giant monkey pet and you can teach it to take care of villagers and slap the monkey if it gets out of line

inclementimmigrant,

You’re thinking of Black and White.

SplashJackson,

No I only think in Technicolor

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